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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] | |
pub enum TypeDispatchKind { | |
Bool, | |
Int, | |
} | |
// From LLVM | |
pub struct BoolValue<'ctx> { | |
pub value: bool, | |
_phantom: std::marker::PhantomData<&'ctx ()>, |
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import asyncio | |
import aiohttp | |
import re | |
import time | |
from urllib import parse | |
MUL = 1 | |
PAGE = 1000 | |
BASE = 568587337453 | |
# BASE = 568586360001 6번대는 여기 직전까지 없는거 확인 - 이 번호부터 시작 (12/26) |
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class Cursor(): | |
def __init__(self, s): | |
self.s = ''.join(s.split()) | |
def is_remains(self, i=0): | |
return i < len(self.s) | |
def advance(self, n): |
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use crate::{ | |
NativeHandle, Object, ShaderAttribute, ShaderAttributeType, ShaderUniform, ShaderUniformBlock, | |
ShaderUniformType, | |
}; | |
use gl33::types::*; | |
use std::any::type_name; | |
use std::collections::HashMap; | |
use std::ffi::CString; | |
use std::mem::forget; | |
use std::ptr::{null, null_mut}; |
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use crate::component::*; | |
use crate::render::*; | |
use crate::system::System; | |
use crate::EngineContextWithoutSystemManager; | |
use legion::*; | |
use std::cmp::{max, min, Ordering}; | |
use std::mem::size_of; | |
use std::sync::Arc; | |
enum RendererRef<'r> { |
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use rand::seq::SliceRandom; | |
use rand::{thread_rng, Rng}; | |
fn main() { | |
let mut rng = thread_rng(); | |
for _ in 0..1000 { | |
let total = 1347; | |
let mut count_who_never_received = 1347; | |
let mut users = (0..total).collect::<Vec<_>>(); |
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import * as fs from 'fs'; | |
import * as path from 'path'; | |
import { spawnSync } from 'child_process'; | |
const intPath = path.join('dist', 'intermediates', 'exp-deps'); | |
const pkg = JSON.parse(fs.readFileSync('package.json', 'utf8')); | |
const deps = []; | |
if (pkg.dependencies) for (const dep in pkg.dependencies) deps.push(`${dep}@${pkg.dependencies[dep]}`); |
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use std::cmp::max; | |
use std::collections::VecDeque; | |
macro_rules! loop_perm { | |
($src_queue:ident, $src_queue_len:literal, $target_stack:ident => $code:block) => { | |
for _ in 0..$src_queue_len { | |
$target_stack.push($src_queue.pop_back().unwrap()); | |
$code | |
$src_queue.push_front($target_stack.pop().unwrap()); | |
} |
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import math | |
import random | |
import torch | |
from game import Game | |
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import math | |
import random | |
import torch | |
from torch.distributions.dirichlet import Dirichlet | |
from game import Game |
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