Ceci est un document que je remplis au fur et à mesure afin de conserver et mieux retenir les différentes actions dans Vim.
- Navigation
- Marqueurs
- Propriétés du fichier
| // A simple script to drop in the Editor folder. | |
| // It adds a button in the group layout's contextual menu to swap the direction (horizontal/vertical). | |
| // taken from https://discussions.unity.com/t/swap-from-horizontal-to-vertical-layout-group/672104/6 | |
| using UnityEngine; | |
| using UnityEditor; | |
| public static class LayoutGroupUtil | |
| { | |
| private const string VerticalLayoutGroupGuid = "59f8146938fff824cb5fd77236b75775"; |
| // ==UserScript== | |
| // @name BFF | |
| // @description Back and Forward, Finally… A userscript for Safari that enables mouse buttons for navigating back and forward. | |
| // @namespace mailto:crazyrems@hey.com | |
| // @author crazyrems | |
| // @version 1 | |
| // @match *://*/* | |
| // @grant none | |
| // ==/UserScript== |
| // Unity behavior | |
| // When the `O` key is pressed, it opens an explorer window at the persistent data path. | |
| private void Update() | |
| { | |
| #if UNITY_STANDALONE_WIN | |
| if (Input.GetKeyDown(KeyCode.O)) | |
| { | |
| var explorerArgument = Application.persistentDataPath; | |
| explorerArgument = ContactFormBehavior.csvDirectoryPath.Replace("/", "\\"); |
| extension Optional { | |
| var hasValue: Bool { | |
| return self != nil | |
| } | |
| var value: Wrapped { | |
| return self! | |
| } | |
| func value(orDefault defaultValue: Wrapped) -> Wrapped { |
| identifier | description | |
|---|---|---|
| mr | Marathi | |
| bs | Bosnian | |
| ee_TG | Ewe (Togo) | |
| ms | Malay | |
| kam_KE | Kamba (Kenya) | |
| mt | Maltese | |
| ha | Hausa | |
| es_HN | Spanish (Honduras) | |
| ml_IN | Malayalam (India) |
| function fullDescription(aTable, depth, descriptionString) | |
| if depth == nil then | |
| depth = 1 | |
| end | |
| if descriptionString == nil then | |
| descriptionString = "" | |
| end | |
| local negSpace = "" | |
| local tabSize = 4 |