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June 14, 2020 19:45
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PuzzleTech 0.74 (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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(- | |
- Of Will and Blood | |
- version 0.22 | |
-) | |
title [0.22] Of Will and Blood | |
author 0x77 | |
homepage 0x77.bit | |
background_color #777 | |
text_color #FFF | |
realtime_interval .2 | |
( Disable while editing ) | |
zoomscreen 13x13 | |
run_rules_on_level_start | |
( Enable (maybe?) while editing ) | |
(verbose_logging) | |
(debug) | |
======== | |
OBJECTS | |
======== | |
( Background ) | |
BACKGROUND . | |
BLACK | |
( HUD ) | |
BAR_L | |
#D6D6D6 | |
00000 | |
0.... | |
0.... | |
0.... | |
00000 | |
BAR_M | |
#D6D6D6 | |
00000 | |
..... | |
..... | |
..... | |
00000 | |
BAR_R | |
#D6D6D6 | |
00000 | |
....0 | |
....0 | |
....0 | |
00000 | |
STAT_HP 0 | |
#A81E1E | |
STAT_ST 1 | |
#2270A8 | |
( Menu ) | |
CURSOR + | |
#333 | |
00.00 | |
0...0 | |
..... | |
0...0 | |
00.00 | |
M_BG * | |
#777 | |
M_ITEM_BG : | |
#AAA | |
M_ITEM_CARRY ; | |
#AAA | |
M_MAIN0 | |
#333 | |
..... | |
.000. | |
.000. | |
.0.0. | |
..... | |
M_MAIN1 | |
#333 | |
..... | |
000.0 | |
0.0.0 | |
00..0 | |
..... | |
M_MAIN2 | |
#333 | |
..... | |
00.0. | |
.0.0. | |
.0.00 | |
..... | |
M_MAIN3 | |
#333 | |
..... | |
0.... | |
0.... | |
0.... | |
..... | |
( Tiles ) | |
EMPTY0 | |
TRANSPARENT | |
EMPTY1 | |
TRANSPARENT | |
EMPTY2 | |
TRANSPARENT | |
EMPTY3 | |
TRANSPARENT | |
EMPTY4 | |
TRANSPARENT | |
EMPTY5 | |
TRANSPARENT | |
GRASS , | |
#577a48 | |
GRASS_A0 | |
#658C55 #45603A | |
..... | |
.0... | |
.1... | |
...0. | |
...1. | |
GRASS_A1 | |
#658C55 #45603A | |
..... | |
..0.. | |
.01.0 | |
.1..1 | |
..... | |
GRASS_A2 | |
#658C55 #45603A | |
..0.0 | |
..101 | |
...1. | |
.0... | |
.1... | |
GRASS_A3 | |
#658C55 #45603A | |
..... | |
..... | |
...0. | |
...1. | |
..... | |
GRASS_A4 | |
#658C55 #45603A | |
....0 | |
....1 | |
..0.. | |
..1.. | |
..... | |
WATER ~ | |
#39BDF0 #36CFF6 #33B0ED | |
01000 | |
00020 | |
00100 | |
20001 | |
00010 | |
WATER0 | |
#39BDF0 #36CFF6 #33B0ED | |
00200 | |
20010 | |
02000 | |
01020 | |
00000 | |
WATER1 | |
#39BDF0 #36CFF6 #33B0ED | |
01000 | |
00020 | |
00100 | |
20001 | |
00010 | |
TREE | |
#82501C #7C974A #9AB34B | |
22111 | |
11211 | |
1111. | |
.11.. | |
..0.. | |
TREE_T | |
#7C974A #9AB34B #C2D651 | |
..2.. | |
..2.. | |
.21.. | |
