A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
0-mail.com | |
007addict.com | |
020.co.uk | |
027168.com | |
0815.ru | |
0815.su | |
0clickemail.com | |
0sg.net | |
0wnd.net | |
0wnd.org |
@font-face { | |
font-family: GT Walsheim Pro; | |
src: local("GT Walsheim Pro Regular"),local("GTWalsheimProRegular"),url(GTWalsheimProRegular.woff2) format("woff2"),url(GTWalsheimProRegular.woff) format("woff"),url(GTWalsheimProRegular.ttf) format("truetype"); | |
font-weight: 400; | |
font-style: normal | |
} | |
@font-face { | |
font-family: GT Walsheim Pro; | |
src: local("GT Walsheim Pro Bold"),local("GTWalsheimProBold"),url(GTWalsheimProBold.woff2) format("woff2"),url(GTWalsheimProBold.woff) format("woff"),url(GTWalsheimProBold.ttf) format("truetype"); |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
I recently had several days of extremely frustrating experiences with service workers. Here are a few things I've since learned which would have made my life much easier but which isn't particularly obvious from most of the blog posts and videos I've seen.
I'll add to this list over time – suggested additions welcome in the comments or via twitter.com/rich_harris.
Chrome 51 has some pretty wild behaviour related to console.log
in service workers. Canary doesn't, and it has a load of really good service worker related stuff in devtools.
# overwrite master with contents of feature branch (feature > master) | |
git checkout feature # source name | |
git merge -s ours master # target name | |
git checkout master # target name | |
git merge feature # source name |
Picking the right architecture = Picking the right battles + Managing trade-offs
========================== | |
How Software Companies Die | |
========================== | |
- Orson Scott Card | |
The environment that nurtures creative programmers kills management and | |
marketing types - and vice versa. | |
Programming is the Great Game. It consumes you, body and soul. When | |
you're caught up in it, nothing else matters. When you emerge into |
/* | |
##Device = Desktops | |
##Screen = 1281px to higher resolution desktops | |
*/ | |
@media (min-width: 1281px) { | |
/* CSS */ | |
* { | |
background: #000 !important; | |
color: #0f0 !important; | |
outline: solid #f00 1px !important; | |
} |
All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.
Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.
elem.offsetLeft
, elem.offsetTop
, elem.offsetWidth
, elem.offsetHeight
, elem.offsetParent