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A quadtree is a tree data structure in which each internal node has exactly four children. Quadtrees are most often used to | |
partition a two-dimensional space by recursively subdividing it into four quadrants or regions. The regions may be square or | |
rectangular, or may have arbitrary shapes. | |
More on | |
https://en.wikipedia.org/wiki/Quadtree | |
Thanks to Jim for such an excellent visual representation on http://jimkang.com/quadtreevis/ | |