.101. | |
2110. | |
WOOD_WALL | |
#8B6A34 #A77F3E | |
00100 | |
11111 | |
10000 | |
11111 | |
00010 | |
WOOD_FLOOR | |
#A77F3E | |
( Items ) | |
I_WOOD | |
#8B6A34 #A77F3E | |
..... | |
..1.. | |
1.01. | |
.01.. | |
..0.. | |
I_MEAT | |
DARKBROWN WHITE GRAY | |
..... | |
..00. | |
.000. | |
.00.. | |
..... | |
I_HEART | |
LIGHTRED RED DARKRED | |
.1.1. | |
10112 | |
11112 | |
.112. | |
..2.. | |
( Entities ) | |
PLAYER @ | |
#7C3905 #000000 #0085BD #FFCDA3 #F6B78B | |
.444. | |
22222 | |
32223 | |
.000. | |
.1.1. | |
PLAYER_H & | |
#F6B78B #FFCDA3 #000000 #BC4700 | |
..... | |
..... | |
.3333 | |
30212 | |
30111 | |
PIG | |
LIGHTRED | |
..... | |
...00 | |
...00 | |
.000. | |
.0.0. | |
( Overlays ) | |
B0 | |
GRAY | |
..... | |
..... | |
..0.. | |
..... | |
..... | |
B1 | |
GRAY | |
..... | |
.0.0. | |
..0.. | |
.0.0. | |
..... | |
B2 | |
GRAY WHITE | |
0...0 | |
.1.1. | |
..1.. | |
.1.1. | |
0...0 | |
B3 | |
GRAY WHITE | |
1...1 | |
.1.1. | |
..1.. | |
.1.1. | |
1...1 | |
BLOOD0 | |
RED DARKRED | |
..... | |
.10.. | |
..1.. | |
1.... | |
...0. | |
BLOOD1 | |
RED DARKRED | |
..... | |
00.1. | |
.11.. | |
..... | |
.0... | |
BLOOD2 | |
RED DARKRED | |
..... | |
...0. | |
..... | |
.01.. | |
..... | |
BLOOD3 | |
RED DARKRED | |
....1 | |
.0... | |
..1.. | |
..... | |
.0... | |
( Tokens ) | |
R_TICK ' | |
TRANSPARENT | |
M_TICK " | |
TRANSPARENT | |
M_ON £ | |
TRANSPARENT | |
M_TP | |
TRANSPARENT | |
T_MENU ¢ | |
TRANSPARENT | |
T_HUD - | |
TRANSPARENT | |
X | |
TRANSPARENT | |
Y | |
TRANSPARENT | |
Z | |
TRANSPARENT | |
SPAWN ¬ | |
TRANSPARENT | |
U | |
TRANSPARENT | |
D | |
TRANSPARENT | |
L | |
TRANSPARENT | |
R | |
TRANSPARENT | |
D0 | |
TRANSPARENT | |
D1 | |
TRANSPARENT | |
D2 | |
TRANSPARENT | |
D3 | |
TRANSPARENT | |
( Special ) | |
BLOCK # | |
TRANSPARENT | |
CARRY / | |
#777 | |
======= | |
LEGEND | |
======= | |
( HUD ) | |
STAT = STAT_HP or STAT_ST | |
BAR = BAR_L or BAR_M or BAR_R | |
HUD = STAT or BAR | |
( Menu ) | |
MENU = M_BG or M_ITEM_BG or M_ITEM_CARRY | |
M_MAIN = M_MAIN0 or M_MAIN1 or M_MAIN2 or M_MAIN3 | |
$ = M_BG and M_TP | |
( Tiles ) | |
EMPTY = EMPTY0 or EMPTY1 or EMPTY2 or EMPTY3 or EMPTY4 or EMPTY5 | |
GRASS_A = EMPTY0 or EMPTY1 or EMPTY2 or GRASS_A0 or GRASS_A1 or GRASS_A2 or GRASS_A3 or GRASS_A4 | |
WATER_T = WATER or WATER0 or WATER1 | |
TILE = GRASS or WATER_T or WOOD_FLOOR | |
SOLID = WATER_T or TREE or WOOD_WALL | |
BREAKABLE = TREE or WOOD_WALL | |
T = GRASS and TREE | |
