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# Antnee's Classy Filter! v3.0a | |
# https://www.pathofexile.com/forum/view-thread/1245785 | |
# Instructions for use: | |
# Right-click this page, click "select all" | |
# Right click again, click "Copy" | |
# Open a new .txt document and paste the contents of this page into it | |
# USE ANSI ENCODING IF YOU USE NOTEPAD++ OR ANY OTHER TEXT EDITOR | |
# Click File/Save As | |
# Select "All Files" from the dropdown menu at the bottom | |
# Enter "antnee.filter" as the filename | |
# Save in C:/Users/Documents/My Games/Path of Exile | |
# Section Overview | |
# 000a Currency | |
# 000b Divination Cards | |
# 000c Gems | |
# 000d 5 and 6 links | |
# 000e Rares | |
# 000f Highlight based on number/color of sockets | |
# 010f RGB / Quality / High Level Bases for Crafting | |
# 000g Maps | |
# 000h Jewels, Talismans, Uniques, Misc | |
# 001h Animate Weapon | |
# 000i Select white items (Add any base items to always be shown here) | |
# 001j ----SCALING ITEMLEVEL FILTER | |
# 001k ----Early / Midlevel Jewelry | |
# 011l ----Utility / Quality flasks | |
# 001l ----Obsolete Flasks | |
# 001m ----Normal Flask Upgrades | |
# 001n ----Magic Flask Upgrades | |
# 001q ----Exceptions to ItemLevel filtering for Linked Sockets | |
# 001r ----Obsolete gear | |
# 011r ----Specific Equipment Toggles | |
# SmartBlocks - Use search/replace all to toggle sections of the script on/off. Example: Replace all instances of "Show #Jewelry" with "Hide #Jewelry" to hide all white/blue jewelry. (see original post for more details) | |
# Show #Gems - Active Skill Gems Zero Quality | |
# Show #Gems - Support Gems Zero Quality | |
# Show #Jewelry - Magic | |
# Show #Jewelry - Normal | |
# Show #Flasks - Quality | |
# Show #Flasks - Utility | |
# Show #Flasks - Life/Mana | |
# Show #~Rares - High Level Bases | |
# Show #~Rares - Mid Level Bases | |
# Hide #~Rares - Low Level Bases in Maps | |
# Show #Misc - Scrolls | |
# Show #Misc - Low Currency | |
# Show #Misc - ~New Atlas BaseTypes | |
# Show #Misc - Chance Items | |
# Show #Misc - Chisel Hammers | |
# Show #Misc - ~RGB - Small Items in Maps | |
# Show #Misc - ~RGB - Large Items in Maps | |
# Show #Misc - ~RGB - Midgame | |
# Show #Misc - ~RGB - Early Game | |
# Show #Misc - ~Quality | |
# Show #Misc - ~Perfect Quality | |
# Show #Gear - Bows | |
# Show #Gear - Bows - Quivers | |
# Show #Gear - One Hand - Wands | |
# Show #Gear - One Hand - Axes | |
# Show #Gear - One Hand - Daggers | |
# Show #Gear - One Hand - Swords | |
# Show #Gear - One Hand - Swords (Thrusting) | |
# Show #Gear - One Hand - Maces | |
# Show #Gear - One Hand - Claws | |
# Show #Gear - One Hand - Sceptres | |
# Show #Gear - Two Hand - Swords | |
# Show #Gear - Two Hand - Maces | |
# Show #Gear - Two Hand - Axes | |
# Show #Gear - Two Hand - Staves | |
# Show #Gear - Armour - Two-Toned Boots | |
# Show #Gear - Armour - STR Armour | |
# Show #Gear - Armour - DEX Armour | |
# Show #Gear - Armour - INT Armour | |
# Show #Gear - Armour - STR/INT Armour | |
# Show #Gear - Armour - STR/DEX Armour | |
# Show #Gear - Armour - INT/DEX Armour | |
# Show #Gear - Armour - STR Armour - Shields | |
# Show #Gear - Armour - DEX Armour - Shields | |
# Show #Gear - Armour - INT Armour - Shields | |
# Show #Gear - Armour - STR/INT Armour - Shields | |
# Show #Gear - Armour - STR/DEX Armour - Shields | |
# Show #Gear - Armour - INT/DEX Armour - Shields | |
# Show #Obsolete - ~Gear Exceptions for Linked Sockets | |
# Hide #Obsolete - Gear | |
# Hide #Obsolete - Flasks | |
# SmartColors | |
# SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity | |
# SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
# SetBackgroundColor 0 0 0 254 #Flask Upgrade Background | |
# SetTextColor 190 190 190 #Normal "Junk" | |
# SetTextColor 120 120 230 #Magic "Junk" | |
# SetBorderColor 70 20 50 255 #Chaos Recipe Border | |
# SetBorderColor 40 80 30 255 #Regal Recipe Border | |
# SetTextColor 180 180 180 #Normal Jewelry ILVL > 68 | |
# SetTextColor 120 120 230 #Magic Jewelry ILVL > 68 | |
# SetTextColor 15 135 120 #Gems Zero Quality | |
# SetTextColor 135 120 90 #Common Currency | |
# SetTextColor 210 190 170 255 #Uncommon Currency | |
# SetTextColor 240 200 150 255 #Rarest Currency | |
# SetTextColor 255 255 255 #Normal Highlight | |
# SetTextColor 125 175 255 #Magic Highlight | |
# SetTextColor 255 255 119 255 #Rare Highlight | |
# SetBorderColor 0 0 0 #RGB Border | |
# SetBorderColor 0 0 0 #RGB Border (Large Item) | |
# SetBorderColor 55 55 55 #RGB Border (Early Game Normal) | |
# SetBorderColor 20 70 40 #RGB Border (Early Game Magic) | |
# SetTextColor 20 220 20 #Labyrinth Items Text | |
# SetTextColor 254 254 254 #Normal Atlas Basetypes | |
# SetBorderColor 0 0 0 #Normal Atlas Basetypes Border | |
# SetTextColor 125 175 254 #Magic Atlas Basetypes | |
# SetBorderColor 0 0 0 #Magic Atlas Basetypes Border | |
# Section: Currency - 000a | |
Show | |
BaseType "Exalted Orb" "Divine Orb" "Mirror of Kalandra" "Eternal Orb" "Albino Rhoa Feather" "Fishing Rod" "Mirror Shard" | |
SetTextColor 240 200 150 255 #Rarest Currency Text | |
SetBorderColor 255 255 255 255 #Rarest Currency Border | |
SetBackgroundColor 0 0 0 254 #Rarest Currency Background | |
SetFontSize 42 | |
PlayAlertSound 8 300 | |
Show | |
BaseType "Silver Coin" "Prophecy" | |
Class Currency | |
SetTextColor 190 170 150 254 #Prophecy Items Text | |
SetBorderColor 60 40 20 254 #Prophecy Items Border | |
SetBackgroundColor 0 0 0 254 #Prophecy Items Background | |
SetFontSize 37 | |
PlayAlertSound 1 80 | |
Show | |
BaseType "Essence" | |
Class Currency | |
SetTextColor 190 170 150 255 #Essence Text | |
SetBackgroundColor 0 0 0 254 #Essence Background | |
