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@4poc
4poc / gist:6281388
Last active July 1, 2021 13:53
Minecraft supports querying the MOTD, player count, max players and server version via the usual port, this ruby class implements this. Works with ruby >= 1.9.3/2.0.0
require 'socket'
##
# Pings a minecraft server and returns motd and playercount.
# Works with ruby >=1.9.3/2.0.0
#
# More information and sample code here:
# http://wiki.vg/Server_List_Ping
##
class MinecraftPing
@nickelpro
nickelpro / yggdrasil.py
Created October 16, 2013 21:51
Yggdrasil Authentication implementation for Minecraft, implements all known Yggdrasil methods and is a lot simpler than some of the other implementations floating around
import urllib.request as request
from urllib.error import HTTPError
import json
class YggAuth:
def __init__(self,
client_token=None,
access_token=None,
username=None,
password=None
package de.zh32.slp;
import com.google.gson.Gson;
import java.io.ByteArrayOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
@rxaviers
rxaviers / gist:7360908
Last active September 12, 2026 11:18
Complete list of github markdown emoji markup

People

:bowtie: :bowtie: 😄 :smile: 😆 :laughing:
😊 :blush: 😃 :smiley: ☺️ :relaxed:
😏 :smirk: 😍 :heart_eyes: 😘 :kissing_heart:
😚 :kissing_closed_eyes: 😳 :flushed: 😌 :relieved:
😆 :satisfied: 😁 :grin: 😉 :wink:
😜 :stuck_out_tongue_winking_eye: 😝 :stuck_out_tongue_closed_eyes: 😀 :grinning:
😗 :kissing: 😙 :kissing_smiling_eyes: 😛 :stuck_out_tongue:
@yetithefoot
yetithefoot / stuns
Last active April 14, 2026 17:05 — forked from zziuni/stuns
STUN+TURN servers list
{url:'stun:stun01.sipphone.com'},
{url:'stun:stun.ekiga.net'},
{url:'stun:stun.fwdnet.net'},
{url:'stun:stun.ideasip.com'},
{url:'stun:stun.iptel.org'},
{url:'stun:stun.rixtelecom.se'},
{url:'stun:stun.schlund.de'},
{url:'stun:stun.l.google.com:19302'},
{url:'stun:stun1.l.google.com:19302'},
{url:'stun:stun2.l.google.com:19302'},
@Jckf
Jckf / Yggdrasil.php
Last active July 2, 2021 02:08
PHP library for Mojang's Yggdrasil authentication system.
<?php
class Yggdrasil {
private $server = 'https://authserver.mojang.com';
private $client_token = null;
private $username = null;
private $access_token = null;
@scy
scy / README.md
Last active December 23, 2024 01:58
My OSX PF config for #30C3.

My OS X “VPN only” Setup For #30C3

You should never let passwords or private data be transmitted over an untrusted network (your neighbor’s, the one at Starbucks or the company) anyway, but on a hacker congress like the #30C3, this rule is almost vital.

Hackers get bored easily, and when they’re bored, they’re starting to look for things to play with. And a network with several thousand connected users is certainly an interesting thing to play with. Some of them might start intercepting the data on the network or do other nasty things with the packets that they can get.

If these packets are encrypted, messing with them is much harder (but not impossible! – see the end of this article). So you want your packets to be always encrypted. And the best way to do that is by using a VPN.

Target audience

package minecrafthacker;
import java.io.FilterInputStream;
import java.io.FilterOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.InetSocketAddress;
import java.net.Socket;
@jasonwhite
jasonwhite / joystick.c
Last active February 22, 2026 17:28
Reads joystick/gamepad events on Linux and displays them.
/**
* Author: Jason White
*
* Description:
* Reads joystick/gamepad events and displays them.
*
* Compile:
* gcc joystick.c -o joystick
*
* Run:
@csh
csh / ServerPing.cs
Last active September 15, 2024 18:55
Server ping written in C#, complete with coloured console output.
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using Newtonsoft.Json;
#if DEBUG
using System.Diagnostics;