( Entity Effects ) | |
BLOOD = BLOOD0 or BLOOD1 or BLOOD2 or BLOOD3 | |
ENTITY_FX = BLOOD or EMPTY | |
( Block effects ) | |
BREAK = B0 or B1 or B2 or B3 | |
BLOCK_FX = BREAK or EMPTY | |
( Entities ) | |
ENTITY = PIG | |
DIES = PIG | |
P = GRASS and PIG | |
( Items ) | |
ITEM = I_WOOD or I_MEAT or I_HEART | |
I_BLOCK = M_BG or ITEM or CARRY | |
( Tokens ) | |
TOKEN = X or Y or Z or U or D or L or R | |
DIR = U or D or L or R | |
DMG = D0 or D1 or D2 or D3 | |
( Special ) | |
THING = PLAYER or ENTITY or SOLID | |
======= | |
SOUNDS | |
======= | |
SFX0 71332504 ( Hurt ) | |
SFX1 62586907 ( Tree hit ) | |
SFX2 37514104 ( Block hit ) | |
TREE DESTROY 99529902 | |
( | |
48745102 WATR | |
90861700 COIN | |
12065107 ITEM | |
) | |
================ | |
COLLISIONLAYERS | |
================ | |
( BG ) | |
BACKGROUND | |
( Tiles ) | |
TILE | |
( Entity effects ) | |
ENTITY_FX | |
( Tile effects ) | |
EMPTY GRASS_A | |
( Items ) | |
M_ITEM_BG M_ITEM_CARRY | |
ITEM | |
( Solids and entities ) | |
SOLID ENTITY | |
( Block effects ) | |
BLOCK_FX | |
( Player ) | |
PLAYER PLAYER_H | |
( Overlays ) | |
TREE_T | |
( HUD ) | |
STAT | |
BAR | |
( Menu ) | |
M_BG | |
CURSOR | |
M_MAIN | |
( Tokens ) | |
R_TICK M_TICK M_ON M_TP T_HUD T_MENU | |
X | |
Y | |
Z | |
DIR | |
DMG | |
( Special ) | |
BLOCK CARRY SPAWN | |
====== | |
RULES | |
====== | |
( Realtime fix ) | |
[ STATIONARY @ ] ["] -> [ @ ] ['] | |
[ MOVING @ ] ['] -> [ MOVING @ ] ["] | |
( Camera fix ) | |
UP [ # | # || # ] -> [ ||| # U X ] | |
DOWN [ # | # || # ] -> [ ||| # D ] | |
LEFT [ # | # || # ] -> [ ||| # L ] | |
RIGHT [ # | # || # ] -> [ ||| # R ] | |
RIGHT [ # U X ||||||| ] -> [ # U ||||||| ¬ ] | |
( Player ) | |
UP [ ¬ | TILE ] -> [ @ | TILE & ] | |
[ @ X ] -> [ @ ] | |
[ ACTION @ NO X ] [ M_TP ] [ + I_WOOD ] [ £ U X ] -> [ @ X ] [ WOOD_WALL M_TP ] [ + ] [ £ U ] | |
[ ACTION @ NO X ] [ £ U X ] [ + NO ITEM ] -> [ @ X ] [ £ U ] [ + ] | |
[ ACTION @ NO X ] [ £ U ] -> [ @ X ] [ £ U X ] | |
[ £ U X ] [ > @ ] [ + ] -> [ £ U X ] [ @ ] [ > + ] | |
[ # U | ... | UP @ ] -> [ # U | ... | @ ] | |
[ # D | ... | DOWN @ ] -> [ # D | ... | @ ] | |
[ # L | ... | LEFT @ ] -> [ # L | ... | @ ] | |
[ # R | ... | RIGHT @ ] -> [ # R | ... | @ ] | |
[ > @ | NO THING ] [ & ] -> [ > @ | NO THING ] [ > & ] | |
( Menu ) | |
DOWN [ £ NO TOKEN | X | ] -> [ £ U Y || ¢ X ] | |
DOWN [ £ NO TOKEN | Y | ] -> [ £ D Y || ¢ Y ] | |
( Main menu ) | |
RIGHT [ ¢ X ||||| ] -> [ || M_MAIN0 | M_MAIN1 | M_MAIN2 | M_MAIN3 ] | |
