| Emoji | Label | Description |
|---|---|---|
| 🐞 | bug :beetle: |
General functional issue. |
| 🔁 | bug/regression :arrows_counterclockwise: |
Something that used to work, but doesn’t anymore. |
| 💥 | crash :boom: |
Causes the app to crash. |
| Emoji | Label | Description |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Net.Http; | |
| using System.Text.Json; | |
| using System.Text.RegularExpressions; | |
| using System.Threading.Tasks; | |
| using System.Web; | |
| namespace YouTubeFinder |
| @echo off | |
| choco install googledrive --yes | |
| choco install clickup-official --yes | |
| choco install screentogif.install --version=2.35.2 --yes | |
| choco install github-desktop --yes | |
| choco install unity-hub --yes | |
| choco install sublimetext4 --yes | |
| choco install nvidia-broadcast --yes | |
| import sys | |
| from http.server import SimpleHTTPRequestHandler, HTTPServer | |
| import os | |
| class CompressedRequestHandler(SimpleHTTPRequestHandler): | |
| """HTTP handler that supports gzip (.gz) and Brotli (.br) files.""" | |
| def end_headers(self): | |
| """Set Content-Encoding header for compressed files.""" | |
| if self.path.endswith('.gz'): |
| using System; | |
| using System.IO; | |
| using System.Text; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Diagnostics; | |
| using System.Globalization; | |
| namespace MovFileIntegrityChecker | |
| { |
| using System; | |
| using System.Net.Http; | |
| using System.Text; | |
| using System.Text.Json; | |
| using System.Threading; | |
| using System.Threading.Tasks; | |
| namespace SimpleAvatarGenerator | |
| { | |
| /// <summary> |
| #target photoshop | |
| // Ask the user to select a folder | |
| var inputFolder = Folder.selectDialog("Select the folder containing PNG files to invert"); | |
| // Check if the user selected a folder | |
| if (inputFolder != null) { | |
| // Get all the PNG files in the selected folder | |
| var pngFiles = inputFolder.getFiles("*.png"); |
| Scale | Description | Examples |
|---|---|---|
| Impossible / Fictional Future | Events or worlds that could never exist or are purely imagined. | ??? |
| Made-Up / Creative Fiction | Imagined, but internally consistent within a story or game. Could exist in a fictional universe. | Magical schools, dystopian societies, alternate history novels, role-playing game quests |
| Possible / Speculative | Could happen, but hasn’t yet; relies on current science or trends. | Colonizing Mars, AI achieving general intelligence, futuristic technology prototypes |
| Real-Life / Current | Things that are actually happening today in the real world. | Everyday events |
| Concrete History / Past | Events that actually happened and are documented in history. | World War II |
| using Sirenix.OdinInspector; | |
| using UnityEngine; | |
| namespace ADG.Scripts.Runtime | |
| { | |
| [ExecuteAlways] | |
| [RequireComponent(typeof(RectTransform))] | |
| public class BackgroundScaler : MonoBehaviour | |
| { | |
| [SerializeField, Required, BoxGroup("References")] |