Created
March 30, 2016 08:30
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check order of xorshift32 is 2^32 - 1
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| #include "ofMain.h" | |
| #include <array> | |
| template <std::size_t size_, typename T> | |
| struct mat { | |
| static constexpr std::size_t size = size_; | |
| std::array<std::array<T, size>, size> body; | |
| std::array<T, size> &operator[](std::size_t index) { | |
| return body[index]; | |
| } | |
| const std::array<T, size> &operator[](std::size_t index) const { | |
| return body[index]; | |
| } | |
| mat &operator=(const mat &m) { | |
| for(std::size_t i = 0; i < size; i++) { | |
| for(std::size_t j = 0; j < size; j++) { | |
| body[i][j] = m.body[i][j]; | |
| } | |
| } | |
| return *this; | |
| } | |
| mat operator+(const mat &m) const { | |
| mat res; | |
| for(std::size_t i = 0; i < size; i++) { | |
| for(std::size_t j = 0; j < size; j++) { | |
| res.body[i][j] = body[i][j] + m.body[i][j]; | |
| } | |
| } | |
| return res; | |
| } | |
| mat &operator+=(const mat &m) { | |
| for(std::size_t i = 0; i < size; i++) { | |
| for(std::size_t j = 0; j < size; j++) { | |
| body[i][j] += m.body[i][j]; | |
| } | |
| } | |
| return *this; | |
| } | |
| mat operator*(const mat &m) const { | |
| mat res; | |
| for(std::size_t i = 0; i < size; i++) { | |
| for(std::size_t j = 0; j < size; j++) { | |
| for(std::size_t k = 0; k < size; k++) { | |
| res.body[i][j] += body[i][k] * m.body[k][j]; | |
| } | |
| } | |
| } | |
| return res; | |
| } | |
| mat &operator*=(const mat &m) { | |
| mat res = (*this) * m; | |
| std::swap(body, res.body); | |
| return *this; | |
| } | |
| static const mat &E() { | |
| static mat *_E = nullptr; | |
| if(_E == nullptr) { | |
| _E = new mat(); | |
| for(std::size_t i = 0; i < size; i++) _E->body[i][i] = 1; | |
| } | |
| return *_E; | |
| } | |
| }; | |
| struct Z2 { | |
| using type = std::uint8_t; | |
| type b; | |
| Z2() : Z2(0) {}; | |
| template <typename T> | |
| Z2(const T &v) : b(v) {}; | |
| template <typename T> | |
| operator T() const { return static_cast<T>(b); } | |
| Z2 operator +(const Z2 &x) const { return (b + x.b) & 1; }; | |
| Z2 operator +=(const Z2 &x) { b = (x.b + b) & 1; return *this; }; | |
| Z2 operator *(const Z2 &x) const { return (b * x.b); }; | |
| Z2 operator *=(const Z2 &x) { b *= x.b; return *this; }; | |
| }; | |
| using mat32 = mat<32, Z2>; | |
| class ofApp : public ofBaseApp { | |
| mat32 l13, l15, r17; | |
| mat32 x32, y; | |
| mat32 ms[32]; | |
| std::size_t loop = 0; | |
| public: | |
| void setup() { | |
| for(std::size_t i = 0; i < mat32::size; i++) { | |
| for(std::size_t j = 0; j < mat32::size; j++) { | |
| l13[i][j] = (i + 13 == j) ? 1 : 0; | |
| l15[i][j] = (i + 15 == j) ? 1 : 0; | |
| r17[i][j] = (i == j + 17) ? 1 : 0; | |
| } | |
| } | |
| x32 = (mat32::E() + l15) * (mat32::E() + r17) * (mat32::E() + l13); | |
| ofBackground(0, 0, 0); | |
| ofSetColor(255, 255, 255); | |
| y = mat32::E(); | |
| ms[0] = x32; | |
| for(std::size_t i = 1; i < mat32::size; i++) { | |
| ms[i] = ms[i - 1] * ms[i - 1]; | |
| } | |
| } | |
| void draw() { | |
| mat32 &m = y; | |
| int w = 512 / mat32::size, h = 512 / mat32::size; | |
| for(std::size_t i = 0; i < mat32::size; i++) { | |
| for(std::size_t j = 0; j < mat32::size; j++) { | |
| if(m[j][i]) { | |
| ofFill(); | |
| } else { | |
| ofNoFill(); | |
| } | |
| ofDrawRectangle(i * w, j * h, w, h); | |
| } | |
| } | |
| if(ofGetFrameNum() % 12 == 0) { | |
| y *= ms[loop]; | |
| loop = (loop + 1) % 32; | |
| } | |
| } | |
| }; | |
| int main() { | |
| ofSetupOpenGL(512, 512, OF_WINDOW); | |
| ofRunApp(new ofApp); | |
| } |
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