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Jarosław Gliwiński 3-n

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Note

Apple will reject apps that are using private url schemes (Ugh, Apple....) if they are pretty much obvius. Some apps are rejected and others are not, so, be aware of this issue before implementing any of those URL's in your app as a feature.

Updates

  • [UPDATE 4] iOS 10 update: apparently settings now can be reached using App-Pref instead of prefs
  • [UPDATE 3] For now you just can use url schemes to open your apps's settings with Swift 3.0 (Xcode 8). I'll keep you informed when OS preferences can be reached
  • [UPDATE 2] The openURL() method of UIApplication is now deprecated. You should use application(_:open:options:) instead
  • [UPDATE 1] Not yet tested in iOS 10. It will fail because of policies changes in URL scheme handling.
@nicklockwood
nicklockwood / Hacking UIView Animation Blocks.md
Last active August 24, 2024 17:08
This article was originally written for objc.io issue 12, but didn't make the cut. It was intended to be read in the context of the other articles, so if you aren't familiar with concepts such as CALayer property animations and the role of actionForKey:, read the articles in that issue first.

Hacking UIView animation blocks for fun and profit

In this article, I'm going to explore a way that we can create views that implement custom Core Animation property animations in a natural way.

As we know, layers in iOS come in two flavours: Backing layers and hosted layers. The only difference between them is that the view acts as the layer delegate for its backing layer, but not for any hosted sublayers.

In order to implement the UIView transactional animation blocks, UIView disables all animations by default and then re-enables them individually as required. It does this using the actionForLayer:forKey: method.

Somewhat strangely, UIView doesn't enable animations for every property that CALayer does by default. A notable example is the layer.contents property, which is animatable by default for a hosted layer, but cannot be animated using a UIView animation block.

@luisobo
luisobo / unused_assets
Created May 26, 2014 19:34
Detect unused assets
#!/bin/bash
all_assets=`find $1 -type f | uniq | grep -v @2x`
for asset in $all_assets; do
name=`basename $asset | cut -d . -f 1`
count=`git grep $name | grep -v project.pbxproj: | wc -l`
echo -e "$count\t$asset"
done
@morganwilde
morganwilde / gist:5574439
Created May 14, 2013 08:12
CATransform3D matrix with values explained
CATransform3D transformation = CATransform3DIdentity;
// x line
transformation.m11 = 1; // 20% less wide wall
transformation.m12 = 0; //-1 / 10.0; // skews left up, right down if >0
transformation.m13 = 0; // extends sideways for a short time
transformation.m14 = 0;// // 1 / 5000 = left side towards viewer, right side away from viewer
// y line
transformation.m21 = 0; //-1 / 2.0; // skews bottom left, top right if <0
transformation.m22 = 1; // .8 - 20% less tall
transformation.m23 = 0; // extends upward for a short time
@trey
trey / happy_git_on_osx.md
Last active March 10, 2025 23:53
Creating a Happy Git Environment on OS X

Creating a Happy Git Environment on OS X

Step 1: Install Git

brew install git bash-completion

Configure things:

git config --global user.name "Your Name"

git config --global user.email "[email protected]"