RIGHT [ £ U Y ||||||| ] -> [ £ U ||||||| $ U Y ] | |
DOWN [ $ U Y ||||||| ] -> [ ||||||| $ U ] | |
LATE [ £ U X ] [ $ U ] [ @ X ] -> [ £ U X ] [ @ M_BG + ] [ M_TP ] | |
LATE [ £ U NO X ] [ M_TP ] [ @ X ] [+] -> [ £ U ] [ @ ] [ $ U ] [] | |
( Items ) | |
[ @ ITEM ] [ ; NO ITEM ] -> [@] [ ; ITEM X ] | |
LEFT [ ITEM X | NO I_BLOCK ] -> [ | ITEM X ] | |
RIGHT [ U | / | ITEM X ] [ NO ITEM | / | U ] -> [ U | / | ] [ ITEM X | / | U ] | |
LEFT [ ITEM X | NO I_BLOCK ] -> [ | ITEM X ] | |
RIGHT [ D | / | ITEM X ] [ NO ITEM | / | D ] -> [ D | / | ] [ ITEM X | / | D ] | |
LEFT [ ITEM X | NO I_BLOCK ] -> [ | ITEM X ] | |
RIGHT [ L | / | ITEM X ] [ NO ITEM | / | L ] -> [ L | / | ] [ ITEM X | / | L ] | |
LEFT [ ITEM X | NO I_BLOCK ] -> [ | ITEM X ] | |
RIGHT [ R | / | ITEM X ] [ NO ITEM | / | R ] -> [ R | / | ] [ ITEM X | / | R ] | |
LEFT [ ITEM X | NO I_BLOCK ] -> [ | ITEM X ] | |
( Tiles ) | |
[ GRASS NO GRASS_A ] -> [ GRASS RANDOM GRASS_A ] | |
( Trees ) | |
UP [ TREE | ] -> [ TREE | TREE_T ] | |
LATE DOWN [ TREE_T | NO TREE ] -> [ | ] | |
( Breakable tiles ) | |
[ ^ @ | BREAKABLE BREAK ] -> [ ^ @ | BREAKABLE ] | |
[ < @ | BREAKABLE BREAK ] -> [ < @ | BREAKABLE ] | |
[ v @ | BREAKABLE BREAK ] -> [ v @ | BREAKABLE ] | |
[ > @ | TREE B3 ] -> [ @ | I_WOOD ] | |
[ > @ | WOOD_WALL B3 ] -> [ @ | I_WOOD ] | |
[ > @ | BREAKABLE B2 ] -> [ @ | BREAKABLE B3 ] SFX1 | |
[ > @ | BREAKABLE B1 ] -> [ @ | BREAKABLE B2 ] SFX1 | |
[ > @ | BREAKABLE B0 ] -> [ @ | BREAKABLE B1 ] SFX1 | |
[ > @ | BREAKABLE ] -> [ @ | BREAKABLE B0 ] SFX1 | |
( Killing entities ) | |
[ > @ | PIG D3 ] [ & ] -> [ @ | I_MEAT RANDOM BLOOD ] [ & ] SFX0 | |
[ > @ | DIES D2 ] [ & ] -> [ @ | DIES D3 RANDOM BLOOD ] [ & ] SFX0 | |
[ > @ | DIES D1 ] [ & ] -> [ @ | DIES D2 RANDOM BLOOD ] [ & ] SFX0 | |
[ > @ | DIES D0 ] [ & ] -> [ @ | DIES D1 RANDOM BLOOD ] [ & ] SFX0 | |
[ > @ | DIES ] [ & ] -> [ @ | DIES D0 RANDOM BLOOD ] [ & ] SFX0 | |
( Water animation ) | |
['][ WATER_T R ] -> ['][ RANDOM WATER_T ] | |
['][ WATER_T L ] -> ['][ WATER_T R ] | |
['][ WATER_T D ] -> ['][ WATER_T L ] | |
['][ WATER_T U ] -> ['][ WATER_T D ] | |
['][ WATER_T Z ] -> ['][ WATER_T U ] | |
['][ WATER_T Y ] -> ['][ WATER_T Z ] | |
['][ WATER_T X ] -> ['][ WATER_T Y ] | |
['][ WATER_T NO TOKEN NO DIR ] -> ['][ WATER_T X ] | |
( Fix player collision ) | |
[ > @ | THING ] -> [ @ | THING ] | |
( HUD ) | |
RIGHT [ - ||||| ] -> [ - | BAR_L 0 | BAR_M 0 | BAR_M 0 | BAR_M 0 | BAR_R 0 ] | |
