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Connectivity Widget
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Interactive Graph Components</title> | |
<script src="https://cdn.tailwindcss.com"></script> | |
<style> | |
/* Custom styles for the body to center the content */ | |
body { | |
display: flex; | |
justify-content: center; | |
align-items: center; | |
min-height: 100vh; | |
background-color: #f7fafc; /* Lighter gray background */ | |
margin: 0; | |
font-family: 'Inter', sans-serif; | |
} | |
/* Container for the canvas and info panel */ | |
#main-container { | |
display: flex; | |
flex-direction: column; | |
align-items: center; | |
gap: 1.5rem; | |
padding: 2rem; | |
background-color: #ffffff; | |
border-radius: 0.75rem; | |
box-shadow: 0 10px 15px -3px rgba(0, 0, 0, 0.1), 0 4px 6px -2px rgba(0, 0, 0, 0.05); | |
} | |
canvas { | |
background-color: #ffffff; | |
border-radius: 0.5rem; | |
} | |
/* Styling for the info panel */ | |
#info-panel { | |
font-size: 1rem; | |
color: #4a5568; /* gray-700 */ | |
width: 100%; | |
max-width: 550px; | |
} | |
.component-info { | |
display: flex; | |
align-items: center; | |
justify-content: space-between; | |
padding: 0.5rem; | |
border-bottom: 1px solid #e2e8f0; /* gray-300 */ | |
border-radius: 0.25rem; | |
transition: background-color 0.3s; | |
} | |
.component-info:last-child { | |
border-bottom: none; | |
} | |
.component-stats { | |
display: flex; | |
gap: 1rem; | |
text-align: right; | |
} | |
.component-stats span { | |
font-weight: 600; /* font-semibold */ | |
color: #2d3748; /* gray-800 */ | |
min-width: 50px; | |
} | |
.color-swatch { | |
width: 1rem; | |
height: 1rem; | |
border-radius: 50%; | |
margin-right: 0.75rem; | |
border: 1px solid rgba(0,0,0,0.2); | |
} | |
/* Disconnect Message Style */ | |
#disconnect-message { | |
color: #e53e3e; /* text-red-600 */ | |
font-weight: 700; /* font-bold */ | |
font-size: 1.25rem; /* text-xl */ | |
display: none; /* Initially hidden */ | |
} | |
/* Control bar styling */ | |
#controls { | |
display: flex; | |
flex-wrap: wrap; | |
align-items: center; | |
gap: 1rem; | |
width: 100%; | |
justify-content: center; | |
} | |
#grid-size-input { | |
width: 5rem; | |
padding: 0.25rem 0.5rem; | |
border: 1px solid #cbd5e0; | |
border-radius: 0.375rem; | |
} | |
label { | |
font-weight: 500; | |
color: #4a5568; | |
} | |
.button { | |
background-color: #4a5568; /* gray-600 */ | |
color: white; | |
padding: 0.5rem 1.5rem; | |
border-radius: 0.5rem; | |
font-weight: 600; | |
cursor: pointer; | |
border: none; | |
transition: background-color 0.2s; | |
} | |
.button:hover { | |
background-color: #2d3748; /* gray-800 */ | |
} | |
</style> | |
</head> | |
<body class="bg-gray-100"> | |
<div id="main-container"> | |
<canvas id="gridCanvas"></canvas> | |
<div id="info-panel"></div> | |
<p id="disconnect-message">Board Disconnected</p> | |
<div id="controls"> | |
<div> | |
<label for="grid-size-input">Size (N):</label> | |
<input type="number" id="grid-size-input" value="8" min="2" max="20"> | |
</div> | |
<button id="reset-button" class="button">Reset</button> | |
<button id="randomize-button" class="button">Randomize</button> | |
<div> | |
<label for="randomize-slider">Cells:</label> | |
<input type="range" id="randomize-slider" min="1" value="1"> | |
<span id="slider-value">1</span> | |
</div> | |
</div> | |
</div> | |
<script> | |
// --- Union-Find Data Structure --- | |
class UnionFind { | |
constructor(size) { | |