SetBorderColor 60 40 20 255 #Essence Border | |
SetFontSize 37 | |
Show | |
Class Labyrinth | |
SetTextColor 20 220 20 #Labyrinth Items Text | |
SetBorderColor 0 0 0 #Labyrinth Items Border | |
SetBackgroundColor 0 0 0 #Labyrinth Items Background | |
SetFontSize 36 | |
Show | |
Class Currency | |
BaseType "Gemcutter's Prism" "Regal Orb" "Vaal Orb" "Chaos Orb" "Blessed Orb" "Coin" "Regret" "Remnant" "Cartographer's S" "Unshaping Orb" "Ancient Reliquary Key" | |
SetTextColor 190 170 150 255 #Uncommon Currency Text | |
SetBackgroundColor 0 0 0 254 #Uncommon Currency Background | |
SetBorderColor 60 40 20 255 #Uncommon Currency Border | |
SetFontSize 37 | |
Show | |
BaseType "Splinter" "Blessing" | |
Class Currency | |
SetTextColor 190 170 150 255 #Uncommon Currency Text | |
SetBackgroundColor 0 0 0 254 #Uncommon Currency Background | |
SetBorderColor 60 40 20 255 #Uncommon Currency Border | |
SetFontSize 37 | |
Show #Misc - Scrolls | |
BaseType "Scroll of Wisdom" "Portal Scroll" | |
SetTextColor 135 120 90 #Low Currency text | |
SetBorderColor 0 0 0 20 #Low Currency Border | |
Show #Misc - Low Currency | |
BaseType "Orb of Transmutation" "Orb of Augmentation" "Orb of Alteration" "Armourer's Scrap" "Transmutation Shard" "Alteration Shard" "Alchemy Shard" | |
SetTextColor 135 120 90 #Low Currency text | |
SetBorderColor 0 0 0 20 #Low Currency Border | |
Show | |
Class Currency | |
SetTextColor 170 158 130 #Currency Text | |
SetBackgroundColor 0 0 0 245 #Currency Background | |
SetBorderColor 0 0 0 254 #Currency Border | |
Show | |
Class Piece | |
Show | |
Class Soul | |
# Section: Divination Cards - 000b | |
Show | |
Class Card | |
BaseType "The Wolf's Shadow" | |
SetTextColor 0 186 254 #Div Card Text | |
SetBackgroundColor 0 0 0 254 #Div Card Background | |
SetBorderColor 0 60 100 255 #Div Card Border | |
SetFontSize 37 | |
PlayAlertSound 1 100 | |
Show | |
Class Card | |
BaseType "The Avenger" "The Brittle Emperor" "Abandoned Wealth" "The Doctor" "The Fiend" "The King's Heart" "The Wind" "The Queen" "The Last One Standing" "The Artist" "The Trial" "Wealth and Power" "House of Mirrors" "The Dragon's Heart" "Pride Before the Fall" "The Vast" "Last Hope" "Hunter's Reward" "Bowyer's Dream" "The Fletcher" "The Thaumaturgist" "The Offering" "The Warlord" "The Ethereal" "The Dapper Prodigy" "The Immortal" "Emperor of Purity" "The Calling" "The Devastator" "The Formless Sea" "The Valkyrie" "The Wolf" "Mawr Blaidd" "The Porcupine" "The Saint's Treasure" | |
SetTextColor 0 186 254 #Div Card Text | |
SetBorderColor 255 255 255 255 #Rarest Currency Border | |
SetBackgroundColor 0 0 0 254 #Rarest Currency Background | |
SetFontSize 42 | |
PlayAlertSound 8 300 | |
Show | |
Class Card | |
BaseType "The Carrion Crow" "The Scholar" | |
SetTextColor 0 186 254 #Div Card Text | |
SetBackgroundColor 0 0 0 254 #Div Card Background | |
SetBorderColor 0 60 100 255 #Div Card Border | |
