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C++ Singly Linked List Implementation
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#include <iostream> | |
template <typename T> | |
struct Node { | |
T data; | |
Node *next; | |
}; | |
template <typename T> | |
class LinkedList { | |
public: | |
int length_; | |
Node<T> *head_; | |
Node<T> *tail_; | |
LinkedList(); | |
~LinkedList(); | |
bool isEmpty() { | |
return this->head_ == nullptr; | |
} | |
int length() { | |
return this->length_; | |
} | |
void prependNode(T data); | |
void appendNode(T data); | |
void deleteNodeAt(int idx); | |
void deleteNodesByValue(T value); | |
void printSequence(); | |
}; | |
template <typename T> | |
LinkedList<T>::LinkedList() { | |
this->length_ = 0; | |
this->head_ = nullptr; | |
this->tail_ = nullptr; | |
} | |
template <typename T> | |
LinkedList<T>::~LinkedList() { | |
Node<T> *next = this->head_; | |
Node<T> *curr = nullptr; | |
while (next != nullptr) { | |
curr = next; | |
next = next->next; | |
delete curr; | |
} | |
std::cout << "List deleted." << std::endl; | |
} | |
template <typename T> | |
void LinkedList<T>::prependNode(T data) { | |
Node<T> *node = new Node<T>; | |
node->data = data; | |
node->next = this->head_; | |
if (isEmpty()) { | |
this->tail_ = node; | |
} | |
this->head_ = node; | |
this->length_++; | |
} | |
template <typename T> | |
void LinkedList<T>::appendNode(T data) { | |
Node<T> *node = nullptr; | |
if (isEmpty()) { | |
node = new Node<T>; | |
this->head_ = node; | |
} else { | |
node = this->tail_; | |
node->next = new Node<T>; | |
node = node->next; | |
} | |
node->data = data; | |
node->next = nullptr; | |
this->tail_ = node; | |
this->length_++; | |
} | |
template <typename T> | |
void LinkedList<T>::deleteNodeAt(int idx) { | |
if ((idx < 0) || (idx >= this->length_)) { | |
std::cout << "Index " << idx << " exceeds current list length of " | |
<< this->length_ << '.' << std::endl; | |
} else { | |
Node<T> *node = this->head_; | |
if (idx == 0) { // Update head | |
this->head_ = node->next; | |
delete node; | |
if (isEmpty()) { | |
this->tail_ = nullptr; | |
} | |
} else { | |
for (int i = 0; i < idx - 1; i++) { | |
node = node->next; | |
} | |
Node<T> *tmp = node->next; | |
node->next = node->next->next; | |
delete tmp; | |
if (idx == this->length_ - 1) { // Update tail to point to end node | |
this->tail_ = node; | |
} | |
} | |
this->length_--; | |
} | |
} | |
template <typename T> | |
void LinkedList<T>::deleteNodesByValue(T value) { | |
int num_deleted = 0; | |
Node<T> *curr = this->head_; | |
Node<T> *tmp; | |
while (!isEmpty() && curr->data == value) { | |
tmp = curr; | |
this->head_ = curr->next; | |
curr = curr->next; | |
delete tmp; | |
num_deleted++; | |
} | |
while(!isEmpty() && curr->next != nullptr) { | |
if (curr->next->data == value) { | |
tmp = curr->next; | |
curr->next = curr->next->next; | |
delete tmp; | |
if (curr->next == nullptr) { // Update tail | |
this->tail_ = curr; | |
} | |
num_deleted++; | |
} | |
curr = curr->next; | |
} | |
if (isEmpty()) { | |
this->tail_ = nullptr; | |
} | |
if (num_deleted) { | |
std::cout << "Deleted " << num_deleted | |
<< " nodes with value " << value << '.' << std::endl; | |
} else { | |
if (!isEmpty()) { | |
std::cout << "Value " << value << " not found in list." | |
<< std::endl; | |
} else { | |
std::cout << "List is empty." << std::endl; | |
} | |
} | |
} | |
template <typename T> | |
void LinkedList<T>::printSequence() { | |
if (isEmpty()) { | |
std::cout << "List is empty." << std::endl; | |
} else { | |
