Created
June 4, 2018 10:26
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Декларативное описание игры
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<game type="rpg"> | |
<objects> | |
<unit tag="warrior" tileset="/src/unit/warrior/tileset.png" atlas="/src/unit/warrior/tileset.png" action-default="wait" /> | |
<build tag="barrack" tileset="/src/build/barrack/tileset.png" atals="/src/build/barrack/tileset.png" action-default="wait" /> | |
</objects> | |
<fraction name="Alex" color="red"> | |
<resource type="wood" count="150" /> | |
<resource type="water" count="100" /> | |
<resource type="gold" count="100" /> | |
</fraction> | |
<fraction name="Gena" color="blue"> | |
<resource type="wood" count="150" /> | |
<resource type="water" count="100" /> | |
<resource type="gold" count="100" /> | |
</fraction> | |
<map atlas="/src/maps/map1.json" tileset-binom="/src/maps/binom.png"> | |
<camera x="0" y="0" width="500" height="500" /> | |
<selector x="0" y="0" width="300" height="300"> | |
<barrack fraction="Alex" max-health="500" current-health="500" x="0" y="0" vision-radius="20" /> | |
<warrior fraction="Alex" max-health="100" current-health="100" attack="15" x="15" y="15" vision-radius="20" /> | |
</selector> | |
<layer type="builds"> | |
<barrack fraction="Alex" max-health="500" current-health="500" x="0" y="0" vision-radius="20" /> | |
<barrack fraction="Gena" max-health="500" current-health="500" x="200" y="200" vision-radius="20" /> | |
</layer> | |
<layer type="units"> | |
<warrior fraction="Alex" max-health="100" current-health="100" attack="15" x="15" y="15" vision-radius="20" /> | |
<warrior fraction="Gena" max-health="100" current-health="100" attack="15" x="190" y="190" vision-radius="20" /> | |
</layer> | |
</map> | |
</game> |
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