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GUI Login Application made on my YouTube channel.
from tkinter import *
import os
creds = 'tempfile.temp' # This just sets the variable creds to 'tempfile.temp'
def Signup(): # This is the signup definition,
global pwordE # These globals just make the variables global to the entire script, meaning any definition can use them
global nameE
global roots
roots = Tk() # This creates the window, just a blank one.
roots.title('Signup') # This renames the title of said window to 'signup'
intruction = Label(roots, text='Please Enter new Credidentials\n') # This puts a label, so just a piece of text saying 'please enter blah'
intruction.grid(row=0, column=0, sticky=E) # This just puts it in the window, on row 0, col 0. If you want to learn more look up a tkinter tutorial :)
nameL = Label(roots, text='New Username: ') # This just does the same as above, instead with the text new username.
pwordL = Label(roots, text='New Password: ') # ^^
nameL.grid(row=1, column=0, sticky=W) # Same thing as the instruction var just on different rows. :) Tkinter is like that.
pwordL.grid(row=2, column=0, sticky=W) # ^^
nameE = Entry(roots) # This now puts a text box waiting for input.
pwordE = Entry(roots, show='*') # Same as above, yet 'show="*"' What this does is replace the text with *, like a password box :D
nameE.grid(row=1, column=1) # You know what this does now :D
pwordE.grid(row=2, column=1) # ^^
signupButton = Button(roots, text='Signup', command=FSSignup) # This creates the button with the text 'signup', when you click it, the command 'fssignup' will run. which is the def
signupButton.grid(columnspan=2, sticky=W)
roots.mainloop() # This just makes the window keep open, we will destroy it soon
def FSSignup():
with open(creds, 'w') as f: # Creates a document using the variable we made at the top.
f.write(nameE.get()) # nameE is the variable we were storing the input to. Tkinter makes us use .get() to get the actual string.
f.write('\n') # Splits the line so both variables are on different lines.
f.write(pwordE.get()) # Same as nameE just with pword var
f.close() # Closes the file
roots.destroy() # This will destroy the signup window. :)
Login() # This will move us onto the login definition :D
def Login():
global nameEL
global pwordEL # More globals :D
global rootA
rootA = Tk() # This now makes a new window.
rootA.title('Login') # This makes the window title 'login'
intruction = Label(rootA, text='Please Login\n') # More labels to tell us what they do
intruction.grid(sticky=E) # Blahdy Blah
nameL = Label(rootA, text='Username: ') # More labels
pwordL = Label(rootA, text='Password: ') # ^
nameL.grid(row=1, sticky=W)
pwordL.grid(row=2, sticky=W)
nameEL = Entry(rootA) # The entry input
pwordEL = Entry(rootA, show='*')
nameEL.grid(row=1, column=1)
pwordEL.grid(row=2, column=1)
loginB = Button(rootA, text='Login', command=CheckLogin) # This makes the login button, which will go to the CheckLogin def.
loginB.grid(columnspan=2, sticky=W)
rmuser = Button(rootA, text='Delete User', fg='red', command=DelUser) # This makes the deluser button. blah go to the deluser def.
rmuser.grid(columnspan=2, sticky=W)
rootA.mainloop()
def CheckLogin():
with open(creds) as f:
data = f.readlines() # This takes the entire document we put the info into and puts it into the data variable
uname = data[0].rstrip() # Data[0], 0 is the first line, 1 is the second and so on.
pword = data[1].rstrip() # Using .rstrip() will remove the \n (new line) word from before when we input it
if nameEL.get() == uname and pwordEL.get() == pword: # Checks to see if you entered the correct data.
r = Tk() # Opens new window
r.title(':D')
r.geometry('150x50') # Makes the window a certain size
rlbl = Label(r, text='\n[+] Logged In') # "logged in" label
rlbl.pack() # Pack is like .grid(), just different
r.mainloop()
else:
r = Tk()
r.title('D:')
r.geometry('150x50')
rlbl = Label(r, text='\n[!] Invalid Login')
rlbl.pack()
r.mainloop()
def DelUser():
os.remove(creds) # Removes the file
rootA.destroy() # Destroys the login window
Signup() # And goes back to the start!
if os.path.isfile(creds):
Login()
else: # This if else statement checks to see if the file exists. If it does it will go to Login, if not it will go to Signup :)
Signup()
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