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https://www.wzxdm.com/password/ |
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后羿采集器 | |
http://www.houyicaiji.com/ |
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4.1.3 安卓O |
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https://github.com/godotengine/godot/issues/267 | |
https://github.com/godotengine/godot/pull/36776 |
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https://remotedesktop.msokd.com/ |
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共有5+1条线,其中3条是1周目可以直接进入的,另外2+1条是有剧情锁,详细的攻略如下。 | |
《某1种青春》线路选项攻略 | |
本作品一共有5+1条路线,其中程橙线、何薇莹线、梅思静线在一周目就可以进入,通关梅思静线后解锁卫璐晗线,通关卫璐晗线后解锁安晴线。 | |
以上5条线全部通关后,重新开始游戏,在一开始的剧情中会出现新的选项,点击进入游戏较为平淡的True End作为收尾。 | |
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https://www.zhangxinxu.com/study/201209/css3-background-image-cross-fade.html | |
suika2 ->stage.h | |
//启用角色淡入淡出模式时进行舞台绘制 | |
void draw_stage_ch_fade(int fade_method) | |
//绘制默认背景淡入淡出 LAYER_FO和LAYER_FI是特殊的实体图像 | |
static void draw_stage_fi_fo_fade_normal() | |
{ | |
render_layer_image(LAYER_FO); | |
render_layer_image(LAYER_FI); |
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http://visual-arts.jp/recruitment/ |
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此配置适用于我: | |
Parallels VM | |
gcc 上的 Ubuntu 21.10 ARM64 (Ubuntu 11.2.0-7ubuntu2) 11.2.0 或 Ubuntu clang 版本 13.0.0-2 | |
使用的命令:(对于 GCC) | |
或(对于 Clang) | |
3.x 使用上述命令,并且主分支也有效(但 p=linuxbsd 而不是 p=x11)。scons -j6 arch=arm64 p=x11 tools=yes module_gdnative_enabled=noscons -j6 arch=arm64 p=x11 tools=yes use_llvm=yes | |
Godot 3.3 和 3.4 在 Mageia 8 和 Fedora 33+ 上都为我构建得很好。我想这里的问题可能是 Debian 10 的旧工具链中的一个错误/不完整的 aarch64 支持。 | |
我建议尝试使用更新的操作系统,或者至少是更新的GCC和binutils版本。 |
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```python | |
#from easybpy import * | |
import bpy | |
#this is use for change only actived mat | |
#param p_mat:#bpy.context.object.active_material | |
def change_active_material(p_mat): | |
mat = p_mat | |
nodes = mat.node_tree.nodes |
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