Date : 2020-07-07 13:00:44
Directory e:\react-native\digimaz\src
Total : 411 files, 34324 codes, 1562 comments, 4293 blanks, all 40179 lines
| language | files | code | comment | blank | total |
| stock IsVehicleUpgradeCompatible(model, componentid) // by AirKite | |
| { | |
| switch(model) | |
| { | |
| case 400: | |
| { | |
| switch(componentid) | |
| { | |
| case 1008: return true; | |
| case 1009: return true; |
| ____ _ _ _ ___ ___ __ ____ | |
| | _ \ (_) | | | |__ \ / _ \/_ |___ \ | |
| | |_) |_ _ _| | __| | ) | | | || | __) | | |
| | _ <| | | | | |/ _` | / /| | | || ||__ < | |
| | |_) | |_| | | | (_| | / /_| |_| || |___) | | |
| |____/ \__,_|_|_|\__,_| |____|\___/ |_|____/ | |
| Developed by | |
| Roy Nash | |
| THIS CODE IS PROTECTED BY COPYRIGHT LAWS, DISTRIBUTION OR USAGE OF ANY | |
| OF THE CODE WITHOUT THE WRITTEN PERMISSION OF ITS AUTHOR (Roy Nash) IS |
| void __thiscall CNetGame::Packet_VehicleSync(stSAMP *this, int a2) | |
| { | |
| stSAMP *v2; // ebp | |
| bool v3; // zf | |
| _BYTE *v4; // edx | |
| char v5; // al | |
| char v6; // cl | |
| struct stRemotePlayer *v7; // eax | |
| stRemotePlayerData *v8; // eax | |
| char a2a; // [esp+Ch] [ebp-174h] |
Date : 2020-07-07 13:00:44
Directory e:\react-native\digimaz\src
Total : 411 files, 34324 codes, 1562 comments, 4293 blanks, all 40179 lines
| language | files | code | comment | blank | total |
| const Float:CuffObjectOffsets[][] = | |
| { | |
| {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}, // 0 | |
| {0.021000, 0.101998, -0.009999, -6.099919, -7.100001, 83.099945, 1.489999, 3.036000, 1.957998}, // 1 | |
| {0.021000, 0.049998, -0.009999, -6.099919, -7.100001, 83.099945, 0.989999, 3.036000, 1.957998}, // 2 | |
| {0.037000, 0.034998, -0.017999, -6.099919, -7.100001, 83.099945, 1.025999, 3.036000, 1.714998}, // 3 | |
| {0.045001, 0.115998, 0.008000, 3.100080, -6.900001, 71.299934, 1.556999, 2.976998, 1.732998}, // 4 | |
| {0.031001, 0.046998, 0.007000, 3.100080, -6.900001, 82.899940, 1.230999, 2.976998, 1.693999}, // 5 | |
| {0.031001, 0.039998, -0.003999, -6.199919, -6.900001, 82.899940, 0.986999, 2.976998, 1.383998}, // 6 | |
| {0.061001, 0.037999, -0.017999, -12.599921, 2.999991, 77.899871, 1.132000, 2.822998, 1.527998}, // 7 |
| let input = "aabbccdaaaabb"; | |
| let output = []; | |
| for (let i = 0; i < input.length; i++) { | |
| let current = input[i]; | |
| let charStream = current.toString(); | |
| let offset = 0; | |
| if (input[i - 1] != input[i] && input[i + 1] != input[i]) { |
| local sampev = require 'lib.samp.events' | |
| local raknet = require 'lib.samp.raknet' | |
| function main() | |
| if not isSampfuncsLoaded() or not isSampLoaded() then return end | |
| while not isSampAvailable() do wait(100) end | |
| end | |
| function sampev.onSendVehicleSync(data) | |
| --print('Hydra thrust angle: ' .. data.hydraThrustAngle[0] .. ', ' .. data.hydraThrustAngle[1]) |
| apply plugin: "com.android.application" | |
| import com.android.build.OutputFile | |
| /** | |
| * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets | |
| * and bundleReleaseJsAndAssets). | |
| * These basically call `react-native bundle` with the correct arguments during the Android build | |
| * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the | |
| * bundle directly from the development server. Below you can see all the possible configurations |
| <?php | |
| function wpse127636_register_url($link) { | |
| return str_replace(site_url('wp-login.php?action=register', 'login'),site_url('ثبت-نام', 'login'),$link); | |
| } | |
| add_filter('register','wpse127636_register_url'); | |
| function wpse127636_fix_register_urls($url, $path, $orig_scheme) { |