SetFontSize 37 | |
Show | |
Class Card | |
SetTextColor 0 186 254 #Div Card Text | |
SetBackgroundColor 0 0 0 254 #Div Card Background | |
SetBorderColor 0 60 100 255 #Div Card Border | |
SetFontSize 37 | |
PlayAlertSound 1 100 | |
# Section: Gems - 000c | |
Show | |
Class Gem | |
Quality > 0 | |
SetTextColor 27 162 155 #Quality Gem Text | |
SetBackgroundColor 0 30 20 254 #Quality Gem Background | |
SetBorderColor 0 50 160 #Quality Gem Border | |
Show | |
Class Gem | |
BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines" "Added Chaos Damage" "Vaal" | |
SetTextColor 27 162 155 #Quality Gem Text | |
SetBackgroundColor 0 30 20 254 #Quality Gem Background | |
SetBorderColor 0 50 160 #Quality Gem Border | |
Show #Gems - Active Skill Gems Zero Quality | |
Class Active | |
SetTextColor 15 135 120 #Gems Zero Quality Text | |
SetBackgroundColor 0 0 0 #Gems Zero Quality Background | |
Show #Gems - Support Gems Zero Quality | |
Class Gem | |
SetTextColor 15 135 120 #Gems Zero Quality Text | |
SetBackgroundColor 0 0 0 #Gems Zero Quality Background | |
# Section: 5 and 6 links - 000d | |
Show | |
Rarity = Normal | |
LinkedSockets = 6 | |
SetBackgroundColor 20 20 20 254 #6 Link Normal Background | |
SetBorderColor 180 180 180 #6 Link Normal Border | |
SetTextColor 255 255 255 #6 Link Normal Text | |
SetFontSize 42 | |
PlayAlertSound 7 300 | |
Show | |
Rarity = Magic | |
LinkedSockets = 6 | |
SetBackgroundColor 0 20 40 254 #6 Link Magic Background | |
SetTextColor 125 175 255 #6 Link Magic Text | |
SetBorderColor 0 150 200 #6 Link Magic Border | |
SetFontSize 42 | |
PlayAlertSound 7 300 | |
Show | |
Rarity = Rare | |
LinkedSockets = 6 | |
SetBackgroundColor 30 30 0 254 #6 Link Rare Background | |
SetBorderColor 180 180 60 #6 Link Rare Border | |
SetTextColor 255 255 119 255 #6 Link Rare Text | |
SetFontSize 42 | |
PlayAlertSound 7 300 | |
Show | |
Rarity = Unique | |
SocketGroup WWWWWW | |
BaseType "Simple Robe" | |
SetTextColor 175 96 37 #Unique Text | |
Show | |
Rarity = Unique | |
LinkedSockets = 6 | |
SetBackgroundColor 30 10 0 254 #6 Link Unique Background | |
SetBorderColor 255 120 80 #6 Link Unique Border | |
SetTextColor 200 100 40 #6 Link Unique Text | |
SetFontSize 42 | |
PlayAlertSound 7 300 | |
Show | |
Rarity = Normal | |
LinkedSockets = 5 | |
SetBackgroundColor 20 20 20 254 #5 Link Normal Background | |
SetBorderColor 0 0 0 254 #5 Link Normal Border | |
SetTextColor 255 255 255 #5 Link Normal Text | |
SetFontSize 36 | |
PlayAlertSound 7 | |
Show | |
Rarity = Magic | |
LinkedSockets = 5 | |
SetBackgroundColor 0 20 40 254 #5 Link Magic Background | |
SetBorderColor 0 0 0 254 #5 Link Magic Border | |
SetTextColor 125 175 255 #5 Link Magic Text | |
SetFontSize 36 | |
PlayAlertSound 7 | |
Show | |
Rarity = Rare | |
LinkedSockets = 5 | |
SetBackgroundColor 0 0 0 254 #5 Link Rare Background | |