Node<T> *node = this->head_; | |
std::cout << "Singly linked list sequence:" << std::endl; | |
while (node != nullptr) { | |
std::cout << node->data << ' '; | |
node = node->next; | |
} | |
std::cout << std::endl; | |
} | |
} | |
template <typename T> | |
void checkTail(LinkedList<T> *list) { | |
std::cout << "Tail is set to nullprt: " | |
<< (list->tail_ == nullptr) << std::endl; | |
} | |
template <typename T> | |
void checkHead(LinkedList<T> *list) { | |
std::cout << "Head is set to nullprt: " | |
<< list->isEmpty() << std::endl; | |
} | |
int main() { | |
LinkedList<int> *list1 = new LinkedList<int>; | |
LinkedList<int> *list2 = new LinkedList<int>; | |
LinkedList<int> *list3 = new LinkedList<int>; | |
for (int i = 0; i < 10; i++) { | |
list1->appendNode(i); | |
list2->prependNode(i); | |
} | |
list1->printSequence(); // 0 1 2 3 4 5 6 7 8 9 | |
list1->deleteNodeAt(5); | |
list1->printSequence(); // 0 1 2 3 4 6 7 8 9 | |
list1->deleteNodeAt(11); // Index 11 exceeds current list length of 9. | |
list1->printSequence(); // 0 1 2 3 4 6 7 8 9 | |
list2->printSequence(); // 9 8 7 6 5 4 3 2 1 0 | |
list2->deleteNodeAt(0); | |
list2->printSequence(); // 8 7 6 5 4 3 2 1 0 | |
list2->deleteNodeAt(8); | |
list2->printSequence(); // 8 7 6 5 4 3 2 1 | |
list2->appendNode(20); | |
list2->printSequence(); // 8 7 6 5 4 3 2 1 20 | |
list2->deleteNodeAt(0); | |
list2->deleteNodeAt(0); | |
list2->deleteNodeAt(0); | |
list2->deleteNodeAt(0); | |
list2->printSequence(); // 4 3 2 1 20 | |
list2->deleteNodeAt(4); | |
list2->printSequence(); // 4 3 2 1 | |
list2->appendNode(12); | |
list2->printSequence(); // 4 3 2 1 12 | |
list2->deleteNodeAt(0); | |
list2->deleteNodeAt(0); | |
list2->deleteNodeAt(0); | |
list2->deleteNodeAt(0); | |
list2->deleteNodeAt(0); | |
list2->printSequence(); // List is empty. | |
checkTail(list2); // Tail is set to nullprt: 1 | |
checkHead(list2); // Head is set to nullprt: 1 | |
list3->appendNode(10); | |
list3->prependNode(8); | |
list3->prependNode(8); | |
list3->appendNode(10); | |
list3->appendNode(5); | |
list3->appendNode(8); | |
list3->appendNode(10); | |
list3->appendNode(10); | |
list3->prependNode(5); | |
list3->prependNode(5); | |
list3->printSequence(); // 5 5 8 8 10 10 5 8 10 10 | |
list3->deleteNodesByValue(5); // Deleted 3 nodes with value 5. | |
list3->printSequence(); // 8 8 10 10 8 10 10 | |
list3->deleteNodesByValue(7); // Value 7 not found in list. | |
list3->deleteNodesByValue(8); // Deleted 3 nodes with value 8. | |
list3->deleteNodesByValue(10); // Deleted 4 nodes with value 10. | |
list3->deleteNodesByValue(12); // List is empty. | |
list3->printSequence(); // List is empty. | |
checkTail(list3); // Tail is set to nullprt: 1 | |
checkHead(list3); // Head is set to nullprt: 1 | |
delete list1; | |
delete list2; | |
delete list3; | |
} |
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Add the getNodeAt by replacing delete for return in deleteNodeAt
template <typename T> T LinkedList<T>::getNodeAt(int idx) { if ((idx < 0) || (idx >= this->length_)) { std::cout << "Index " << idx << " exceeds current list length of " << this->length_ << '.' << std::endl; } else { Node<T> *node = this->head_; if (idx == 0) { // Update head this->head_ = node->next; return node; if (isEmpty()) { this->tail_ = NULL; } } else { for (int i = 0; i < idx - 1; i++) { node = node->next; } Node<T> *tmp = node->next; node->next = node->next->next; return tmp; if (idx == this->length_ - 1) { // Update tail to point to end node this->tail_ = node; } } this->length_--; } }
(IDK how to ident my code in here)