Gravizo is a really cool tool to display graphs in your README.
Lately, none of their examples seem to be working for me. I don't like using the
indirect method,
because it means that if the indirect breaks or is no longer public or whatever, who
| #!/bin/bash | |
| FAIL=0 | |
| echo "starting" | |
| ./sleeper 2 0 & | |
| ./sleeper 2 1 & | |
| ./sleeper 3 0 & | |
| ./sleeper 2 0 & |
| from django.core.handlers.base import BaseHandler | |
| from django.test.client import RequestFactory | |
| class RequestMock(RequestFactory): | |
| def request(self, **request): | |
| "Construct a generic request object." | |
| request = RequestFactory.request(self, **request) | |
| handler = BaseHandler() | |
| handler.load_middleware() | |
| for middleware_method in handler._request_middleware: |
| // Thanks @trusktr | |
| var requestSync = Meteor.wrapAsync(function(url, callback) { | |
| request(url, function(error, response, body) { | |
| callback(error, {response: response, body: body}) | |
| }) | |
| }); | |
| var result = requestSync("http://google.com"); | |
| console.log(result.response, result.body); |
| #!/bin/bash | |
| cd "$(git rev-parse --show-toplevel)" | |
| ESLINT="node_modules/.bin/eslint" | |
| pwd | |
| if [[ ! -x "$ESLINT" ]]; then | |
| printf "\t\033[41mPlease install ESlint\033[0m (npm install eslint)\n" | |
| exit 1 | |
| fi |
Gravizo is a really cool tool to display graphs in your README.
Lately, none of their examples seem to be working for me. I don't like using the
indirect method,
because it means that if the indirect breaks or is no longer public or whatever, who
This document will walk through creating a FaunaDB docker instance using the publicly available docker image. Three different types of deployments will be illustrated.
Finally, we will wrap up with some more general documentation around the various options available when using the public docker image.
Hey everyone - this is not just a one off thing, there are likely to be many other modules in your dependency trees that are now a burden to their authors. I didn't create this code for altruistic motivations, I created it for fun. I was learning, and learning is fun. I gave it away because it was easy to do so, and because sharing helps learning too. I think most of the small modules on npm were created for reasons like this. However, that was a long time ago. I've since moved on from this module and moved on from that thing too and in the process of moving on from that as well. I've written way better modules than this, the internet just hasn't fully caught up.
@broros
otherwise why would he hand over a popular package to a stranger?
If it's not fun anymore, you get literally nothing from maintaining a popular package.
One time, I was working as a dishwasher in a restu
WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
| Rank | Type | Prefix/Suffix | Length | |
|---|---|---|---|---|
| 1 | Prefix | my+ | 2 | |
| 2 | Suffix | +online | 6 | |
| 3 | Prefix | the+ | 3 | |
| 4 | Suffix | +web | 3 | |
| 5 | Suffix | +media | 5 | |
| 6 | Prefix | web+ | 3 | |
| 7 | Suffix | +world | 5 | |
| 8 | Suffix | +net | 3 | |
| 9 | Prefix | go+ | 2 |