These instructions are for how to build librealsense
on OSX
with OpenMP support.
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# WoW Map Tiler | |
require 'chunky_png' | |
# find tiles | |
print "Finding tiles..." | |
tile_image_names = Dir.glob("input/**/map*.png").sort | |
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# cat jelly spreader | |
require 'chunky_png' | |
tile_count_width = 20 | |
tile_count_height = 10 | |
tile_count = tile_count_width + tile_count_height | |
# load frames | |
print "Loading frames..." |
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10 rem js99er load extended basic first | |
50 rem init | |
60 call clear | |
80 randomize | |
85 rem random background | |
90 scrclr = int(rnd*15)+2 | |
95 call screen(scrclr) | |
100 rem set available colors |
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10 call clear | |
11 randomize | |
100 rem cat sprites | |
101 c$="4163777F6B6B3E1C" | |
110 for a=0 to 15 | |
111 call char(a*8+32,c$) | |
112 next a | |
120 rem first rainbow characterset |
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#define SSD1306_SDA 4 | |
#define SSD1306_SCL 5 | |
#define SSD1306_SA | |
0x78 // Slave address | |
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#include <Adafruit_NeoPixel.h> | |
#define PIN 2 | |
#define Pixels 24 | |
#define BG 1 | |
// Parameter 1 = number of pixels in strip | |
// Parameter 2 = Arduino pin number (most are valid) | |
// Parameter 3 = pixel type flags, add together as needed: | |
// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs) |
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Discovered Audiotool API URIs: | |
--Login: http://api.audiotool.com/users/login/ | |
** Method : GET | |
** Parameters : username, password | |
** Return Type : XML | |
<session> | |
<key> ... </key> | |
<created> {Epoch} </created> <modified> {Epoch} </modified> | |
<user> |
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#!/usr/bin/env coffee | |
# | |
# Animation script for HQZ. | |
# Micah Elizabeth Scott <[email protected]> | |
# Creative Commons BY-SA license: | |
# http://creativecommons.org/licenses/by-sa/3.0/ | |
# | |
# Output: https://youtu.be/j5E9JCgbI0I | |
# Tool: https://github.com/scanlime/zenphoton/tree/master/hqz | |
# |
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#!/bin/bash | |
#=============================================================================== | |
# | |
# FILE: iso2wbfs | |
# | |
# USAGE: ./iso2wbfs [option] FILE... [wbfs directory] | |
# | |
# DESCRIPTION: Uses wit to convert one or more Wii ISO into a WBFS file | |
# properly named for use on non-WBFS partitions. | |
# |