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# Unreal Engine file types. | |
*.uasset filter=lfs diff=lfs merge=lfs -text | |
*.umap filter=lfs diff=lfs merge=lfs -text | |
# Raw Content file types. | |
*.fbx filter=lfs diff=lfs merge=lfs -text | |
*.3ds filter=lfs diff=lfs merge=lfs -text | |
*.psd filter=lfs diff=lfs merge=lfs -text | |
*.png filter=lfs diff=lfs merge=lfs -text | |
*.mp3 filter=lfs diff=lfs merge=lfs -text |
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#!/bin/bash | |
. build/envsetup.sh | |
mmm frameworks/base/packages/SystemUI/ | |
adb start-server | |
adb shell pkill -TERM -f com.android.systemui | |
adb remount | |
adb push $OUT/system/priv-app/SystemUI.apk /system/priv-app/SystemUI.apk | |
adb shell pkill -TERM -f com.android.systemui | |
adb shell chmod 0644 /system/app-priv/SystemUI.apk | |
sleep 2 |
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pm list packages -f |
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions | |
{ | |
self.filename = @"file.ext"; | |
NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); | |
NSString *documentDir = [documentPaths objectAtIndex:0]; | |
self.filePath = [documentDir stringByAppendingPathComponent:self.filename]; | |
[self createAndCheckDatabase]; |
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import Foundation | |
let size = MemoryLayout<Int16>.stride | |
let data = Data(bytes: [1, 0, 2, 0, 3, 0]) // little endian for 16-bit values | |
let int16s = data.withUnsafeBytes { (bytes: UnsafePointer<Int16>) in | |
Array(UnsafeBufferPointer(start: bytes, count: data.count / size)) | |
} | |
let length = data.count * MemoryLayout<Int16>.stride |
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protocol UIntToBytesConvertable { | |
var toBytes: [UInt8] { get } | |
} | |
extension UIntToBytesConvertable { | |
func toByteArr<T: BinaryInteger>(endian: T, count: Int) -> [UInt8] { | |
var _endian = endian | |
let bytePtr = withUnsafePointer(to: &_endian) { | |
$0.withMemoryRebound(to: UInt8.self, capacity: count) { | |
UnsafeBufferPointer(start: $0, count: count) |
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// MIT License | |
// Copyright (c) 2018 Boris Polania | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to deal | |
// in the Software without restriction, including without limitation the rights | |
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
// copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: |
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// | |
// crc32.swift | |
// SuperSFV | |
// | |
// Created by C.W. Betts on 8/23/15. | |
// | |
// | |
/* crc32.swift -- compute the CRC-32 of a data stream | |
Copyright (C) 1995-1998 Mark Adler | |
Copyright (C) 2015 C.W. "Madd the Sane" Betts |
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class CRC32 { | |
static var table: [UInt32] = { | |
(0...255).map { i -> UInt32 in | |
(0..<8).reduce(UInt32(i), { c, _ in | |
(c % 2 == 0) ? (c >> 1) : (0xEDB88320 ^ (c >> 1)) | |
}) | |
} | |
}() |
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const echoPostRequest = { | |
url: 'https://<my url>.auth0.com/oauth/token', | |
method: 'POST', | |
header: 'Content-Type:application/json', | |
body: { | |
mode: 'application/json', | |
raw: JSON.stringify( | |
{ | |
client_id:'<your client ID>', | |
client_secret:'<your client secret>', |