Created
December 15, 2016 23:33
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Updated blur.php for PHP's gd library with full RGB
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<?php | |
/** | |
* Blur values in both directions | |
* @param resource $src | |
* @param integer $radius | |
* @return resource | |
*/ | |
function blur($src, $radius) { | |
return bVert(bHoriz($src, $radius), $radius); | |
} | |
/** | |
* Blur values horizontally | |
* @param resource $src | |
* @param integer $radius | |
* @return resource | |
*/ | |
function bHoriz($src, $radius) { | |
$height = imagesy($src); | |
$width = imagesx($src); | |
$dest = imagecreatetruecolor($width, $height); | |
for ($y = 0; $y < $height; ++$y) { | |
for ($x = 0; $x < $width; ++$x) { | |
$r = 0; | |
$g = 0; | |
$b = 0; | |
for ($kx = -$radius; $kx <= $radius; ++$kx) { | |
if ($x + $kx >= 0 && $x + $kx < $width) { | |
$pixel = imagecolorat($src, $x + $kx, $y); | |
$r += ($pixel >> 16) & 0xFF; | |
$g += ($pixel >> 8) & 0xFF; | |
$b += $pixel & 0xFF; | |
} | |
} | |
$color = imagecolorallocate( | |
$dest, | |
$r / ($radius * 2 + 1), | |
$g / ($radius * 2 + 1), | |
$b / ($radius * 2 + 1) | |
); | |
imagesetpixel($dest, $x, $y, $color); | |
} | |
} | |
return $dest; | |
} | |
/** | |
* Blur values vertically | |
* @param resource $src | |
* @param integer $radius | |
* @return resource | |
*/ | |
function bVert($src, $radius) { | |
$height = imagesy($src); | |
$width = imagesx($src); | |
$dest = imagecreatetruecolor($width, $height); | |
for ($x = 0; $x < $width; ++$x) { | |
for ($y = 0; $y < $height; ++$y) { | |
$r = 0; | |
$g = 0; | |
$b = 0; | |
for ($ky = -$radius; $ky <= $radius; ++$ky) { | |
if ($y + $ky >= 0 && $y + $ky < $height) { | |
$pixel = imagecolorat($src, $x, $y + $ky); | |
$r += ($pixel >> 16) & 0xFF; | |
$g += ($pixel >> 8) & 0xFF; | |
$b += $pixel & 0xFF; | |
} | |
} | |
$color = imagecolorallocate( | |
$dest, | |
$r / ($radius * 2 + 1), | |
$g / ($radius * 2 + 1), | |
$b / ($radius * 2 + 1) | |
); | |
imagesetpixel($dest, $x, $y, $color); | |
} | |
} | |
return $dest; | |
} | |
/** | |
* Blur values in both directions, optimized | |
* @param resource $img | |
* @param integer $radius | |
* @return resource | |
*/ | |
function blurFast($src, $radius) { | |
return bVertFast(bHorizFast($src, $radius), $radius); | |
} | |
/** | |
* Blur values horizontally, reusing values where possible | |
* @param resource $src | |
* @param integer $radius | |
* @return resource | |
*/ | |
function bHorizFast($src, $radius) { | |
$height = imagesy($src); | |
$width = imagesx($src); | |
$dest = imagecreatetruecolor($width, $height); | |
for ($y = 0; $y < $height; ++$y) { | |
$r = 0; | |
$g = 0; | |
$b = 0; | |
// Process entire window for first pixel | |
for ($x = 0; $x <= $radius; ++$x) { | |
$pixel = imagecolorat($src, $x, $y); | |
$r += ($pixel >> 16) & 0xFF; | |
$g += ($pixel >> 8) & 0xFF; | |
$b += $pixel & 0xFF; | |
} | |
$color = imagecolorallocate( | |
$dest, | |
$r / ($radius * 2 + 1), | |
$g / ($radius * 2 + 1), | |
$b / ($radius * 2 + 1) | |
); | |
imagesetpixel($dest, 0, $y, $color); | |
// Subsequent pixels just update window total | |
for ($x = 1; $x < $width; ++$x) { | |
// Subtract pixel leaving window | |
if ($x - $radius - 1 >= 0 && $x - $radius - 1 < $width) { | |
$pixel = imagecolorat($src, $x - $radius - 1, $y); | |
$r -= ($pixel >> 16) & 0xFF; | |
$g -= ($pixel >> 8) & 0xFF; | |
$b -= $pixel & 0xFF; | |
} | |
// Add pixel entering window | |
