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Week 2 Homework-Three.js
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<!--based on code from http://threejs.org/examples/canvas_lines_sphere.html | |
Minor changes by Amelia Winger-Bearskin for Dan Shiffman's Creative JavaScript Class 2014 | |
--> | |
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<title>three.js-Amelia's Experiment-Week2</title> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | |
<style> | |
body { | |
background-color: #ffffff; | |
margin: 0px; | |
overflow: hidden; | |
} | |
a { | |
color:#ffffff; | |
} | |
</style> | |
</head> | |
<body> | |
<script language="javascript" type="text/javascript" src="three.js"></script> | |
<script> | |
var SCREEN_WIDTH = window.innerWidth, | |
SCREEN_HEIGHT = window.innerHeight, | |
mouseX = 0, mouseY = 0, | |
windowHalfX = window.innerWidth / 2, | |
windowHalfY = window.innerHeight / 2, | |
SEPARATION = 500, | |
AMOUNTX = 10, | |
AMOUNTY = 10, | |
camera, scene, renderer; | |
init(); | |
animate(); | |
function init() { | |
var container, separation = 100, amountX = 50, amountY = 50, | |
particles, particle; | |
container = document.createElement('div'); | |
document.body.appendChild(container); | |
camera = new THREE.PerspectiveCamera( 75, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 ); | |
camera.position.z = 1000; | |
scene = new THREE.Scene(); | |
renderer = new THREE.CanvasRenderer(); | |
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT ); | |
container.appendChild( renderer.domElement ); | |
//light | |
// var light = new THREE.AmbientLight( 0x404090 ); // soft white light | |
// scene.add( light ); | |
// particles | |
var PI2 = Math.PI * 2; | |
var material = new THREE.SpriteCanvasMaterial( { | |
color: 0xffffff, | |
program: function ( context ) { | |
context.beginPath(); | |
context.arc( 0, 0, 0.5, 0, PI2, true ); | |
context.fill(); | |
} | |
} ); | |
for ( var i = 0; i < 1000; i ++ ) { | |
particle = new THREE.Sprite( material ); | |
particle.position.x = Math.random() * 2 - 1; | |
particle.position.y = Math.random() * 2 - 1; | |
particle.position.z = Math.random() * 2 - 1; | |
particle.position.normalize(); | |
particle.position.multiplyScalar( Math.random() * 10 + 750 ); | |
particle.scale.multiplyScalar( 3 ); | |
scene.add( particle ); | |
} | |
for ( var i = 0; i < 1000; i ++ ) { | |
particle = new THREE.Sprite( material ); | |
particle.position.x = Math.random() * 2 - 1; | |
particle.position.y = Math.random() * 2 - 1; | |
particle.position.z = Math.random() * 2 - 1; | |
particle.position.normalize(); | |
particle.position.multiplyScalar( Math.random() * 10 + window.innerHidth ); | |
particle.scale.multiplyScalar( 5 ); | |
scene.add( particle ); | |
} | |
for ( var i = 0; i < 1000; i ++ ) { | |
particle = new THREE.Sprite( material ); | |
particle.position.x = Math.random() * 2 - 1; | |
particle.position.y = Math.random() * 2 - 1; | |
particle.position.z = Math.random() * 2 - 1; | |
particle.position.normalize(); | |
particle.position.multiplyScalar( Math.random() * 10 + window.innerWidth ); | |
particle.scale.multiplyScalar( 9 ); | |
scene.add( particle ); | |
} | |
// lines | |
for (var i = 0; i < 300; i++) { | |
var geometry = new THREE.Geometry(); | |
var vertex = new THREE.Vector3( Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1 ); | |
vertex.normalize(); | |
vertex.multiplyScalar(760); | |
geometry.vertices.push( vertex ); | |
var vertex2 = vertex.clone(); | |
vertex2.multiplyScalar( Math.random() * 0.3 + 6); | |
geometry.vertices.push( vertex2 ); | |
var line = new THREE.Line( geometry, new THREE.LineBasicMaterial( { color: 0xfff666, opacity: Math.random() } ) ); | |
scene.add( line ); | |
var line = new THREE.Line( geometry, new THREE.LineBasicMaterial( { color: 0xff7f00, opacity: Math.random() } ) ); | |
scene.add( line ); | |
} | |
document.addEventListener( 'mousemove', onDocumentMouseMove, false ); | |
document.addEventListener( 'touchstart', onDocumentTouchStart, false ); | |
document.addEventListener( 'touchmove', onDocumentTouchMove, false ); | |
// | |
window.addEventListener( 'resize', onWindowResize, false ); | |
} | |
function onWindowResize() { | |
windowHalfX = window.innerWidth / 2; | |
windowHalfY = window.innerHeight / 2; | |
camera.aspect = window.innerWidth / window.innerHeight; | |
camera.updateProjectionMatrix(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
} | |
// | |
function onDocumentMouseMove(event) { | |
mouseX = event.clientX - windowHalfX; | |
mouseY = event.clientY - windowHalfY; | |
} | |
function onDocumentTouchStart( event ) { | |
if ( event.touches.length > 1 ) { | |
event.preventDefault(); | |
mouseX = event.touches[ 0 ].pageX - windowHalfX; | |
mouseY = event.touches[ 0 ].pageY - windowHalfY; | |
} | |
} | |
function onDocumentTouchMove( event ) { | |
if ( event.touches.length == 1 ) { | |
event.preventDefault(); | |
mouseX = event.touches[ 0 ].pageX - windowHalfX; | |
mouseY = event.touches[ 0 ].pageY - windowHalfY; | |
} | |
} | |
// | |
function animate() { | |
requestAnimationFrame( animate ); | |
render(); | |
} | |
function render() { | |
camera.position.x += ( mouseX - camera.position.x ) * .05; | |
camera.position.y += ( - mouseY + 200 - camera.position.y ) * .05; | |
camera.lookAt( scene.position ); | |
renderer.render( scene, camera ); | |
} | |
</script> | |
</body> | |
</html> |
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