SetBorderColor 0 0 0 254 #5 Link Rare Border | |
SetTextColor 255 255 119 255 #5 Link Rare Text | |
SetFontSize 36 | |
PlayAlertSound 7 | |
Show | |
Rarity = Unique | |
LinkedSockets = 5 | |
SetBackgroundColor 0 0 0 254 #5 Link Unique Background | |
SetBorderColor 0 0 0 254 #5 Link Unique Border | |
SetTextColor 200 100 40 #5 Link Unique Text | |
SetFontSize 36 | |
# Section: 6 socket items, and items with white sockets - 000f | |
Show | |
Rarity Normal | |
SocketGroup W | |
SetBorderColor 40 40 40 #White Socket Normal Border | |
SetTextColor 255 255 255 #White Socket Normal Text | |
Show | |
Rarity Magic | |
SocketGroup W | |
SetBorderColor 30 40 60 #White Socket Magic Border | |
SetTextColor 125 175 255 #White Socket Magic Text | |
Show | |
Rarity Rare | |
SocketGroup W | |
SetTextColor 255 255 119 #White Socket Rare Text | |
SetBorderColor 60 40 30 #White Socket Rare Border | |
Show | |
Rarity Normal | |
Sockets = 6 | |
SetTextColor 255 255 255 #6 Socket Normal Text | |
SetBackgroundColor 0 0 0 254 #6 Socket Normal Background | |
SetBorderColor 0 0 0 254 #6 Socket Normal Border | |
SetFontSize 36 | |
PlayAlertSound 5 | |
Show | |
Rarity Magic | |
Sockets = 6 | |
SetTextColor 125 175 255 #6 Socket Magic Text | |
SetBackgroundColor 0 20 40 254 #6 Socket Magic Background | |
SetBorderColor 0 0 0 254 #6 Socket Magic Border | |
SetFontSize 36 | |
PlayAlertSound 5 | |
Show | |
Rarity Rare | |
Sockets = 6 | |
SetTextColor 255 255 119 255 #6 Socket Rare Text | |
SetBackgroundColor 0 0 0 254 #6 Socket Rare Background | |
SetBorderColor 0 0 0 254 #6 Socket Rare Border | |
SetFontSize 36 | |
PlayAlertSound 5 | |
# Section: Rares - 000e | |
Show #~Rares - High Level Bases | |
Rarity Rare | |
ItemLevel > 81 | |
DropLevel > 65 | |
Class "Helm" "Boot" "Glove" "Body" Shield | |
SetTextColor 255 255 119 255 #High Level Rare Text | |
SetBackgroundColor 0 0 0 254 #High Level Rare Background | |
SetBorderColor 40 80 30 255 #High Level Rare Border | |
Show #~Rares - High Level Bases | |
Rarity Rare | |
ItemLevel > 81 | |
DropLevel > 66 | |
Class Bow One Two Claw Sceptre Stave Wand | |
SetTextColor 255 255 119 255 #High Level Rare Text | |
SetBackgroundColor 0 0 0 254 #High Level Rare Background | |
SetBorderColor 40 80 30 255 #High Level Rare Border | |
Show #~Rares - High Level Bases | |
Rarity Rare | |
ItemLevel > 81 | |
BaseType "Kris" "Astral Plate" "Imbued Wand" "Ambusher" "Maelstr" "Vaal Axe" "Fossilised Spirit Shield" "Thicket Bow" "Siege Axe" | |
SetTextColor 255 255 119 255 #High Level Rare Text | |
SetBackgroundColor 0 0 0 254 #High Level Rare Background | |
SetBorderColor 40 80 30 255 #High Level Rare Border | |
Show #~Rares - High Level Bases | |
Rarity Rare | |
ItemLevel > 74 | |
DropLevel > 65 | |
Class "Helm" "Boot" "Glove" "Body" Shield | |
SetTextColor 255 255 119 255 #High Level Rare Text | |
