<link rel="stylesheet" href="css/game.css"> <body> <script> // The old runGame function. Modify it... async function runGame(plans, Display, lives) { for (let level = 0; level < plans.length && lives > 0;) { console.log(`You have ${lives} lives`); let status = await runLevel(new Level(plans[level]), Display); if (status === "won") { level++; } else if (status === "lost") { lives--; } } if (lives > 0) { console.log("You've won!"); } else { console.log("Game over"); } } runGame(GAME_LEVELS, DOMDisplay, 3); </script> </body>