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November 16, 2015 17:51
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frame8 - destroy agressor
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package lesson4.game; | |
import javax.swing.*; | |
import java.awt.*; | |
import java.util.Random; | |
/** | |
* Created by anna on 27.10.15. | |
*/ | |
public class ActionField extends JPanel{ | |
private boolean COLORDED_MODE = false; | |
private BattleField bf; | |
private Tank1 tank; | |
private Tank1 agressor; | |
private Bullet bullet; | |
private int[][] randomArr = {{64, 64}, {448, 64}, {64, 448}}; | |
private int randomPosition = -1; | |
public ActionField() throws Exception { | |
bf = new BattleField(); | |
tank = new Tank1(this, bf); | |
int[] xy = randomArr[getRandomNum()]; | |
int y2 = xy[1]; | |
int x2 = xy[0]; | |
agressor = new Tank1(this, bf, x2, y2, Direction.DOWN); | |
bullet = new Bullet(-100, -100, Direction.UP); | |
initFrame(); | |
} | |
public void runTheGame() throws Exception { | |
tank.moveToQuadrant(64, 64); | |
tank.clean(); | |
// tank.moveRandom(); | |
// tank.destroy(); | |
// tank.fire(); | |
// tank.turn(4); | |
// tank.fire(); | |
// tank.move(); | |
// tank.move(); | |
// tank.turn(1); | |
// tank.turn(2); | |
// tank.fire(); | |
// tank.move(); | |
// tank.fire(); | |
} | |
private boolean processInterception() throws InterruptedException { | |
if (isOnTheField()) { | |
if (removeBrick(false)) { | |
bullet.destroy(); | |
} | |
else if (removeTank()) { | |
agressor.destroy(); | |
bullet.destroy(); | |
repaint(); | |
Thread.sleep(3000); | |
int[] xy = randomArr[getRandomNum()]; | |
agressor.updateX(xy[0]); | |
agressor.updateY(xy[1]); | |
repaint(); | |
} | |
return false; | |
} | |
return true; | |
} | |
public boolean isOnTheField() { | |
if ((bullet.getX() > 0 && bullet.getX() < 575) | |
&& (bullet.getY() > 0 && bullet.getY() < 575)) { | |
return true; | |
} | |
return false; | |
} | |
public boolean removeBrick(boolean removeType) { | |
String quadrant; | |
if (removeType) { | |
quadrant = getQuadrant(tank.getX(), tank.getY()); | |
} | |
else quadrant = getQuadrant(bullet.getX(), bullet.getY()); | |
int i = Integer.parseInt(quadrant.substring(0, quadrant.indexOf("_"))); | |
int j = Integer.parseInt(quadrant.substring(quadrant.indexOf("_") + 1, quadrant.length())); | |
if (bf.scanQuadrant(i, j) == "B") { | |
bf.updateQuadrant(i, j, " "); | |
repaint(); | |
return true; | |
} | |
return false; | |
} | |
public boolean removeTank() throws InterruptedException { | |
String quadrant = getQuadrant(bullet.getX(), bullet.getY()); | |
String quadrant2 = getQuadrant(agressor.getX(), agressor.getY()); | |
if (quadrant.equalsIgnoreCase(quadrant2)) { | |
return true; | |
} | |
return false; | |
} | |
String getQuadrant(int v, int h) { | |
int x = v / 64; | |
int y = h / 64; | |
return y + "_" + x; | |
} | |
public String getQuadrantXY(int v, int h) { | |
return (v - 1) * 64 + "_" + (h - 1) * 64; | |
} | |
public void initFrame() throws Exception { | |
JFrame frame = new JFrame("BATTLE FIELD, DAY 2"); | |
frame.setLocation(750, 150); | |
frame.setMinimumSize(new Dimension(bf.getBF_WIDTH(), bf.getBF_HEIGHT() + 22)); | |
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); | |
frame.getContentPane().add(this); | |
frame.pack(); | |
frame.setVisible(true); | |
} | |
@Override | |
protected void paintComponent(Graphics g) { | |
super.paintComponent(g); | |
int i = 0; | |
Color cc; | |
for (int v = 0; v < 9; v++) { | |
for (int h = 0; h < 9; h++) { | |