SetBackgroundColor 0 0 0 254 #High Level Rare Background | |
SetBorderColor 40 80 30 255 #High Level Rare Border | |
Show #~Rares - High Level Bases | |
Rarity Rare | |
ItemLevel > 74 | |
DropLevel > 66 | |
Class Bow One Two Claw Sceptre Stave | |
SetTextColor 255 255 119 255 #High Level Rare Text | |
SetBackgroundColor 0 0 0 254 #High Level Rare Background | |
SetBorderColor 40 80 30 255 #High Level Rare Border | |
Show #~Rares - High Level Bases | |
Rarity Rare | |
ItemLevel > 74 | |
BaseType "Kris" "Astral Plate" "Imbued Wand" "Ambusher" "Maelstr" "Vaal Axe" "Fossilised Spirit Shield" "Thicket Bow" "Siege Axe" | |
SetTextColor 255 255 119 255 #High Level Rare Text | |
SetBackgroundColor 0 0 0 254 #High Level Rare Background | |
SetBorderColor 40 80 30 255 #High Level Rare Border | |
Show | |
ItemLevel >= 75 | |
Quality >= 15 | |
Rarity = Rare | |
Class "Bow" "Two" "Stave" "Helm" "Boot" "Glove" "Body" | |
SetTextColor 255 255 119 #Regal Recipe Text | |
SetBackgroundColor 0 0 0 254 #Regal Recipe Background | |
SetBorderColor 40 80 30 #Regal Recipe Border | |
Show | |
ItemLevel >= 75 | |
Rarity = Rare | |
Class "Ring" "Belt" "Amulet" | |
SetTextColor 255 255 119 #Regal Recipe Text | |
SetBackgroundColor 0 0 0 254 #Regal Recipe Background | |
SetBorderColor 40 80 30 #Regal Recipe Border | |
Show #~Rares - Mid Level Bases | |
Rarity Rare | |
ItemLevel > 59 | |
ItemLevel < 75 | |
DropLevel > 65 | |
Class "Helm" "Boot" "Glove" "Body" Shield | |
SetTextColor 255 255 119 255 #Mid Level Rare Text | |
SetBackgroundColor 0 0 0 254 #Mid Level Rare Background | |
SetBorderColor 70 20 50 #Mid Level Rare Border | |
Show #~Rares - Mid Level Bases | |
Rarity Rare | |
ItemLevel > 59 | |
ItemLevel < 75 | |
DropLevel > 59 | |
Class Bow One Two Claw Sceptre Stave | |
SetTextColor 255 255 119 255 #Mid Level Rare Text | |
SetBackgroundColor 0 0 0 254 #Mid Level Rare Background | |
SetBorderColor 70 20 50 #Mid Level Rare Border | |
Show #~Rares - Mid Level Bases | |
Rarity Rare | |
ItemLevel > 59 | |
ItemLevel < 75 | |
BaseType "Kris" "Astral Plate" "Imbued Wand" "Ambusher" "Maelstr" "Vaal Axe" "Fossilised Spirit Shield" "Thicket Bow" "Siege Axe" | |
SetTextColor 255 255 119 255 #Mid Level Rare Text | |
SetBackgroundColor 0 0 0 254 #Mid Level Rare Background | |
SetBorderColor 70 20 50 #Mid Level Rare Border | |
Show | |
ItemLevel >= 60 | |
Quality >= 15 | |
Rarity = Rare | |
Class "Bow" "Two" "Stave" "Helm" "Boot" "Glove" "Body" | |
SetTextColor 255 255 119 #Chaos Recipe Text | |
SetBackgroundColor 0 0 0 254 #Chaos Recipe Background | |
SetBorderColor 70 20 50 #Chaos Recipe Border | |
Show | |
ItemLevel >= 60 | |
Rarity = Rare | |
Class "Ring" "Belt" "Amulet" | |
SetTextColor 255 255 119 #Chaos Recipe Text | |
SetBackgroundColor 0 0 0 254 #Chaos Recipe Background | |
SetBorderColor 70 20 50 #Chaos Recipe Border | |
Hide #~Rares - Low Level Bases in Maps | |
Rarity Rare | |
