Created
March 30, 2022 09:11
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编译Godot引擎,最后一步的链接问题
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| 此配置适用于我: | |
| Parallels VM | |
| gcc 上的 Ubuntu 21.10 ARM64 (Ubuntu 11.2.0-7ubuntu2) 11.2.0 或 Ubuntu clang 版本 13.0.0-2 | |
| 使用的命令:(对于 GCC) | |
| 或(对于 Clang) | |
| 3.x 使用上述命令,并且主分支也有效(但 p=linuxbsd 而不是 p=x11)。scons -j6 arch=arm64 p=x11 tools=yes module_gdnative_enabled=noscons -j6 arch=arm64 p=x11 tools=yes use_llvm=yes | |
| Godot 3.3 和 3.4 在 Mageia 8 和 Fedora 33+ 上都为我构建得很好。我想这里的问题可能是 Debian 10 的旧工具链中的一个错误/不完整的 aarch64 支持。 | |
| 我建议尝试使用更新的操作系统,或者至少是更新的GCC和binutils版本。 |
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