Created
November 21, 2016 01:17
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| struct Matrix{ | |
| // you cannot initialize a variable .... | |
| // ... (assign it values) inside the structure | |
| int row1[3]; | |
| int row2[3]; | |
| int row3[3]; | |
| }; | |
| void printMatrixLine(int *row){ | |
| for(int i = 0;i<3;i++){ | |
| cout<<row[i]<< " "; | |
| } | |
| cout<<endl; | |
| } | |
| Matrix askForPoints(){ | |
| int x1,x2,x3; | |
| int y1,y2,y3; | |
| int z1,z2,z3; | |
| cout<< " Type in 3 integers "; | |
| cin >> x1 >> x2 >> x3; | |
| cout <<" Type in 3 integers "; | |
| cin >> y1 >> y2 >> y3; | |
| cout << " Type in 3 integers "; | |
| cin >> z1 >> z2 >> z3; | |
| cout <<" --------- " << endl; | |
| struct Matrix m = { {x1,x2,x3} , {y1, y2, y3} , {z1, z2, z3}}; | |
| return m; | |
| } | |
| int main(){ | |
| // initialize the matrix in main() | |
| Matrix m = askForPoints(); | |
| printMatrixLine(m.row1); | |
| printMatrixLine(m.row2); | |
| printMatrixLine(m.row3); | |
| // then pass in the initialized matrix into printMatrix() | |
| return 0; | |
| } |
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