if (COLORDED_MODE) { | |
if (i % 2 == 0) { | |
cc = new Color(252, 241, 177); | |
} else { | |
cc = new Color(233, 243, 255); | |
} | |
} else { | |
cc = new Color(180, 180, 180); | |
} | |
i++; | |
g.setColor(cc); | |
g.fillRect(h * 64, v * 64, 64, 64); | |
} | |
} | |
for (int j = 0; j < bf.getDimensionY(); j++) { | |
for (int k = 0; k < bf.getDimensionY(); k++) { | |
if (bf.scanQuadrant(j, k).equals("B")) { | |
String coordinates = getQuadrantXY(j + 1, k + 1); | |
int separator = coordinates.indexOf("_"); | |
int y = Integer.parseInt(coordinates.substring(0, separator)); | |
int x = Integer.parseInt(coordinates.substring(separator + 1)); | |
g.setColor(new Color(0, 0, 255)); | |
g.fillRect(x, y, 64, 64); | |
} | |
} | |
} | |
g.setColor(new Color(255, 0, 0)); | |
g.fillRect(tank.getX(), tank.getY(), 64, 64); | |
g.setColor(new Color(0, 255, 0)); | |
if (tank.getDirection().getId() == 1) { | |
g.fillRect(tank.getX() + 20, tank.getY(), 24, 34); | |
} else if (tank.getDirection().getId() == 2) { | |
g.fillRect(tank.getX() + 20, tank.getY() + 30, 24, 34); | |
} else if (tank.getDirection().getId() == 3) { | |
g.fillRect(tank.getX(), tank.getY() + 20, 34, 24); | |
} else { | |
g.fillRect(tank.getX() + 30, tank.getY() + 20, 34, 24); | |
} | |
g.setColor(new Color(255, 255, 0)); | |
g.fillRect(bullet.getX(), bullet.getY(), 14, 14); | |
///////////////////// | |
g.setColor(new Color(255, 0, 0)); | |
g.fillRect(agressor.getX(), agressor.getY(), 64, 64); | |
g.setColor(new Color(0, 255, 0)); | |
if (agressor.getDirection().getId() == 1) { | |
g.fillRect(agressor.getX() + 20, agressor.getY(), 24, 34); | |
} else if (tank.getDirection().getId() == 2) { | |
g.fillRect(agressor.getX() + 20, agressor.getY() + 30, 24, 34); | |
} else if (agressor.getDirection().getId() == 3) { | |
g.fillRect(agressor.getX(), agressor.getY() + 20, 34, 24); | |
} else { | |
g.fillRect(agressor.getX() + 30, agressor.getY() + 20, 34, 24); | |
} | |
g.setColor(new Color(255, 255, 0)); | |
g.fillRect(bullet.getX(), bullet.getY(), 14, 14); | |
//////////////////// | |
} | |
public void processMove(Tank1 tank) throws InterruptedException { | |
for (int i = 0; i < 64; i++) { | |
if (tank.getDirection().getId() == 1) { | |
if (tank.getY() !=0) { | |
tank.updateY(-1); | |
} | |
else System.out.println("Wrong direction"); | |
} | |
else if (tank.getDirection().getId() == 2) { | |
if (tank.getY() != 512) { | |
tank.updateY(1); | |
} | |
else System.out.println("Wrong direction"); | |
} | |
else if (tank.getDirection().getId() == 3) { | |
if (tank.getX() != 0) { | |
tank.updateX(- 1); | |
} | |
else System.out.println("Wrong direction"); | |
} | |
else if (tank.getDirection().getId() == 4) { | |
if (tank.getX() != 512) { | |
tank.updateX(1); | |
} | |
else System.out.println("Wrong direction"); | |
} | |
repaint(); | |
Thread.sleep(tank.getSpeed()/2); | |
} | |
this.removeBrick(true); | |
} | |
public void processTurn(Tank1 tank) { | |
repaint(); | |
} | |
public void processFire(Bullet bullet) throws InterruptedException { | |
this.bullet = bullet; | |
while (isOnTheField()) { | |
for (int i = 0; i < 64; ) { | |
if (tank.getDirection().getId() == 1) { | |
bullet.updateY(-1); | |
System.out.println(bullet.getY()); | |
} | |
else if (tank.getDirection().getId() == 2) { | |
bullet.updateY(1); | |
System.out.println(bullet.getY()); | |
} | |
else if (tank.getDirection().getId() == 3) { | |
bullet.updateX(-1); | |
System.out.println(bullet.getX()); | |
} | |
else if (tank.getDirection().getId() == 4) { | |
bullet.updateX(1); | |