RIGHT [ - ||||||||||||| ] -> [ ||||||||| BAR_L 1 | BAR_M 1 | BAR_M 1 | BAR_M 1 | BAR_R 1 ] | |
[ > @ ] [ HUD ] -> [ > @ ] [ > HUD ] | |
============== | |
WINCONDITIONS | |
============== | |
======= | |
LEVELS | |
======= | |
£.............."......#.##..................................................................... | |
x*************..~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
.*************..~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
.*************..~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
.*************..~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
.*************..~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
.*************..~~~~~~,~,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~,,,~~~~~~~~~~~~~~~~~~~~~~~~. | |
.*************.#~~~~~,,,,,,,~~,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~,,,,,t,,,~~~~~~,~,~~~~~~~~~~~~~. | |
.*:::::::::::/R.~~~~~,,,,~,,~,,,,,~~~~~~~~~~~,~~~,~~~~~~~~~~~~~~,,,t,,,~~~~~,~,,~~,,,,~~~~~~~~. | |
R/:::::::::::/L#~~~~~~,,,,,,,,,,,t~~~~~,,,t,,,~~,,t~t~~~~~~~t~~~~~,,,~~~~~t~,,,~~,,,t,~~~~~~~~. | |
L/:::::::::::/D#~~~~~~,,,,,,,,,,,,,,~,,,,t,t,,,,,,,,,~~~~~~~,t,,~~~~~~~~~,,,,,,~~,,t,,,~~~~~~~. | |
D/:::::::::::/U.~~~~,,,,,,,t,,,,,,,t,,,t,,,,,,p,,t,t,,,~,~,,,,,,~~~~~~,~,p,,t,~~,,,,,,,,~~~~~~. | |
U/::::::::::;*..~~~~~~~,,,,,tt,,t,,,,t,,,,,,,,,,,,,,,,t,,,,,,t,tt,~,~,t,,,,,t,,~,t,,,,,~~~~~~~. | |
.*************.-~~~~~~~~,,,,,,,t,,,,t,,,,,,,,,,t,,tt,,,,,,,,,t,,t,,p,,t,,,,,,,,~,,,,,,~~~~~~~~. | |
................~~~~~~~~,,,,,,,,,,,,,,,,t,,t,,,t,,,,,,,,,,p,,,t,,,,,,,,,,,,,t,,~~,t,p,~~~~~~~~. | |
................~~~~~~~~,,,,~t,,,p,,,,,,,,,,,,tt,,,,,,,,tt,,,,,,,,,,,,,,t,,,,,~,~,,,,,~,~~~~~~. | |
................~~~~~~~,t,~,,~,,,,,,,,,t,,,,,,,t,t,,,,t,t,,,,,,,p,,,t,,,,,t,,~,~,,,,t,~~~~~~~~. | |
................~~~~~~~,,,~,~~,,,,,t,tt,,,,,,,,,,t,,t,,,,,,,,,,,,,,,,,,,,,t,,,tt,,,,,,,~~~~~~~. | |
................~~~~~~,,,~t,t,,,,,,,,,,,t,,,,p,,,,,,,,,,,,,t,,,,,,t,,tt,,,,t,,,,,,,,,,,~~~~~~~. | |
................~~~~~~,,~~~~,,,,t,,,,p,,,,t,,,,,,,t,t,,,,,t,t,,,,,,,t,t,,~~~~,,,,,,,,,,,~~~~~~. | |
................~~~~~~~,~~~,,,,,t,,,,,,t,,,,,,,,,,,,,,t,,,,,,,,t,,,,,,,~~~~~~~,t,t,,,~~,~~~~~~. | |
................~~~~~~,,~~~~,,,,,,,t,,,t,,,,,,,,,,,,,,t,,,,,,,,,,,,,,p~~~~~~~~,,,,,t,,~~~~~~~~. | |
................~~~~~~,~~~,,,~,,,,,,,,,,,,,,,t,,t,,,,,,,t,,,,t,,t,,,,~~~~~~~~~~,,,,,,,~~~~~~~~. | |