this.parent = Array.from({ length: size }, (_, i) => i); | |
} | |
find(i) { | |
if (this.parent[i] === i) return i; | |
return this.parent[i] = this.find(this.parent[i]); | |
} | |
union(i, j) { | |
const rootI = this.find(i); | |
const rootJ = this.find(j); | |
if (rootI !== rootJ) { | |
if (rootI < rootJ) this.parent[rootJ] = rootI; | |
else this.parent[rootI] = rootJ; | |
} | |
} | |
} | |
// --- Configuration --- | |
let CELL_GRID_SIZE; | |
let VERTEX_GRID_SIZE; | |
let CELL_SIZE = 60; | |
let GAP = 12; | |
let GRID_STEP = CELL_SIZE + GAP; | |
// --- Style --- | |
const COMPONENT_COLORS = ['#e53e3e', '#dd6b20', '#d69e2e', '#38a169', '#3182ce', '#5a67d8', '#805ad5', '#d53f8c', '#718096', '#000000']; | |
const VISIBLE_CELL_COLOR = '#b2f2bb'; | |
const HIDDEN_CELL_COLOR = '#ffffff'; | |
const CELL_BORDER_COLOR = '#000000'; | |
const CELL_BORDER_WIDTH = 2; | |
const VERTEX_RADIUS = 7; | |
const VERTEX_BORDER_WIDTH = 2; | |
const EDGE_WIDTH = 3; | |
// --- Canvas and DOM Setup --- | |
const canvas = document.getElementById('gridCanvas'); | |
const ctx = canvas.getContext('2d'); | |
const PADDING = 35; | |
const infoPanelEl = document.getElementById('info-panel'); | |
const resetButton = document.getElementById('reset-button'); | |
const randomizeButton = document.getElementById('randomize-button'); | |
const gridSizeInput = document.getElementById('grid-size-input'); | |
const randomizeSlider = document.getElementById('randomize-slider'); | |
const sliderValueEl = document.getElementById('slider-value'); | |
const disconnectMessageEl = document.getElementById('disconnect-message'); | |
let boardState; | |
// --- Drawing Logic --- | |
function drawCell(x, y, fillColor) { | |
ctx.beginPath(); | |
const radius = 10; | |
ctx.moveTo(x + radius, y); | |
ctx.lineTo(x + CELL_SIZE - radius, y); | |
ctx.quadraticCurveTo(x + CELL_SIZE, y, x + CELL_SIZE, y + radius); | |
ctx.lineTo(x + CELL_SIZE, y + CELL_SIZE - radius); | |
ctx.quadraticCurveTo(x + CELL_SIZE, y + CELL_SIZE, x + CELL_SIZE - radius, y + CELL_SIZE); | |
ctx.lineTo(x + radius, y + CELL_SIZE); | |
ctx.quadraticCurveTo(x, y + CELL_SIZE, x, y + CELL_SIZE - radius); | |
ctx.lineTo(x, y + radius); | |
ctx.quadraticCurveTo(x, y, x + radius, y); | |
ctx.closePath(); | |
ctx.strokeStyle = CELL_BORDER_COLOR; | |
ctx.lineWidth = CELL_BORDER_WIDTH; | |
ctx.fillStyle = fillColor; | |
ctx.fill(); | |
ctx.stroke(); | |
} | |
function drawCellGrid() { | |
for (let row = 0; row < CELL_GRID_SIZE; row++) { | |
for (let col = 0; col < CELL_GRID_SIZE; col++) { | |
const [v_col, v_row] = [col + 1, row + 1]; | |
const centerX = PADDING + v_col * GRID_STEP; | |
const centerY = PADDING + v_row * GRID_STEP; | |
const cellX = centerX - CELL_SIZE / 2; | |
const cellY = centerY - CELL_SIZE / 2; | |
const fillColor = boardState[row][col] ? VISIBLE_CELL_COLOR : HIDDEN_CELL_COLOR; | |
drawCell(cellX, cellY, fillColor); | |
} | |
} | |
} | |
/** | |
* Analyzes components using Union-Find, including new diagonal rules. | |
*/ | |
function analyzeComponents(fullBoardState) { | |
const totalVertices = VERTEX_GRID_SIZE * VERTEX_GRID_SIZE; | |
const uf = new UnionFind(totalVertices); | |
const to1D = (r, c) => r * VERTEX_GRID_SIZE + c; | |
// Pre-unify the outer boundary. | |
const boundaryAnchor = to1D(0, 0); | |
for (let i = 0; i < VERTEX_GRID_SIZE; i++) { | |
uf.union(boundaryAnchor, to1D(0, i)); | |
uf.union(boundaryAnchor, to1D(VERTEX_GRID_SIZE - 1, i)); | |
uf.union(boundaryAnchor, to1D(i, 0)); | |
uf.union(boundaryAnchor, to1D(i, VERTEX_GRID_SIZE - 1)); | |
