Created
September 27, 2016 22:26
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// constants | |
final int element1Width = 200; | |
final int element1Height = 400; | |
final int element2Width = 115; | |
final int element2Height = 400; | |
final int basicStrokeColor = #FFD67C; | |
void setup () { | |
// Size and color | |
size(594, 840, P3D); | |
background(#C97C00); | |
// Some basic settings | |
smooth(); | |
scale(0.5); | |
sphereDetail(300); | |
noLoop(); | |
// Create a light source | |
directionalLight(150, 40, 80, width/2, height/2, -20); | |
} | |
void draw () { | |
for (int patY = 0; patY <= 1 / 0.3 * height; patY += 400) { | |
int indent = 0; | |
// Indent the rows every other row | |
if (patY % 800 == 0) { | |
indent = 105; | |
} | |
for (int patX = 0; patX <= 1/0.3 * width; patX += 210) { | |
int sumX = patX + indent; | |
// Element 1 | |
stroke(basicStrokeColor); | |
strokeWeight(14); | |
fill(basicStrokeColor); | |
ellipse(sumX, patY, element1Width, element1Height); | |
// Element 2 | |
fill(#120C6F); | |
ellipse(sumX, patY, element2Width, element2Height); | |
stroke(#FDFFB2); | |
// 3d shapes | |
fill(#A6C1A9); | |
ellipse(sumX, patY, 0.95 * element1Width, 150); | |
fill(0); | |
stroke(235, 30); | |
strokeWeight(15); | |
pushMatrix(); | |
translate(sumX, patY, noise(sumX, patY, random(100))); | |
sphere(40); | |
popMatrix(); | |
} | |
} | |
} |
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