Created
January 19, 2012 22:52
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A category on NSData for coding and encoding Base64
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// | |
// NSData+Base64.h | |
// base64 | |
// | |
// Created by Matt Gallagher on 2009/06/03. | |
// Copyright 2009 Matt Gallagher. All rights reserved. | |
// | |
// This software is provided 'as-is', without any express or implied | |
// warranty. In no event will the authors be held liable for any damages | |
// arising from the use of this software. Permission is granted to anyone to | |
// use this software for any purpose, including commercial applications, and to | |
// alter it and redistribute it freely, subject to the following restrictions: | |
// | |
// 1. The origin of this software must not be misrepresented; you must not | |
// claim that you wrote the original software. If you use this software | |
// in a product, an acknowledgment in the product documentation would be | |
// appreciated but is not required. | |
// 2. Altered source versions must be plainly marked as such, and must not be | |
// misrepresented as being the original software. | |
// 3. This notice may not be removed or altered from any source | |
// distribution. | |
// | |
#import <Foundation/Foundation.h> | |
void *NewBase64Decode( | |
const char *inputBuffer, | |
size_t length, | |
size_t *outputLength); | |
char *NewBase64Encode( | |
const void *inputBuffer, | |
size_t length, | |
bool separateLines, | |
size_t *outputLength); | |
@interface NSData (Base64) | |
+ (NSData *)dataFromBase64String:(NSString *)aString; | |
- (NSString *)base64EncodedString; | |
@end |
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// | |
// NSData+Base64.m | |
// base64 | |
// | |
// Created by Matt Gallagher on 2009/06/03. | |
// Copyright 2009 Matt Gallagher. All rights reserved. | |
// | |
// This software is provided 'as-is', without any express or implied | |
// warranty. In no event will the authors be held liable for any damages | |
// arising from the use of this software. Permission is granted to anyone to | |
// use this software for any purpose, including commercial applications, and to | |
// alter it and redistribute it freely, subject to the following restrictions: | |
// | |
// 1. The origin of this software must not be misrepresented; you must not | |
// claim that you wrote the original software. If you use this software | |
// in a product, an acknowledgment in the product documentation would be | |
// appreciated but is not required. | |
// 2. Altered source versions must be plainly marked as such, and must not be | |
// misrepresented as being the original software. | |
// 3. This notice may not be removed or altered from any source | |
// distribution. | |
// | |
// Comments converted to be ARC compatible | |
#import "NSData+Base64.h" | |
// | |
// Mapping from 6 bit pattern to ASCII character. | |
// | |
static unsigned char base64EncodeLookup[65] = | |
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | |
// | |
// Definition for "masked-out" areas of the base64DecodeLookup mapping | |
// | |
#define xx 65 | |
// | |
// Mapping from ASCII character to 6 bit pattern. | |
// | |
static unsigned char base64DecodeLookup[256] = | |
{ | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 62, xx, xx, xx, 63, | |
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, xx, xx, xx, xx, xx, xx, | |
xx, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, | |
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, xx, xx, xx, xx, xx, | |
xx, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, | |
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | |
}; | |
// | |
// Fundamental sizes of the binary and base64 encode/decode units in bytes | |
// | |
#define BINARY_UNIT_SIZE 3 | |
#define BASE64_UNIT_SIZE 4 | |
// | |
// NewBase64Decode | |
// | |
// Decodes the base64 ASCII string in the inputBuffer to a newly malloced | |
// output buffer. | |
// | |
// inputBuffer - the source ASCII string for the decode | |
// length - the length of the string or -1 (to specify strlen should be used) | |
// outputLength - if not-NULL, on output will contain the decoded length | |
// | |
// returns the decoded buffer. Must be free'd by caller. Length is given by | |
// outputLength. | |
// | |
void *NewBase64Decode( | |
const char *inputBuffer, | |
size_t length, | |
size_t *outputLength) | |
{ | |
if (length == -1) | |
{ | |
length = strlen(inputBuffer); | |
} | |
size_t outputBufferSize = | |
((length+BASE64_UNIT_SIZE-1) / BASE64_UNIT_SIZE) * BINARY_UNIT_SIZE; | |
unsigned char *outputBuffer = (unsigned char *)malloc(outputBufferSize); | |
size_t i = 0; | |
size_t j = 0; | |
while (i < length) | |
{ | |
// | |
// Accumulate 4 valid characters (ignore everything else) | |
// | |
unsigned char accumulated[BASE64_UNIT_SIZE]; | |
size_t accumulateIndex = 0; | |
while (i < length) | |
{ | |
unsigned char decode = base64DecodeLookup[inputBuffer[i++]]; | |
if (decode != xx) | |
{ | |
accumulated[accumulateIndex] = decode; | |
accumulateIndex++; | |
if (accumulateIndex == BASE64_UNIT_SIZE) | |
{ | |
break; | |
} | |
} | |
} | |
// | |
// Store the 6 bits from each of the 4 characters as 3 bytes | |
// | |
// (Uses improved bounds checking suggested by Alexandre Colucci) | |