System.out.println(bullet.getX()); | |
} | |
processInterception(); | |
repaint(); | |
Thread.sleep(bullet.getSpeed()); | |
break; | |
} | |
} | |
} | |
public int getRandomNum() { | |
Random random = new Random(); | |
int randomInt = random.nextInt(3); | |
if (randomPosition == randomInt) { | |
return getRandomNum(); | |
} | |
randomPosition = randomInt; | |
return randomInt; | |
} | |
public Tank1 getTank() { | |
return tank; | |
} | |
public Tank1 getAgressor() { | |
return agressor; | |
} | |
} |
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package lesson4.game; | |
/** | |
* Created by anna on 27.10.15. | |
*/ | |
public class BattleField { | |
private int BF_WIDTH = 576; | |
private int BF_HEIGHT = 576; | |
private String[][] battleField = { | |
{"B", " ", "B", "B", "B", "B", "B", "B", "B"}, | |
{"B", " ", " ", " ", " ", " ", " ", " ", "B"}, | |
{"B", "B", " ", " ", "B", " ", " ", "B", "B"}, | |
{"B", " ", "B", " ", " ", " ", "B", " ", "B"}, | |
{"B", " ", "B", " ", " ", " ", " ", " ", "B"}, | |
{" ", " ", " ", "B", " ", "B", " ", "B", "B"}, | |
{" ", "B", " ", " ", " ", " ", " ", "B", "B"}, | |
{" ", " ", " ", "B", "B", "B", " ", " ", "B"}, | |
{"B", " ", " ", "B", " ", " ", " ", " ", "B"}}; | |
public BattleField() { | |
} | |
public String[][] getBattleField() { | |
return battleField; | |
} | |
public int getBF_WIDTH() { | |
return BF_WIDTH; | |
} | |
public int getBF_HEIGHT() { | |
return BF_HEIGHT; | |
} | |
public String scanQuadrant(int v, int h) { | |
return battleField[v][h]; | |
} | |
public void updateQuadrant(int v, int h, String str) { | |
battleField[v][h] = str; | |
} | |
public int getDimensionX() { | |
return battleField[0][0].length(); | |
} | |
public int getDimensionY() { | |
return battleField[0].length; | |
} | |
} |
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package lesson4.game; | |
public class BT7 extends Tank1 { | |
private int speed; | |
public BT7() { | |
} | |
public BT7(ActionField actionField, BattleField battleField, int x, int y, Direction direction) { | |
super(actionField, battleField, x, y, direction); | |
speed = super.getSpeed() / 2; | |
} | |
} |
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package lesson4.game; | |
/** | |
* Created by anna on 27.10.15. | |
*/ | |
public class Bullet { | |
private int x = -100; | |
private int y = -100; | |
private int speed = 5; | |
private Direction direction; | |
public Bullet(int x, int y, Direction direction) { | |
this.x = x; | |
this.y = y; | |
this.direction = direction; | |
} | |
public int getX() { | |
return x; | |
} | |
public int getY() { | |
return y; | |
} | |
public int getSpeed() { | |
return speed; | |
} | |
public Direction getDirection() { | |
return direction; | |
} | |
public void updateX(int i) { | |
x += i; | |
} | |
public void updateY(int i) { | |
y += i; | |
} | |
public void destroy() { | |
x = -100; | |
y = -100; | |
} | |
} |
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package lesson4.game; | |
/** | |
* Created by anna on 10.11.15. | |
*/ | |
public enum Direction { | |
UP(1), DOWN(2), LEFT(3), RIGHT(4); | |
private int id; | |
private Direction(int id) { | |
this.id = id; | |
} | |
public int getId() { | |
return id; | |
} | |
} |
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package lesson4.game; | |
import lesson4.game.ActionField; | |
/** | |
* Created by anna on 28.10.15. | |
*/ | |
public class Launcher { | |
public static void main(String[] args) throws Exception { | |
ActionField af = new ActionField(); | |
