I hereby claim:
- I am yamamushi on github.
- I am yamamushi (https://keybase.io/yamamushi) on keybase.
- I have a public key whose fingerprint is 6682 0389 C1FD B417 9D05 3BAD 8821 91F6 6E1D AA32
To claim this, I am signing this object:
require 'rubygems' | |
require 'eventmachine' | |
module Telnet | |
# :stopdoc: | |
IAC = 255.chr # "\377" # "\xff" # interpret as command | |
DONT = 254.chr # "\376" # "\xfe" # you are not to use option | |
DO = 253.chr # "\375" # "\xfd" # please, you use option | |
WONT = 252.chr # "\374" # "\xfc" # I won't use option | |
WILL = 251.chr # "\373" # "\xfb" # I will use option |
***INITIALIZATION*** | |
1. We assume this starts with some "God" CA that has a publicly trusted certificate. This is the root of the entire system. | |
2. God CA signs "Alice" certificate, authorizing Alice to act as a market player. Alice is assigned 100u of currency. | |
3. God CA signs "Bob" certificate, authorizing Bob to act as a market player. Bob is assigned 100u of currency. | |
4. God CA signs "Charlie" certificate, authorizing Charlie to act as a market player. Charlie is assigned 100u of currency. | |
***1st MARKET ACTIONS*** | |
1. "Alice" signs "Anna" and gifts "anna" 25u. To sign anna, alice requires signatures of two witnesses. | |
a. Alice asks Bob and pays Bob a fee of 50% of the transaction (12.5u). | |
b. Alice asks Charlie and pays Charlie a fee of 50% of the transaction (12.5u). |
// | |
// IntToUTF8String.cpp | |
// The ASCII Project | |
// | |
// Created by Yamamushi on 6/20/13. | |
// Copyright (c) 2013 TAP. All rights reserved. | |
// | |
#include <string> |
// Bresenham3D | |
// | |
// A slightly modified version of the source found at | |
// http://www.ict.griffith.edu.au/anthony/info/graphics/bresenham.procs | |
// Provided by Anthony Thyssen, though he does not take credit for the original implementation | |
// | |
// It is highly likely that the original Author was Bob Pendelton, as referenced here | |
// | |
// ftp://ftp.isc.org/pub/usenet/comp.sources.unix/volume26/line3d | |
// |
#include <boost/any.hpp> | |
#include <boost/spirit/include/qi.hpp> | |
#include <boost/fusion/include/std_pair.hpp> | |
#include <vector> | |
#include <map> | |
#include <iostream> | |
namespace json { |
#!/bin/sh -xe | |
API_KEY="YOUR_API_KEY_GOES_HERE" | |
FPS="10" | |
VLC_PATH="/Applications/VLC.app/Contents/MacOS/VLC" | |
# I don't know how this'll behave on multimon, so you might want to hard-code. | |
# INRES='1440x900' | |
INRES=$(osascript -e 'tell application "Finder" to get bounds of window of desktop'|sed 's/, /x/g'|cut -f3- -dx) | |
OUTRES='1280x800' | |
# You can change this to record microphone or something else, from man soxformat (under coreaudio): |
// | |
// IntToUTF8String.cpp | |
// Created by Jonathan Rumion on 3/4/13. | |
// Copyright (c) 2014. | |
// | |
// Consider this BSD licensed for all intents and purposes | |
// You are free to modify and use this as you wish without | |
// Attribution (though it would be appreciated it is not necessary). | |
// |
I hereby claim:
To claim this, I am signing this object:
# libtcod makefile | |
# to build debug version, run "make -f makefile-linux debug" | |
# to build release version, run "make -f makefile-linux release" | |
SRCDIR=src | |
INCDIR=include | |
#dependencies | |
# SDL | |
SDL_FLAGS=`sdl-config --cflags` | |
SDL_LIBS=`sdl-config --libs` |
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Setting up a modern C++ development environment on Linux with Clang and Emacs | |
I am an independent game developer and this is my personal wiki. | |
Please feel free to email [email protected], and to follow @Earthserver | |
(Redirected from Setting up a C++11 development environment on Linux with Clang and Emacs) |