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June 9, 2023 21:32
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This is my slightly modified config of the cava tool which I use in my Arch Linux | `cava 0.8.3`
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## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting. | |
[general] | |
# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0 | |
; mode = normal | |
# Accepts only non-negative values. | |
framerate = 60 | |
# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off | |
# new as of 0.6.0 autosens of low values (dynamic range) | |
# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0 | |
; autosens = 1 | |
; overshoot = 20 | |
# Manual sensitivity in %. If autosens is enabled, this will only be the initial value. | |
# 200 means double height. Accepts only non-negative values. | |
; sensitivity = 100 | |
# The number of bars (0-200). 0 sets it to auto (fill up console). | |
# Bars' width and space between bars in number of characters. | |
; bars = 0 | |
; bar_width = 2 | |
; bar_spacing = 1 | |
# bar_height is only used for output in "noritake" format | |
; bar_height = 32 | |
# For SDL width and space between bars is in pixels, defaults are: | |
; bar_width = 20 | |
; bar_spacing = 5 | |
# Lower and higher cutoff frequencies for lowest and highest bars | |
# the bandwidth of the visualizer. | |
# Note: there is a minimum total bandwidth of 43Mhz x number of bars. | |
# Cava will automatically increase the higher cutoff if a too low band is specified. | |
; lower_cutoff_freq = 50 | |
; higher_cutoff_freq = 10000 | |
# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and | |
# only check for input once per second. Cava will wake up once input is detected. 0 = disable. | |
; sleep_timer = 0 | |
[input] | |
# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem' | |
# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with. | |
# | |
# All input methods uses the same config variable 'source' | |
# to define where it should get the audio. | |
# | |
# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink | |
# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them). | |
# | |
# For alsa 'source' will be the capture device. | |
# For fifo 'source' will be the path to fifo-file. | |
# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address | |
method = pulse | |
source = auto | |
; method = alsa | |
; source = hw:Loopback,1 | |
; method = fifo | |
; source = /tmp/mpd.fifo | |
; sample_rate = 44100 | |
; sample_bits = 16 | |
; method = shmem | |
; source = /squeezelite-AA:BB:CC:DD:EE:FF | |
; method = portaudio | |
; source = auto | |
[output] | |
# Output method. Can be 'ncurses', 'noncurses', 'raw', 'noritake' or 'sdl'. | |
# 'noncurses' uses a custom framebuffer technique and prints only changes | |
# from frame to frame in the terminal. 'ncurses' is default if supported. | |
# | |
# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data | |
# stream of the bar heights that can be used to send to other applications. | |
# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above. | |
# | |
# 'noritake' outputs a bitmap in the format expected by a Noritake VFD display | |
# in graphic mode. It only support the 3000 series graphical VFDs for now. | |
# | |
# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context. | |
; method = ncurses | |
# Orientation of the visualization. Can be 'bottom', 'top', 'left' or 'right'. | |
# Default is 'bottom'. Other orientations are only supported on sdl and ncruses | |
# output. Note: many fonts have weird glyphs for 'top' and 'right' characters, | |
# which can make ncurses not look right. | |
orientation = bottom | |
# Visual channels. Can be 'stereo' or 'mono'. | |
# 'stereo' mirrors both channels with low frequencies in center. | |
# 'mono' outputs left to right lowest to highest frequencies. | |
# 'mono_option' set mono to either take input from 'left', 'right' or 'average'. | |
# set 'reverse' to 1 to display frequencies the other way around. | |
; channels = stereo | |
; mono_option = average | |
; reverse = 0 | |
# Raw output target. A fifo will be created if target does not exist. | |
; raw_target = /dev/stdout | |
# Raw data format. Can be 'binary' or 'ascii'. | |
; data_format = binary | |
# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530). | |
; bit_format = 16bit | |
# Ascii max value. In 'ascii' mode range will run from 0 to value specified here | |
; ascii_max_range = 1000 | |
# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters. | |
# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)). | |
; bar_delimiter = 59 | |
; frame_delimiter = 10 | |
# sdl window size and position. -1,-1 is centered. | |
; sdl_width = 1000 | |
; sdl_height = 500 | |
; sdl_x = -1 | |
; sdl_y= -1 | |
# set label on bars on the x-axis. Can be 'frequency' or 'none'. Default: 'none' | |
# 'frequency' displays the lower cut off frequency of the bar above. | |
# Only supported on ncurses and noncurses output. | |
; xaxis = frequency | |
# enable alacritty synchronized updates. 1 = on, 0 = off | |
# removes flickering in alacritty terminal emeulator. | |
# defaults to off since the behaviour in other terminal emulators is unknown | |
alacritty_sync = 1 | |
[color] | |
# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow. | |
# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires | |
# a terminal that can change color definitions such as Gnome-terminal or rxvt. | |
# default is to keep current terminal color | |
; background = default | |
; foreground = default | |
# SDL only support hex code colors, these are the default: | |
; background = '#111111' | |
; foreground = '#33cccc' | |
# Gradient mode, only hex defined colors are supported, | |
# background must also be defined in hex or remain commented out. 1 = on, 0 = off. | |
# You can define as many as 8 different colors. They range from bottom to top of screen | |
; gradient = 0 | |
; gradient_count = 8 | |
; gradient_color_1 = '#59cc33' | |
; gradient_color_2 = '#80cc33' | |
; gradient_color_3 = '#a6cc33' | |
; gradient_color_4 = '#cccc33' | |
; gradient_color_5 = '#cca633' | |
; gradient_color_6 = '#cc8033' | |
; gradient_color_7 = '#cc5933' | |
; gradient_color_8 = '#cc3333' | |
[smoothing] | |
# Percentage value for integral smoothing. Takes values from 0 - 100. | |
# Higher values means smoother, but less precise. 0 to disable. | |
# DEPRECATED as of 0.8.0, use noise_reduction instead | |
integral = 80 | |
# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable. | |
monstercat = 1 | |
waves = 1 | |
# Set gravity percentage for "drop off". Higher values means bars will drop faster. | |
# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off". | |
# DEPRECATED as of 0.8.0, use noise_reduction instead | |
; gravity = 100 | |
# In bar height, bars that would have been lower that this will not be drawn. | |
# DEPRECATED as of 0.8.0 | |
; ignore = 0 | |
# Noise reduction, float 0 - 1. default 0.77 | |
# the raw visualization is very noisy, this factor adjusts the integral and gravity filters to keep the signal smooth | |
# 1 will be very slow and smooth, 0 will be fast but noisy. | |
; noise_reduction = 0.77 | |
[eq] | |
# This one is tricky. You can have as much keys as you want. | |
# Remember to uncomment more then one key! More keys = more precision. | |
# Look at readme.md on github for further explanations and examples. | |
; 1 = 1 # bass | |
; 2 = 1 | |
; 3 = 1 # midtone | |
; 4 = 1 | |
; 5 = 1 # treble |
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