af.runTheGame(); | |
} | |
} |
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package lesson4.game; | |
import lesson4.game.ActionField; | |
import lesson4.game.BattleField; | |
import lesson4.game.Bullet; | |
/** | |
* Created by anna on 27.10.15. | |
*/ | |
public class Tank1 { | |
private Direction direction; | |
private int x = 128; | |
private int y = 512; | |
protected int speed = 10; | |
private ActionField actionField; | |
private BattleField battleField; | |
public Tank1() { | |
} | |
public Tank1(ActionField actionField, BattleField battleField) { | |
this(actionField, battleField, 128, 512, Direction.UP); | |
} | |
public Tank1(ActionField actionField, BattleField battleField, int x, int y, Direction direction) { | |
this.actionField = actionField; | |
this.battleField = battleField; | |
this.x = x; | |
this.y = y; | |
this.direction = direction; | |
} | |
public void destroy() { | |
x = -100; | |
y = -100; | |
actionField.repaint(); | |
} | |
public void turn(Direction direction) { | |
this.direction = direction; | |
actionField.processTurn(this); | |
} | |
public void move() throws InterruptedException { | |
actionField.processMove(this); | |
} | |
public void fire() throws InterruptedException { | |
Bullet bullet = new Bullet(x + 25, y + 25, direction); | |
actionField.processFire(bullet); | |
} | |
public void clean() throws InterruptedException { | |
turn(Direction.LEFT); | |
while (isEmptyX()) { | |
fire(); | |
} | |
moveToQuadrant(getY(), 0); | |
turn(Direction.UP); | |
while (isEmptyY()) { | |
fire(); | |
} | |
moveToQuadrant(0, 0); | |
turn(Direction.RIGHT); | |
while (isEmptyX()) { | |
fire(); | |
} | |
for (int i = 0; i < battleField.getBattleField().length; i++) { | |
moveToQuadrant(0, i * 64); | |
turn(Direction.DOWN); | |
while (isEmptyY()) { | |
fire(); | |
} | |
} | |
} | |
public boolean isEmptyY() { | |
int index = getX() / 64; | |
int firstPoint = 0; | |
int endPoint = getY() / 64; | |
if (getDirection() == Direction.DOWN) { | |
firstPoint = getY() / 64; | |
endPoint = battleField.getBattleField()[index].length; | |
} | |
for (int i = firstPoint; i < endPoint; i++) { | |
if (battleField.getBattleField()[i][index] == "B") { | |
return true; | |
} | |
} | |
return false; | |
} | |
public boolean isEmptyX() { | |
int index = getY() / 64; | |
int firstPoint = 0; | |
int endPoint = getX() / 64; | |
if (getDirection() == Direction.RIGHT) { | |
firstPoint = getX() / 64; | |
endPoint = battleField.getBattleField()[index].length; | |
} | |
for (int i = firstPoint; i < endPoint; i++) { | |
if (battleField.getBattleField()[index][i] == "B") { | |
return true; | |
} | |
} | |
return false; | |
} | |
public int[] getRandomQuadrant() { | |
int[] randomNumbers = getRandomNumbers(); | |
for (int i = 0; i < randomNumbers.length; i++) { | |
if (randomNumbers[i] > 8) { | |
randomNumbers[i] = randomNumbers[i] - 1; | |
} | |
} | |
return randomNumbers; | |
} | |
public int[] getRandomNumbers() { | |
String randNum = String.valueOf(System.currentTimeMillis()); | |
String randNum1 = randNum.substring(randNum.length()-1); | |
String randNum2 = randNum.substring(randNum.length()-2, randNum.length()-1); | |
int randNumInt1 = Integer.parseInt(randNum1); | |
int randNumInt2 = Integer.parseInt(randNum2); | |
int[] randomNumbers = {randNumInt1, randNumInt2}; | |
return randomNumbers; | |
} | |
public Direction getRandomDirection(){ | |
int[] randomNumbers = getRandomNumbers(); | |
int randNumInt1 = randomNumbers[0]; | |
int randNumInt2 = randomNumbers[1]; | |
if (randNumInt1 > randNumInt2) { | |
