Created
November 13, 2012 12:09
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Shapes drawn in HTML5 canvas
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<!doctype html> | |
<html lang="en"> | |
<head> | |
<title>HTML 5: Drawing shapes</title> | |
<script type="text/javascript"> | |
function degToRad(deg){ | |
var rad = (deg * Math.PI)/180; | |
return rad; | |
} | |
function radToDeg(rad){ | |
var deg = (rad * 180)/Math.PI; | |
return deg; | |
} | |
function init(){ | |
//variables for arc | |
var x = 200; | |
var y = 150; | |
var radius = 100; | |
var startAngle = degToRad(0); | |
var endAngle = degToRad(360); | |
var canvas = document.getElementById("canvas") | |
ctx = canvas.getContext("2d"); | |
console.log(radToDeg(6.28)); | |
//creating a fill and stroke style | |
ctx.fillStyle = "#0000FF"; | |
ctx.strokeStyle = "#FF00FF"; | |
ctx.lineWidth = 5; | |
//draw circles | |
ctx.beginPath(); | |
ctx.arc(x, y, radius, startAngle, endAngle, false); | |
ctx.fill(); | |
ctx.stroke(); | |
ctx.closePath(); | |
ctx.beginPath(); | |
ctx.arc(x + 20, y + 20, radius - 5, startAngle, endAngle, false); | |
ctx.fill(); | |
ctx.stroke(); | |
ctx.closePath(); | |
ctx.beginPath(); | |
ctx.arc(x + 30, y + 30, radius - 10, startAngle, endAngle - degToRad(180), false); | |
ctx.fill(); | |
ctx.stroke(); | |
ctx.closePath(); | |
//draw triangle | |
ctx.fillStyle = "#00F"; | |
ctx.strokeStyle = "#F00"; | |
ctx.lineWidth = 4; | |
ctx.beginPath(); | |
//start from the top-left point | |
ctx.moveTo(10, 10); | |
ctx.lineTo(100, 10); | |
ctx.lineTo(10, 100); | |
ctx.lineTo(10,10); | |
ctx.fill(); | |
ctx.stroke(); | |
ctx.closePath(); | |
} | |
</script> | |
</head> | |
<style type="text/css"> | |
canvas {border: 1px solid black;} | |
</style> | |
<body onload="init()"> | |
<canvas id="canvas" width="400" height="300" border="1"> | |
Canvas is not supported | |
</canvas> | |
</body> | |
</html> |
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