<link rel="stylesheet" href="css/game.css">

<body>
<script>
  // The old runGame function. Modify it...
  async function runGame(plans, Display, lives) {
    for (let level = 0; level < plans.length && lives > 0;) {
      console.log(`You have ${lives} lives`);
      let status = await runLevel(new Level(plans[level]),
                                  Display);
      if (status === "won") {
        level++;
      } else if (status === "lost") {
        lives--;
      }
    }
    
    if (lives > 0) {
      console.log("You've won!");
    } else {
      console.log("Game over");
    }
  }
  runGame(GAME_LEVELS, DOMDisplay, 3);
</script>
</body>