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using System.Collections.Generic; | |
using UnityEngine.EventSystems; | |
using UnityEngine.Rendering; | |
namespace UnityEngine.UIElements | |
{ | |
public class WorldSpaceUIDocument : MonoBehaviour, IPointerMoveHandler, IPointerUpHandler, IPointerDownHandler, | |
ISubmitHandler, ICancelHandler, IMoveHandler, IScrollHandler, ISelectHandler, IDeselectHandler, IDragHandler | |
{ | |
[Tooltip("Width of the panel in pixels. The RenderTexture used to render the panel will have this width.")] |