if ($x + $radius >= 0 && $x + $radius < $width) { | |
$pixel = imagecolorat($src, $x + $radius, $y); | |
$r += ($pixel >> 16) & 0xFF; | |
$g += ($pixel >> 8) & 0xFF; | |
$b += $pixel & 0xFF; | |
} | |
// Keep RGB values positive | |
if ($r < 0) { | |
$r = 0; | |
} | |
if ($g < 0) { | |
$g = 0; | |
} | |
if ($b < 0) { | |
$b = 0; | |
} | |
$color = imagecolorallocate( | |
$dest, | |
$r / ($radius * 2 + 1), | |
$g / ($radius * 2 + 1), | |
$b / ($radius * 2 + 1) | |
); | |
imagesetpixel($dest, $x, $y, $color); | |
} | |
} | |
return $dest; | |
} | |
/** | |
* Blur values vertically, reusing values where possible | |
* @param resource $src | |
* @param integer $radius | |
* @return resource | |
*/ | |
function bVertFast($src, $radius) { | |
$height = imagesy($src); | |
$width = imagesx($src); | |
$dest = imagecreatetruecolor($width, $height); | |
for ($x = 0; $x < $width; ++$x) { | |
$r = 0; | |
$g = 0; | |
$b = 0; | |
// Process entire window for first pixel | |
for ($ky = 0; $ky <= $radius; ++$ky) { | |
$pixel = imagecolorat($src, $x, $ky); | |
$r += ($pixel >> 16) & 0xFF; | |
$g += ($pixel >> 8) & 0xFF; | |
$b += $pixel & 0xFF; | |
} | |
$color = imagecolorallocate( | |
$dest, | |
$r / ($radius * 2 + 1), | |
$g / ($radius * 2 + 1), | |
$b / ($radius * 2 + 1) | |
); | |
imagesetpixel($dest, $x, 0, $color); | |
// Subsequent pixels just update window total | |
for ($y = 1; $y < $height; ++$y) { | |
// Subtract pixel leaving window | |
if ($y - $radius - 1 >= 0 && $y - $radius - 1 < $height) { | |
$pixel = imagecolorat($src, $x, $y - $radius - 1); | |
$r -= ($pixel >> 16) & 0xFF; | |
$g -= ($pixel >> 8) & 0xFF; | |
$b -= $pixel & 0xFF; | |
} | |
// Add pixel entering window | |
if ($y + $radius >= 0 && $y + $radius < $height) { | |
$pixel = imagecolorat($src, $x, $y + $radius); | |
$r += ($pixel >> 16) & 0xFF; | |
$g += ($pixel >> 8) & 0xFF; | |
$b += $pixel & 0xFF; | |
} | |
// Keep RGB values positive | |
if ($r < 0) { | |
$r = 0; | |
} | |
if ($g < 0) { | |
$g = 0; | |
} | |
if ($b < 0) { | |
$b = 0; | |
} | |
$color = imagecolorallocate( | |
$dest, | |
$r / ($radius * 2 + 1), | |
$g / ($radius * 2 + 1), | |
$b / ($radius * 2 + 1) | |
); | |
imagesetpixel($dest, $x, $y, $color); | |
} | |
} | |
return $dest; | |
} | |
// Generate a test image | |
$src = imagecreatetruecolor(64, 64); | |
$w = imagecolorallocate($src, 255, 255, 255); | |
imagefill($src, 0, 0, $w); | |
$f1 = imagecolorallocate($src, 255, 0, 0); | |
imagefilledrectangle($src, 8, 8, 24, 24, $f1); | |
$f2 = imagecolorallocate($src, 0, 255, 0); | |
imagefilledrectangle($src, 32, 24, 48, 40, $f2); | |
$f3 = imagecolorallocate($src, 0, 0, 255); | |
imagefilledrectangle($src, 16, 40, 32, 56, $f3); | |
// Blur image | |
$dest = blurFast($src, 6); | |
// Blurring with a lower radius a second time smoothes the result nicely | |
$dest = blurFast($dest, 3); | |
header('Content-Type: image/png'); | |
imagepng($dest); | |
/*echo "speed test, 10 ops...\n"; | |
$s1 = microtime(true); | |
for($i=0; $i<9; $i++) { | |
blur($src, 32); | |
} | |
$s2 = microtime(true); | |
for($i=0; $i<9; $i++) { | |
blurFast($src, 32); | |
} | |
$s3 = microtime(true); | |
echo "base: " . round(($s2 - $s1) / 10, 4) . "s/op\n"; | |
echo "fast: " . round(($s3 - $s2) / 10, 4) . "s/op\n";*/ |
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PHP 7.0 performance on A10-5800K:
Basically, you'll want to use
blurFast
. It's much faster at O(size^2) vsblur
's O(size^2 * 2 * blur radius)