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@btbytes
btbytes / html5_template.html
Created January 21, 2010 15:58
Minimal HTML5 Template
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset=utf-8>
<title>
</title>
<!--[if IE]>
<script src="http://html5shiv.googlecode.com/svn/trunk/html5.js"></script>
<![endif]-->
</head>
This example shows how to setup an environment running Rails 3 under 1.9.2 with a 'rails3' gem set.
∴ rvm update --head
# ((Open a new shell)) or do 'rvm reload'
# If you do not already have the ruby interpreter installed, install it:
∴ rvm install 1.9.2
# Switch to 1.9.2-head and gemset rails3, create if it doesn't exist.
∴ rvm --create use 1.9.2@rails3
@fd
fd / jquery.viewport.js
Created September 30, 2010 14:55
jQuery plugin for getting elements above, in or below the viewport
(function($){
$.fn.viewportState = (function(){
var results = [];
this.each(function(){
var bounds = this.getBoundingClientRect();
if (window.viewport.height() < bounds.top) {
results.push(['below', $(this)]);
} else if (bounds.bottom <= 0) {
results.push(['above', $(this)]);
} else {
@desandro
desandro / jquery.imagesloaded.js
Created January 26, 2011 18:01 — forked from paulirish/README.md
$.fn.imagesLoaded jQuery plugin
// $('img.photo',this).imagesLoaded(myFunction)
// execute a callback when all images have loaded.
// needed because .load() doesn't work on cached images
// Modified with a two-pass approach to changing image
// src. First, the proxy imagedata is set, which leads
// to the first callback being triggered, which resets
// imagedata to the original src, which fires the final,
// user defined callback.
@mrdoob
mrdoob / RequestAnimationFrame.js
Created February 22, 2011 14:50
Provides requestAnimationFrame in a cross browser way.
/**
* Provides requestAnimationFrame in a cross browser way.
* @author paulirish / http://paulirish.com/
*/
if ( !window.requestAnimationFrame ) {
window.requestAnimationFrame = ( function() {
return window.webkitRequestAnimationFrame ||
@rtuin
rtuin / HTML5 Skeleton template.html
Created March 25, 2011 22:06
HTML5 skeleton template
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title></title>
<!--[if lt IE 9]>
<script src="http://html5shiv.googlecode.com/svn/trunk/html5.js"></script>
<![endif]-->
</head>
<body>
/*
* Curry a JS function.
*
* Note:
* Curry doesn't change `this`.
*
* Example:
* function f(a, b, c){
* return [a, b, c];
* };
@bobbrez
bobbrez / gist:993344
Created May 26, 2011 15:15
MySQL on OS X using Homebrew

Change Permissions

You'll need to change the permissions for /usr/local for your local user.

sudo chown -R whoami /usr/local

Homebrew

The easiest way to get everything setup is to use Homebrew. To do this, you'll need to first install XCode from the standard XCode from Apple Developer site. Afterwards you can just install Homebrew though its normal installation

ruby -e "$(curl -fsSLk https://gist.github.com/raw/323731/install_homebrew.rb)"

@artero
artero / launch_sublime_from_terminal.markdown
Last active September 12, 2024 02:13 — forked from olivierlacan/launch_sublime_from_terminal.markdown
Launch Sublime Text 2 from the Mac OS X Terminal

Launch Sublime Text 2 from the Mac OS X Terminal

Sublime Text 2 ships with a CLI called subl (why not "sublime", go figure). This utility is hidden in the following folder (assuming you installed Sublime in /Applications like normal folk. If this following line opens Sublime Text for you, then bingo, you're ready.

open /Applications/Sublime\ Text\ 2.app/Contents/SharedSupport/bin/subl

You can find more (official) details about subl here: http://www.sublimetext.com/docs/2/osx_command_line.html

Installation

<script type="text/javascript">
TypekitConfig = {
kitId: 'YOUR_TYPE_KIT_ID',
scriptTimeout: 3000
};
(function(){var h=document.getElementsByTagName('html')[0];h.className+=' wf-loading';var t=setTimeout(function(){h.className=h.className.replace(/(\s|^)wf-loading(\s|$)/g,'');h.className+=' wf-inactive';},TypekitConfig.scriptTimeout);var tk=document.createElement('script');tk.src='//use.typekit.com/'+TypekitConfig.kitId+'.js';tk.type='text/javascript';tk.async='true';tk.onload=tk.onreadystatechange=function(){var rs=this.readyState;if(rs&&rs!='complete'&&rs!='loaded')return;clearTimeout(t);try{Typekit.load(TypekitConfig);}catch(e){}};var s=document.getElementsByTagName('script')[0];s.parentNode.insertBefore(tk,s);})();
</script>
/* Available css classes:
html.wf-loading = While loading you can hide the fonts to avoid FOUT