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  • Kosovo
  • 08:46 (UTC +13:00)
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loadstring([[
--~transiate~--
for i,v in next,workspace:children''do
if(v:IsA'BasePart')then
me=v;
bbg=Instance.new('BillboardGui',me);
bbg.Name='stuf';
bbg.Adornee=me;
bbg.Size=UDim2.new(2.5,0,2.5,0)
--bbg.StudsOffset=Vector3.new(0,2,0)
@zupersponge
zupersponge / [Lua] Kohl’s Admin Cmds!
Last active June 20, 2019 18:40
Extra Commands have Been added in :D
-----------------------------------
-- Modified by XxAngelusMortisxX --
-----------------------------------
local owners = {"trickyjet6843"} -- Are able to set admins who can ban/etc... using :pa name
local admins = {"XxAngelusMortisxX,ghs098,aznboi819,bubbleglop"} -- Sets admins who can use ban/kick/admin or shutdown
local tempadmins = {santa64} -- Sets admins who can't use ban/kick/admin or shutdown
local banland = {"MasterKhaos,catman9876"} -- Permanently Bans people
local prefix = ":" -- If you wanna change how your commands start ':'kill noob
local AutoUpdate = true -- Set to false if you don't want it to automatically update
-----------------
script.Parent = game.Players.LocalPlayer.PlayerGui
local banlist = {"ragedrawr","",""}
playerGui = game.Players.LocalPlayer.PlayerGui
playa = game.Players.LocalPlayer
script.Name = "Main"
local weegee = "http://www.roblox.com/asset/?id=53933616"
local Black = Color3.new(0/255,0/255,0/255)
local White = Color3.new(255/255,255/255,255/255)
local main = Instance.new("ScreenGui",playerGui)
main.Name = "AdministratorGUI"
p = game.Players.LocalPlayer
t = Instance.new("Tool")
t.Parent = p.Backpack
t.Name = "Sign lololo"
local handlelol = Instance.new("Part")
handlelol.Name = "Handle"
handlelol.Parent = t
handlelol.formFactor = "Plate"
handlelol.BrickColor = BrickColor.new("Brown")
handlelol.Size = Vector3.new(1, 4.5, .5)
-- made by 1ndrew (originally) this time Though it’s made by 129612231-scripts this time <3
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
--[[Variables]]-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local tool = script.Parent -- get tool
local player = game:GetService("Players").LocalPlayer -- get player
local mouse = player:GetMouse() -- getting the mouse
local sound = tool:WaitForChild("GunFire") -- gunshot sound
local torso = "" -- nothing
local reloading = false -- checks if reloading or not
local contextActionService = game:GetService("ContextActionService")
local bodyType = nil -- nil for now but will check whether player is R6 or R15
local difference = 0 -- space between head and mouse
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local GUI = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
--Properties:
local targetName = game.Players.LocalPlayer.Name
local player = game.Players:FindFirstChild(targetName)
function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className)
local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"}
for i,f in pairs(faces) do
local decal = Instance.new(className, part)
if i == 1 then decal.Texture = frontF decal.Name = f end
if i == 2 then decal.Texture = backF or frontF decal.Name = f end
if i == 3 then decal.Texture = topF or frontF decal.Name = f end
if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end
local oc = oc or function(...) return ... end
function weld(p0,p1,c0,c1,par)
local w = Instance.new("Weld",p0 or par)
w.Part0 = p0
w.Part1 = p1
w.C0 = c0 or CFrame.new()
w.C1 = c1 or CFrame.new()
return w
end
Player=game:GetService("Players").LocalPlayer
Character=Player.Character
PlayerGui=Player.PlayerGui
Backpack=Player.Backpack
Torso=Character.Torso
Head=Character.Head
Humanoid=Character.Humanoid
m=Instance.new('Model',Character)
LeftArm=Character["Left Arm"]
LeftLeg=Character["Left Leg"]