................~~~~~~,~~,,,~~~,,,t,,,,~,,,,t,t,,,,,,,tt,,,,,,,,,,,,~~~~~~~~~~,t,,,,,t~~~~~~~~. | |
................~~~~~~~~~,t,~~t,,t,,t,,,~,,,,,t,,,,t,,,,,,,,t,,,,,,t,~~~~~~~~,,,,,,,,,,~~~~~~~. | |
................~~~~~,~~,,,,~~,,,,,,,,,,,~,t,t,,,,,,t,,t,,,,,,t,,,,t,~~~~~~~~~~,,,,p,,,~~~~~~~. | |
................~~~~,,,~,t,,,~,,,,,,,,t,,~,,,,,,,,t,,p,,,,,,,t,,,,,,,t~~~~~~~~~,,,,,,,,~~~~~~~. | |
................~~~,t,,~,,,,,,,t,,,,,,,,,~t,tt,,t,t,,,,,,t,,,,,,,,,,,,,,,~~,,~~~,,,,,,~~~~~~~~. | |
................~~~,,,~~,,,t,,,,,,,,t,,p,~,t,,,~~,,,,,,,,,,,t,t,,,t,,t,,,,,,,~,~~,t,,,~~~~~~~~. | |
................~~~~,~~~,p,,,,,t,,,t,,,,,~~t~~~~~~,t,,,,,,t,,,,,t,,,,,,,,,,,,~t,~~,,,,,~~~~~~~. | |
................~~~~~~,,,,,,,,,,,,,,,,,,,~~,,,~~~~~,,tt,,,,,t,,,,,,,,,,,,,,~~~,,,~,,,,~~~~~~~~# | |
................~~~~~~~,,,,t,,,,~,,,,t,,~~,,,,,,,,,p,,,,t,,,,t,,,p,,,,t,,t,~t~,,~~~,t,,,~~~~~~# | |
................~~~~~~~,t,,,~~~,~~~,,,,,~,,,,,t,,,,,,,,,,~~,~~~,~,,,,~~~,,,~~~p,~~,~,,t~~~~~~~. | |
................~~~~~~~,~~~~~~~~~~~~~~~,~~~~,,~,~~~,,,~,~~~~~~~~~~~~~~~~~,~~,,~~~~~~,~~~~~~~~~# | |
................~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
................~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
................~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
................~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
................~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
................~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | |
...................................................................................##.#........ | |
£.............."......#.##.............................. | |
X*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************.#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*:::::::::::*..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*:::::::::::*.#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*:::::::::::*.#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*:::::::::::*..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*::::::::::;*..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************.-,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
£...............,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
Y*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. | |
.*************..............................##.#........ |
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