} | |
// Perform union operations for all adjacent "off" cells | |
for (let r = 0; r < VERTEX_GRID_SIZE; r++) { | |
for (let c = 0; c < VERTEX_GRID_SIZE; c++) { | |
// --- Standard Edges --- | |
if (fullBoardState[r][c] === false) { | |
// Horizontal | |
if (c < VERTEX_GRID_SIZE - 1 && fullBoardState[r][c+1] === false) { | |
uf.union(to1D(r, c), to1D(r, c+1)); | |
} | |
// Vertical | |
if (r < VERTEX_GRID_SIZE - 1 && fullBoardState[r+1][c] === false) { | |
uf.union(to1D(r, c), to1D(r+1, c)); | |
} | |
} | |
// --- Diagonal Edges (check 2x2 blocks) --- | |
if (r < VERTEX_GRID_SIZE - 1 && c < VERTEX_GRID_SIZE - 1) { | |
// NW-SE diagonal: from (r,c) to (r+1,c+1) | |
if (fullBoardState[r][c] === false && fullBoardState[r+1][c+1] === false && | |
fullBoardState[r][c+1] === true && fullBoardState[r+1][c] === true) { | |
uf.union(to1D(r,c), to1D(r+1,c+1)); | |
} | |
// NE-SW diagonal: from (r,c+1) to (r+1,c) | |
if (fullBoardState[r][c+1] === false && fullBoardState[r+1][c] === false && | |
fullBoardState[r][c] === true && fullBoardState[r+1][c+1] === true) { | |
uf.union(to1D(r,c+1), to1D(r+1,c)); | |
} | |
} | |
} | |
} | |
const rootToComponentId = {}; | |
let nextComponentId = 0; | |
const boundaryRoot = uf.find(boundaryAnchor); | |
rootToComponentId[boundaryRoot] = nextComponentId++; | |
const componentMap = Array(VERTEX_GRID_SIZE).fill(null).map(() => Array(VERTEX_GRID_SIZE).fill(-1)); | |
for (let r = 0; r < VERTEX_GRID_SIZE; r++) { | |
for (let c = 0; c < VERTEX_GRID_SIZE; c++) { | |
if (fullBoardState[r][c] === false) { | |
const root = uf.find(to1D(r, c)); | |
if (rootToComponentId[root] === undefined) { | |
rootToComponentId[root] = nextComponentId++; | |
} | |
componentMap[r][c] = rootToComponentId[root]; | |
} | |
} | |
} | |
return componentMap; | |
} | |
function drawGraphAndCount(fullBoardState, componentMap) { | |
const counts = {}; | |
// Initialize counts object | |
for (let r = 0; r < VERTEX_GRID_SIZE; r++) { | |
for (let c = 0; c < VERTEX_GRID_SIZE; c++) { | |
if (fullBoardState[r][c] === false) { | |
const componentId = componentMap[r][c]; | |
if (!counts[componentId]) { | |
counts[componentId] = { nodes: 0, edges: 0, spuriousFaces: 0 }; | |
} | |
} | |
} | |
} | |
// Draw edges and count them based on new rules | |
for (let r = 0; r < VERTEX_GRID_SIZE; r++) { | |
for (let c = 0; c < VERTEX_GRID_SIZE; c++) { | |
if (fullBoardState[r][c] === false) { | |
const componentId = componentMap[r][c]; | |
// Horizontal Edge | |
if (c < VERTEX_GRID_SIZE - 1 && fullBoardState[r][c+1] === false) { | |
ctx.beginPath(); | |
ctx.moveTo(PADDING + c * GRID_STEP, PADDING + r * GRID_STEP); | |
ctx.lineTo(PADDING + (c + 1) * GRID_STEP, PADDING + r * GRID_STEP); | |
ctx.strokeStyle = COMPONENT_COLORS[componentId % COMPONENT_COLORS.length]; | |
ctx.lineWidth = EDGE_WIDTH; | |
ctx.stroke(); | |
if(componentMap[r][c] === componentMap[r][c+1]) counts[componentId].edges++; | |
} | |
// Vertical Edge | |
if (r < VERTEX_GRID_SIZE - 1 && fullBoardState[r+1][c] === false) { | |
ctx.beginPath(); | |
ctx.moveTo(PADDING + c * GRID_STEP, PADDING + r * GRID_STEP); | |
ctx.lineTo(PADDING + c * GRID_STEP, PADDING + (r + 1) * GRID_STEP); | |
ctx.strokeStyle = COMPONENT_COLORS[componentId % COMPONENT_COLORS.length]; | |
ctx.lineWidth = EDGE_WIDTH; | |
ctx.stroke(); | |
if(componentMap[r][c] === componentMap[r+1][c]) counts[componentId].edges++; | |
} | |
} | |
// Diagonal Edges (check 2x2 blocks) | |
if (r < VERTEX_GRID_SIZE - 1 && c < VERTEX_GRID_SIZE - 1) { | |
