Created
March 13, 2015 05:23
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xcode で cocos2dx のアプリ開発する導入 ref: http://qiita.com/544/items/f04147a83c91bfa91016
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$ cocos new -l cpp -d ./ Jet | |
Running command: new | |
> Copy template into ~/Documents/repo/cocos2dx/Jet | |
> Copying cocos2d-x files... | |
> Rename project name from 'HelloCpp' to 'Jet' | |
> Replace the project name from 'HelloCpp' to 'Jet' | |
> Replace the project package name from 'org.cocos2dx.hellocpp' to 'org.cocos2dx.Jet' | |
> Replace the mac bundle id from 'org.cocos2dx.hellocpp' to 'org.cocos2dx.Jet' | |
> Replace the ios bundle id from 'org.cocos2dx.hellocpp' to 'org.cocos2dx.Jet' |
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$ cd Jet | |
$ cocos run -p mac |
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$ open proj.ios_mac/Jet.xcodeproj |
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