Created
September 21, 2024 10:03
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2005. Subtree Removal Game with Fibonacci Tree
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using Spectre.Console; | |
for (var i = 10; i >= 1; i--) | |
{ | |
AnsiConsole.MarkupLine($"Dado que n é igual a [yellow]{i:00}[/] então [blue]Alice[/] {(FibonacciTree.DoAliceWins(i) ? "[green]vence[/]" : "[red]perde[/]")}"); | |
} | |
public record Node(int Value, Node? Left = null, Node? Rigth = null) | |
{ | |
public static explicit operator int(Node node) | |
=> node.Value; | |
public static Node operator +(Node a, Node b) | |
=> new(a.Value + b.Value, a.Value == b.Value ? null : b, a); | |
} | |
public class FibonacciTree | |
{ | |
public static bool DoAliceWins(int n) | |
=> Fibonacci(n).totalNodes % 2 == 0; | |
public static (Node rootNode, int totalNodes) Fibonacci(int value) | |
{ | |
var totalNodes = 1; | |
Node a = new(1); | |
var b = a; | |
for (int i = 1; i < value; i++) | |
{ | |
var newNode = a + b; | |
totalNodes++; | |
if (a.Left is not null) | |
totalNodes++; | |
if (a.Rigth is not null) | |
totalNodes++; | |
b = a; | |
a = newNode; | |
} | |
return (a, totalNodes); | |
} | |
} |
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