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class Rose { | |
PShape shape; | |
PVector stemStart, stemEnd; | |
float targetStemLength, growthTimeStart, growthTimeEnd; | |
float n, d, targetR, r; | |
float i; | |
Rose(int index) { | |
stemStart = new PVector( | |
random( | |
width / 16.0, | |
width / 16.0 * 15.0 | |
), | |
//randomGaussian() * (width / 16.0 * 7), | |
height | |
); | |
stemEnd = stemStart.copy(); | |
targetStemLength = random( | |
height / 6.0, | |
height / 4.0 * 3.0 | |
); | |
growthTimeStart = millis(); | |
growthTimeEnd = growthTimeStart + map( | |
targetStemLength, | |
height / 6.0, height / 4.0 * 3.0, | |
2000, 5000 | |
); | |
n = round(random(4, 7)); | |
d = round(random(4, 9)); | |
if(n == d) { | |
d--; | |
} | |
targetR = random( | |
width / ((float)roses.length * 4.0), | |
width / ((float)roses.length * 2.0) | |
); | |
r = 0; | |
i = index; | |
generateShape(); | |
} | |
void grow() { | |
float now = millis(); | |
if(now < growthTimeEnd) { | |
stemEnd.y = lerp( | |
height, | |
height - targetStemLength, | |
map( | |
now, | |
growthTimeStart, growthTimeEnd, | |
0, 1 | |
) | |
); | |
} | |
else if(now < growthTimeEnd * 1.2) { | |
r = lerp( | |
0, targetR, | |
map( | |
now, | |
growthTimeEnd, growthTimeEnd * 1.2, | |
0, 1 | |
) | |
); | |
generateShape(); | |
} | |
} | |
void update() { | |
grow(); | |
stemEnd.x = cos((frameCount + i * 4) / 30.0) * r + stemStart.x; | |
} | |
void render() { | |
strokeWeight(3); | |
stroke(100, 255, 0); | |
noFill(); | |
//line(stemStart.x, stemStart.y, stemEnd.x, stemEnd.y); | |
bezier( | |
stemStart.x, stemStart.y, | |
stemStart.x + stemEnd.x * 0.1, stemStart.y - stemEnd.y * 0.1, | |
(stemStart.x + stemEnd.x) / 2.0, (stemStart.y + stemEnd.y) / 2.0, | |
stemEnd.x, stemEnd.y | |
); | |
float now = millis(); | |
if(now < growthTimeEnd) return; | |
translate(stemEnd.x, stemEnd.y); | |
rotate(frameCount / 30.0); | |
shape(shape, 0, 0); | |
} | |
void generateShape() { | |
shape = createShape(); | |
float k = n / d; | |
shape.beginShape(); | |
shape.strokeWeight(3); | |
shape.stroke(255, 50, 0); | |
shape.fill(255, 50, 0, 200); | |
for(float i = 0; i <= TWO_PI * d; i += 0.1) { | |
shape.vertex( | |
cos(k * i) * cos(i) * r, | |
cos(k * i) * sin(i) * r | |
); | |
} | |
shape.endShape(CLOSE); | |
} | |
} |
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Rose[] roses; | |
void setup() { | |
size(600, 600); | |
roses = new Rose[round(random(2, 7))]; | |
for(int i = 0; i < roses.length; i++) { | |
Rose r = new Rose(i); | |
roses[i] = r; | |
} | |
noFill(); | |
} | |
void draw() { | |
background(0); | |
for(Rose r : roses) { | |
pushMatrix(); | |
r.render(); | |
r.update(); | |
popMatrix(); | |
} | |
} |
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