if (randNumInt1 % 2 == 0) { | |
direction = Direction.DOWN; | |
} | |
else { | |
direction = Direction.UP; | |
} | |
} | |
else { | |
if (randNumInt2 % 2 == 0) { | |
direction = Direction.LEFT; | |
} | |
else { | |
direction = Direction.RIGHT; | |
} | |
} | |
return direction; | |
} | |
public void moveRandom() throws InterruptedException { | |
while (true) { | |
turn(getRandomDirection()); | |
move(); | |
} | |
} | |
public void moveToQuadrant(int v, int h) throws InterruptedException { | |
String quadrant = actionField.getQuadrant(v, h); | |
int lineIndex = quadrant.indexOf("_"); | |
int tankXNew = 64 * Integer.parseInt(quadrant.substring(0, lineIndex)); | |
int tankYNew = 64 * Integer.parseInt(quadrant.substring(lineIndex+1)); | |
if ((tankXNew - getX()) > 0) { | |
int steps = (tankXNew - getX()) / 64; | |
for (int step = 0; step < steps; step++) { | |
turn(Direction.RIGHT); | |
if ((battleField.getBattleField()[getY() / 64][getX() / 64 + 1].equals("B") || | |
(actionField.getTank().getY() / 64 == actionField.getAgressor().getY() / 64)) && | |
((actionField.getTank().getX() / 64 + 1) == actionField.getAgressor().getX() / 64)) { | |
fire(); | |
} | |
move(); | |
} | |
} else if ((tankXNew - getX()) < 0) { | |
int steps = Math.abs((tankXNew - getX()) / 64); | |
for (int step = 0; step < steps; step++) { | |
turn(Direction.LEFT); | |
if ((battleField.getBattleField()[getY() / 64][getX() / 64 - 1].equals("B")) || | |
(actionField.getTank().getY() / 64 == actionField.getAgressor().getY() / 64) && | |
((actionField.getTank().getX() / 64 - 1) == actionField.getAgressor().getX() / 64)) { | |
fire(); | |
} | |
move(); | |
} | |
} | |
if ((tankYNew - getY()) > 0) { | |
int steps = (tankYNew - getY()) / 64; | |
for (int step = 0; step < steps; step++) { | |
turn(Direction.DOWN); | |
if ((battleField.getBattleField()[getY() / 64 + 1][getX()/64].equals("B")) || | |
((actionField.getTank().getY() / 64 + 1) == actionField.getAgressor().getY() / 64) && | |
(actionField.getTank().getX() / 64 == actionField.getAgressor().getX() / 64)) { | |
fire(); | |
} | |
move(); | |
} | |
} else if ((tankYNew - getY()) < 0) { | |
int steps = Math.abs((getY() - tankYNew) / 64); | |
for (int step = 0; step < steps; step++) { | |
turn(Direction.UP); | |
if ((battleField.getBattleField()[getY() / 64 - 1][getX()/64].equals("B")) || | |
((actionField.getTank().getY() / 64 - 1) == actionField.getAgressor().getY() / 64) && | |
(actionField.getTank().getX()/64 == actionField.getAgressor().getX() / 64)) { | |
fire(); | |
} | |
move(); | |
} | |
} | |
} | |
public Direction getDirection() { | |
return direction; | |
} | |
public int getX() { | |
return x; | |
} | |
public int getY() { | |
return y; | |
} | |
public void updateX(int i) { | |
if (x < 0) { | |
x = 0; | |
} | |
x += i; | |
} | |
public void updateY(int i) { | |
if (y < 0) { | |
y = 0; | |
} | |
y += i; | |
} | |
public int getSpeed() { | |
return speed; | |
} | |
} |
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package lesson4.game; | |
/** | |
* Created by anna on 10.11.15. | |
*/ | |
public class Tiger extends Tank1{ | |
private int armor; | |
public Tiger() { | |
} | |
public Tiger(ActionField actionField, BattleField battleField, int x, int y, Direction direction, int armor) { | |
super(actionField, battleField, x, y, direction); | |
armor = 1; | |
} | |
public void setArmor(int armor) { | |
this.armor = armor; | |
} | |
public int getArmor() { | |
return armor; | |
} | |
} |
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