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November 24, 2016 04:45
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(*_*) | |
挪[左] = # //. {{x___, 1, a_ /; a > 1, y___} :> {x, a, 1, y}, | |
{x___, a_ /; a > 1, a_, y___} :> {x, 2 抓住[a], 1, y}} /. | |
抓住[a_] :> a &; | |
挪[上] = Composition[Transpose, 挪[左], Transpose]; | |
挪[下] = Composition[Reverse, 挪[上], Reverse]; | |
挪[右] = Composition[Transpose, 挪[下], Transpose]; | |
加块瓦 = ReplacePart[#, RandomChoice@Position[#, 1] -> 2] &; | |
按键 = If[格子 != 挪[#][格子], 格子 = 加块瓦[挪[#][格子]]; | |
Which[格子 == 挪[#]@格子 & /@ And[左, 右, 上, 下], | |
状态 = "呜……动不了了……", | |
! FreeQ[格子, 2048], 状态 = "2048!"]] &; | |
格子 = 加块瓦[ConstantArray[1, {4, 4}]]; | |
状态 = ""; | |
EventHandler[Dynamic[ArrayPlot[Log2@格子/11, | |
ColorFunction -> "StarryNightColors", | |
ColorFunctionScaling -> False, | |
Mesh -> All, | |
Epilog -> {MapIndexed[ | |
Text[If[#1 == 1, "", Style[#1, "Section"]], #2 - {0.5, 0.5}] &, | |
Transpose@Reverse@格子, {2}], | |
Text[Style[状态, "Section"], {2, 2}]}]], | |
{"LeftArrowKeyDown" :> 按键[左], | |
"RightArrowKeyDown" :> 按键[右], | |
"UpArrowKeyDown" :> 按键[上], | |
"DownArrowKeyDown" :> 按键[下]}] |
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