// NW-SE | |
if (fullBoardState[r][c] === false && fullBoardState[r+1][c+1] === false && | |
fullBoardState[r][c+1] === true && fullBoardState[r+1][c] === true) { | |
const componentId = componentMap[r][c]; | |
ctx.beginPath(); | |
ctx.moveTo(PADDING + c * GRID_STEP, PADDING + r * GRID_STEP); | |
ctx.lineTo(PADDING + (c + 1) * GRID_STEP, PADDING + (r + 1) * GRID_STEP); | |
ctx.strokeStyle = COMPONENT_COLORS[componentId % COMPONENT_COLORS.length]; | |
ctx.lineWidth = EDGE_WIDTH; | |
ctx.stroke(); | |
if(componentMap[r][c] === componentMap[r+1][c+1]) counts[componentId].edges++; | |
} | |
// NE-SW | |
if (fullBoardState[r][c+1] === false && fullBoardState[r+1][c] === false && | |
fullBoardState[r][c] === true && fullBoardState[r+1][c+1] === true) { | |
const componentId = componentMap[r][c+1]; | |
ctx.beginPath(); | |
ctx.moveTo(PADDING + (c + 1) * GRID_STEP, PADDING + r * GRID_STEP); | |
ctx.lineTo(PADDING + c * GRID_STEP, PADDING + (r + 1) * GRID_STEP); | |
ctx.strokeStyle = COMPONENT_COLORS[componentId % COMPONENT_COLORS.length]; | |
ctx.lineWidth = EDGE_WIDTH; | |
ctx.stroke(); | |
if(componentMap[r][c+1] === componentMap[r+1][c]) counts[componentId].edges++; | |
} | |
} | |
} | |
} | |
// Calculate Spurious Faces | |
for (let r = 0; r < VERTEX_GRID_SIZE - 1; r++) { | |
for (let c = 0; c < VERTEX_GRID_SIZE - 1; c++) { | |
if (fullBoardState[r][c] === false && fullBoardState[r+1][c] === false && | |
fullBoardState[r][c+1] === false && fullBoardState[r+1][c+1] === false) { | |
const componentId = componentMap[r+1][c+1]; | |
if (counts[componentId]) counts[componentId].spuriousFaces++; | |
} | |
} | |
} | |
// Draw vertices and count them | |
for (let r = 0; r < VERTEX_GRID_SIZE; r++) { | |
for (let c = 0; c < VERTEX_GRID_SIZE; c++) { | |
if (fullBoardState[r][c] === false) { | |
const componentId = componentMap[r][c]; | |
counts[componentId].nodes++; | |
const x = PADDING + c * GRID_STEP; | |
const y = PADDING + r * GRID_STEP; | |
const color = COMPONENT_COLORS[componentId % COMPONENT_COLORS.length]; | |
ctx.beginPath(); | |
ctx.arc(x, y, VERTEX_RADIUS, 0, 2 * Math.PI, false); | |
ctx.fillStyle = color; | |
ctx.strokeStyle = 'black'; | |
ctx.lineWidth = VERTEX_BORDER_WIDTH; | |
ctx.fill(); | |
ctx.stroke(); | |
} | |
} | |
} | |
return counts; | |
} | |
function updateInfoPanel(counts) { | |
infoPanelEl.innerHTML = ''; | |
let isDisconnected = false; | |
Object.keys(counts).sort((a,b) => parseInt(a) - parseInt(b)).forEach(id_str => { | |
const id = parseInt(id_str, 10); | |
const { nodes, edges, spuriousFaces } = counts[id]; | |
const color = COMPONENT_COLORS[id % COMPONENT_COLORS.length]; | |
const newQuantity = 2 + edges - nodes - (spuriousFaces || 0); | |
const p = document.createElement('div'); | |
p.className = 'component-info'; | |
const shouldHighlight = (id === 0 && newQuantity > 2) || (id > 0 && newQuantity > 1); | |
if (shouldHighlight) { | |
p.style.backgroundColor = '#fffbeb'; | |
isDisconnected = true; | |
} | |
p.innerHTML = ` | |
<div style="display: flex; align-items: center;"> | |
<div class="color-swatch" style="background-color: ${color};"></div> | |
<b>Component ${id}</b> | |
</div> | |
<div class="component-stats"> | |
<span>V: ${nodes}</span> | |
<span>E: ${edges}</span> | |
<span>F<sub>s</sub>: ${spuriousFaces || 0}</span> | |
<span>F-F<sub>s</sub>: ${newQuantity}</span> | |
</div> | |
`; | |
infoPanelEl.appendChild(p); | |
}); | |
disconnectMessageEl.style.display = isDisconnected ? 'block' : 'none'; | |
} | |
