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@44100hertz
Created November 10, 2023 22:17
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Linear Gamma Correct Retroarch Shader
shaders = "2"
feedback_pass = "0"
shader0 = "shaders_glsl/linear/linearize.glsl"
filter_linear0 = "true"
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false"
alias0 = ""
float_framebuffer0 = "false"
srgb_framebuffer0 = "false"
scale_type_x0 = "source"
scale_x0 = "4.000000"
scale_type_y0 = "source"
scale_y0 = "4.000000"
shader1 = "shaders_glsl/misc/image-adjustment.glsl"
filter_linear1 = "true"
wrap_mode1 = "clamp_to_border"
mipmap_input1 = "false"
alias1 = ""
float_framebuffer1 = "false"
srgb_framebuffer1 = "false"
ia_target_gamma = "1.000000"
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