This gist shows a quick overview of calling Rust in a Swift project, with Swift Package Manager configured.
Let's go ahead and create a folder containing all our sources:
mkdir swift-rs && cd $_| import SwiftUI | |
| import WebKit | |
| @main | |
| struct MonacoApp: App { | |
| let codeSnippet = """ | |
| var body: some Scene { | |
| WindowGroup { | |
| EditorView(content: codeSnippet, language: "swift", theme: "vs-dark") | |
| } |