// | |
if(accumulateIndex >= 2) | |
outputBuffer[j] = (accumulated[0] << 2) | (accumulated[1] >> 4); | |
if(accumulateIndex >= 3) | |
outputBuffer[j + 1] = (accumulated[1] << 4) | (accumulated[2] >> 2); | |
if(accumulateIndex >= 4) | |
outputBuffer[j + 2] = (accumulated[2] << 6) | accumulated[3]; | |
j += accumulateIndex - 1; | |
} | |
if (outputLength) | |
{ | |
*outputLength = j; | |
} | |
return outputBuffer; | |
} | |
// | |
// NewBase64Encode | |
// | |
// Encodes the arbitrary data in the inputBuffer as base64 into a newly malloced | |
// output buffer. | |
// | |
// inputBuffer - the source data for the encode | |
// length - the length of the input in bytes | |
// separateLines - if zero, no CR/LF characters will be added. Otherwise | |
// a CR/LF pair will be added every 64 encoded chars. | |
// outputLength - if not-NULL, on output will contain the encoded length | |
// (not including terminating 0 char) | |
// | |
// returns the encoded buffer. Must be free'd by caller. Length is given by | |
// outputLength. | |
// | |
char *NewBase64Encode( | |
const void *buffer, | |
size_t length, | |
bool separateLines, | |
size_t *outputLength) | |
{ | |
const unsigned char *inputBuffer = (const unsigned char *)buffer; | |
#define MAX_NUM_PADDING_CHARS 2 | |
#define OUTPUT_LINE_LENGTH 64 | |
#define INPUT_LINE_LENGTH ((OUTPUT_LINE_LENGTH / BASE64_UNIT_SIZE) * BINARY_UNIT_SIZE) | |
#define CR_LF_SIZE 2 | |
// | |
// Byte accurate calculation of final buffer size | |
// | |
size_t outputBufferSize = | |
((length / BINARY_UNIT_SIZE) | |
+ ((length % BINARY_UNIT_SIZE) ? 1 : 0)) | |
* BASE64_UNIT_SIZE; | |
if (separateLines) | |
{ | |
outputBufferSize += | |
(outputBufferSize / OUTPUT_LINE_LENGTH) * CR_LF_SIZE; | |
} | |
// | |
// Include space for a terminating zero | |
// | |
outputBufferSize += 1; | |
// | |
// Allocate the output buffer | |
// | |
char *outputBuffer = (char *)malloc(outputBufferSize); | |
if (!outputBuffer) | |
{ | |
return NULL; | |
} | |
size_t i = 0; | |
size_t j = 0; | |
const size_t lineLength = separateLines ? INPUT_LINE_LENGTH : length; | |
size_t lineEnd = lineLength; | |
while (true) | |
{ | |
if (lineEnd > length) | |
{ | |
lineEnd = length; | |
} | |
for (; i + BINARY_UNIT_SIZE - 1 < lineEnd; i += BINARY_UNIT_SIZE) | |
{ | |
// | |
// Inner loop: turn 48 bytes into 64 base64 characters | |
// | |
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2]; | |
outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i] & 0x03) << 4) | |
| ((inputBuffer[i + 1] & 0xF0) >> 4)]; | |
outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i + 1] & 0x0F) << 2) | |
| ((inputBuffer[i + 2] & 0xC0) >> 6)]; | |
outputBuffer[j++] = base64EncodeLookup[inputBuffer[i + 2] & 0x3F]; | |
} | |
if (lineEnd == length) | |
{ | |
break; | |
} | |
// | |
// Add the newline | |
// | |
outputBuffer[j++] = '\r'; | |
outputBuffer[j++] = '\n'; | |
lineEnd += lineLength; | |
} | |
if (i + 1 < length) | |
{ | |
// | |
// Handle the single '=' case | |
// | |
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2]; | |
outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i] & 0x03) << 4) | |
| ((inputBuffer[i + 1] & 0xF0) >> 4)]; | |
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i + 1] & 0x0F) << 2]; | |
outputBuffer[j++] = '='; | |
} | |
else if (i < length) | |
{ | |
// | |
// Handle the double '=' case | |
// | |
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2]; | |
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0x03) << 4]; | |
outputBuffer[j++] = '='; | |
outputBuffer[j++] = '='; | |
} | |
outputBuffer[j] = 0; | |
// | |
// Set the output length and return the buffer | |
// | |
if (outputLength) | |
{ | |
*outputLength = j; | |
} | |
return outputBuffer; | |
} | |
@implementation NSData (Base64) | |
// | |
// dataFromBase64String: | |
// | |
// Creates an NSData object containing the base64 decoded representation of | |
// the base64 string 'aString' | |
// | |
// Parameters: | |
// aString - the base64 string to decode | |
// | |
// returns the NSData representation of the base64 string | |
// | |
+ (NSData *)dataFromBase64String:(NSString *)aString | |
{ | |
NSData *data = [aString dataUsingEncoding:NSASCIIStringEncoding]; | |
size_t outputLength; | |
void *outputBuffer = NewBase64Decode([data bytes], [data length], &outputLength); | |
NSData *result = [NSData dataWithBytes:outputBuffer length:outputLength]; | |
free(outputBuffer); | |
return result; | |
} | |
// | |
// base64EncodedString | |
// | |
// Creates an NSString object that contains the base 64 encoding of the | |
// receiver's data. Lines are broken at 64 characters long. | |
// | |
// returns an NSString being the base 64 representation of the | |
// receiver. | |
// | |
- (NSString *)base64EncodedString | |
{ | |
size_t outputLength; | |
char *outputBuffer = | |
NewBase64Encode([self bytes], [self length], true, &outputLength); | |
NSString *result = | |
[[NSString alloc] initWithBytes:outputBuffer length:outputLength encoding:NSASCIIStringEncoding]; | |
free(outputBuffer); | |
return result; | |
} | |
@end |
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Why add a new line at the end of the decoded string (at line 226)? Its a not desirable behavior, at least for me. Could this be optional?
Thanks!