function updateSlider() { | |
let onCellsCount = 0; | |
for (let r = 0; r < CELL_GRID_SIZE; r++) { | |
for (let c = 0; c < CELL_GRID_SIZE; c++) { | |
if (boardState[r][c]) onCellsCount++; | |
} | |
} | |
randomizeSlider.disabled = onCellsCount === 0; | |
if (onCellsCount > 0) { | |
randomizeSlider.max = onCellsCount; | |
if (parseInt(randomizeSlider.value) > onCellsCount || parseInt(randomizeSlider.value) === 0) { | |
randomizeSlider.value = 1; | |
} | |
} else { | |
randomizeSlider.max = 1; | |
randomizeSlider.value = 1; | |
} | |
sliderValueEl.textContent = onCellsCount > 0 ? randomizeSlider.value : '0'; | |
} | |
function redrawAll() { | |
ctx.clearRect(0, 0, canvas.width, canvas.height); | |
const fullBoardState = Array(VERTEX_GRID_SIZE).fill(null).map(() => Array(VERTEX_GRID_SIZE).fill(false)); | |
for (let r = 0; r < CELL_GRID_SIZE; r++) { | |
for (let c = 0; c < CELL_GRID_SIZE; c++) { | |
fullBoardState[r + 1][c + 1] = boardState[r][c]; | |
} | |
} | |
const componentMap = analyzeComponents(fullBoardState); | |
drawCellGrid(); | |
const counts = drawGraphAndCount(fullBoardState, componentMap); | |
updateInfoPanel(counts); | |
updateSlider(); | |
} | |
function handleCanvasClick(event) { | |
const rect = canvas.getBoundingClientRect(); | |
const clickX = event.clientX - rect.left; | |
const clickY = event.clientY - rect.top; | |
for (let row = 0; row < CELL_GRID_SIZE; row++) { | |
for (let col = 0; col < CELL_GRID_SIZE; col++) { | |
if (boardState[row][col] === true) { | |
const [v_col, v_row] = [col + 1, row + 1]; | |
const centerX = PADDING + v_col * GRID_STEP; | |
const centerY = PADDING + v_row * GRID_STEP; | |
const cellX = centerX - CELL_SIZE / 2; | |
const cellY = centerY - CELL_SIZE / 2; | |
if (clickX >= cellX && clickX <= cellX + CELL_SIZE && clickY >= cellY && clickY <= cellY + CELL_SIZE) { | |
boardState[row][col] = false; | |
redrawAll(); | |
return; | |
} | |
} | |
} | |
} | |
} | |
function resetGame() { | |
const N = parseInt(gridSizeInput.value, 10); | |
if (isNaN(N) || N < 2 || N > 20) { | |
gridSizeInput.value = CELL_GRID_SIZE || 8; | |
return; | |
} | |
CELL_GRID_SIZE = N; | |
VERTEX_GRID_SIZE = N + 2; | |
const canvasSize = (VERTEX_GRID_SIZE - 1) * GRID_STEP + 2 * PADDING; | |
canvas.width = canvasSize; | |
canvas.height = canvasSize; | |
boardState = Array(CELL_GRID_SIZE).fill(null).map(() => Array(CELL_GRID_SIZE).fill(true)); | |
redrawAll(); | |
} | |
function randomizeBoard() { | |
const onCells = []; | |
for (let r = 0; r < CELL_GRID_SIZE; r++) { | |
for (let c = 0; c < CELL_GRID_SIZE; c++) { | |
if (boardState[r][c]) onCells.push([r, c]); | |
} | |
} | |
if (onCells.length === 0) return; | |
let numToTurnOff = parseInt(randomizeSlider.value, 10); | |
numToTurnOff = Math.min(numToTurnOff, onCells.length); | |
for (let i = onCells.length - 1; i > 0; i--) { | |
const j = Math.floor(Math.random() * (i + 1)); | |
[onCells[i], onCells[j]] = [onCells[j], onCells[i]]; | |
} | |
for (let i = 0; i < numToTurnOff; i++) { | |
const [r, c] = onCells[i]; | |
boardState[r][c] = false; | |
} | |
redrawAll(); | |
} | |
// --- Initialization --- | |
canvas.addEventListener('click', handleCanvasClick); | |
resetButton.addEventListener('click', resetGame); | |
randomizeButton.addEventListener('click', randomizeBoard); | |
randomizeSlider.addEventListener('input', (e) => { | |
sliderValueEl.textContent = e.target.value; | |
}); | |
resetGame(); | |
</script> | |
</body> | |
</html> |
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