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@8ctopotamus
Last active October 5, 2017 16:15
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### You need to do this first:
# 1 .Enable External option in Unity → Preferences → Packages → Repository (only if Unity ver < 4.5)
# 2. Switch to Visible Meta Files in Edit → Project Settings → Editor → Version Control Mode
# 3. Switch to Force Text in Edit → Project Settings → Editor → Asset Serialization Mode
# 4. Save Scene and Project from File menu.
# 5. Quit Unity and then you can delete the Library and Temp directory in the project directory. You can delete everything but keep the Assets and ProjectSettings directory.
# ========================================================================= #
# Builds folder (rename this to whatever folder you create for your builds) #
# ========================================================================= #
Builds/
# =============== #
# Unity generated #
# =============== #
Temp/
Obj/
UnityGenerated/
Library/
Assets/AssetStoreTools*
# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
ExportedObj/
*.svd
*.userprefs
*.csproj
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
Thumbs.db
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