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import bpy | |
import bmesh | |
from mathutils import Matrix, Vector, noise, kdtree | |
from math import sin, cos, tau, pi, sqrt | |
import random | |
from utils import * | |
from enum import Enum | |
from easing_functions import * | |
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import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.color.mix | |
import org.openrndr.color.rgb | |
import org.openrndr.draw.isolatedWithTarget | |
import org.openrndr.draw.renderTarget | |
import org.openrndr.extra.compositor.compose | |
import org.openrndr.extra.compositor.draw | |
import org.openrndr.extra.compositor.post |
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package org.ygl.openrndr.demos | |
import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.draw.BlendMode | |
import org.openrndr.draw.DrawPrimitive | |
import org.openrndr.draw.VertexElementType | |
import org.openrndr.draw.renderTarget | |
import org.openrndr.draw.shadeStyle | |
import org.openrndr.draw.vertexBuffer |
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package org.ygl.openrndr.demos | |
import org.openrndr.WindowMultisample | |
import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.color.mix | |
import org.openrndr.color.rgb | |
import org.openrndr.draw.BufferMultisample | |
import org.openrndr.draw.renderTarget | |
import org.openrndr.draw.shadeStyle |
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package org.ygl.openrndr.demos | |
import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.color.mix | |
import org.openrndr.draw.renderTarget | |
import org.openrndr.draw.shadeStyle | |
import org.openrndr.extra.compositor.compose | |
import org.openrndr.extra.compositor.draw | |
import org.openrndr.extra.compositor.post |
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package org.ygl.openrndr.demos | |
import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.draw.ColorBuffer | |
import org.openrndr.draw.loadImage | |
import org.openrndr.draw.renderTarget | |
import org.openrndr.draw.shadeStyle | |
import org.openrndr.extra.compositor.compose | |
import org.openrndr.extra.compositor.draw |
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package org.ygl.openrndr.demos | |
import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.draw.BufferMultisample | |
import org.openrndr.draw.DrawPrimitive | |
import org.openrndr.draw.colorBuffer | |
import org.openrndr.draw.renderTarget | |
import org.openrndr.draw.shadeStyle | |
import org.openrndr.draw.vertexBuffer |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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package org.ygl.openrndr.demos | |
import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.color.mix | |
import org.openrndr.draw.BlendMode | |
import org.openrndr.draw.DrawPrimitive | |
import org.openrndr.draw.VertexElementType | |
import org.openrndr.draw.renderTarget | |
import org.openrndr.draw.shadeStyle |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.color.mix | |
import org.openrndr.color.rgb | |
import org.openrndr.draw.BlendMode | |
import org.openrndr.draw.DrawPrimitive | |
import org.openrndr.draw.LineCap | |
import org.openrndr.draw.VertexElementType |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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package org.ygl.openrndr.demos | |
import org.openrndr.application | |
import org.openrndr.color.ColorRGBa | |
import org.openrndr.color.mix | |
import org.openrndr.draw.BlendMode | |
import org.openrndr.draw.DrawPrimitive | |
import org.openrndr.draw.LineCap | |
import org.openrndr.draw.VertexElementType | |
import org.openrndr.draw.renderTarget |