Created
September 29, 2018 06:01
-
-
Save 1f0/a7a3cecdd3df747f525888189195f7d4 to your computer and use it in GitHub Desktop.
reduce vertex number of obj file
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
from __future__ import print_function | |
import sys | |
import vtk | |
if(len(sys.argv) < 3): | |
print('Usage: ', sys.argv[0], 'input.obj', 'output.obj') | |
reader = vtk.vtkOBJReader() | |
reader.SetFileName(sys.argv[1]) | |
reader.Update() | |
obj = reader.GetOutput() | |
decimate = vtk.vtkDecimatePro() | |
decimate.SetInputData(obj) | |
decimate.SetTargetReduction(0.9) | |
decimate.PreserveTopologyOn() | |
decimate.Update() | |
output = decimate.GetOutput() | |
out_obj_file = sys.argv[2] | |
with open(out_obj_file, 'w') as f: | |
for i in range(output.GetNumberOfPoints()): | |
pt = output.GetPoint(i) | |
f.write('v %.5f %.5f %.5f\n' % (pt[0], pt[1], pt[2])) | |
for i in range(output.GetNumberOfCells()): | |
cell = output.GetCell(i) | |
f.write('f %d %d %d\n'% (cell.GetPointId(0)+1, cell.GetPointId(1)+1, cell.GetPointId(2)+1) ) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment