SCNOrbitControl is a lightweight and flexible alternative to SCNView.allowsCameraControl
, allowing you to define a custom camera orbit behavior around any node in your SceneKit scene. Perfect for apps with multiple focusable 3D objects.
- 🎯 Set your own target node — no more relying on the scene center.
- 🎥 Compatible with
SCNCameraController
viadefaultCameraController
. - 🧠 Keeps your camera logic decoupled from the view.
- 👆 Simple gesture setup for pan and zoom.