Class "Bow" "Two" "Stave" "Helm" "Boot" "Glove" "Body" "Wand" "Shield" "One" "Stave" "Claw" "Dagger" "Sceptre" | |
DropLevel < 50 | |
ItemLevel > 74 | |
Quality < 15 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
Show | |
Rarity = Rare | |
Class "Bow" "Two" "Stave" "Helm" "Boot" "Glove" "Body" "Quiver" "Wand" "Shield" "One" "Stave" "Claw" "Dagger" "Sceptre" "Ring" "Amulet" "Belt" | |
SetTextColor 230 230 107 230 #Rare Text | |
SetBorderColor 0 0 0 #Rare Border | |
# Section: RGB / Quality / High Level Bases for Crafting - 010f | |
Show #Misc - ~New Atlas BaseTypes | |
Rarity = Normal | |
Class Helm Boot Glove | |
DropLevel > 71 | |
SetTextColor 254 254 254 #Normal Atlas Basetypes | |
SetBorderColor 0 0 0 #Normal Atlas Basetypes Border | |
Show #Misc - ~New Atlas BaseTypes | |
Rarity Magic | |
Class Helm Boot Glove | |
DropLevel > 71 | |
SetTextColor 125 175 254 #Magic Atlas Basetypes | |
SetBorderColor 0 0 0 254 #Magic Atlas Basetypes Border | |
Show #Misc - ~New Atlas BaseTypes | |
Rarity = Normal | |
Class Ring Amulet Belt | |
DropLevel > 73 | |
SetTextColor 254 254 254 #Normal Atlas Basetypes | |
SetBorderColor 0 0 0 #Normal Atlas Basetypes Border | |
Show #Misc - ~New Atlas BaseTypes | |
Rarity Magic | |
Class Ring Amulet Belt | |
DropLevel > 73 | |
SetTextColor 125 175 254 #Magic Atlas Basetypes | |
SetBorderColor 0 0 0 254 #Magic Atlas Basetypes Border | |
Show #Misc - ~Crafting Items - Melee | |
Rarity = Normal | |
Class One Two Dagger Claw Mace Stave Sceptre | |
ItemLevel > 82 | |
DropLevel > 66 | |
SetBorderColor 40 80 30 #Crafting Base Border | |
Show #Misc - ~Crafting Items - Melee | |
Rarity = Normal | |
BaseType "Kris" "Ambusher" "Maelstr" "Vaal Axe" "Siege Axe" | |
ItemLevel > 82 | |
SetBorderColor 40 80 30 #Crafting Base Border | |
Show #Misc - ~Crafting Items - Bows | |
Rarity = Normal | |
Class Bow | |
ItemLevel > 82 | |
DropLevel > 66 | |
SetBorderColor 40 80 30 #Crafting Base Border | |
Show #Misc - ~Crafting Items - Bows | |
Rarity = Normal | |
BaseType "Thicket Bow" | |
ItemLevel > 82 | |
SetBorderColor 40 80 30 #Crafting Base Border | |
Show #Misc - ~Crafting Items - Wands | |
Rarity = Normal | |
Class Wand | |
ItemLevel > 82 | |
DropLevel > 65 | |
SetBorderColor 40 80 30 #Crafting Base Border | |
Show #Misc - ~Crafting Items - Wands | |
Rarity = Normal | |
BaseType "Imbued" | |
ItemLevel > 82 | |
SetBorderColor 40 80 30 #Crafting Base Border | |
Show #Misc - ~Crafting Items - Armor | |
Rarity = Normal | |
Class Body Helm Boot Glove Shield | |
ItemLevel > 83 | |
DropLevel > 65 | |
SetBorderColor 40 80 30 #Crafting Base Border | |
Show #Misc - ~Crafting Items - Armor | |
Rarity = Normal | |
BaseType "Astral Plate" "Fossilised Spirit Shield" | |
ItemLevel > 83 | |
SetBorderColor 40 80 30 #Crafting Base Border | |
Show #Misc - ~RGB - Small Items in Maps | |
Rarity Normal | |
Height <= 4 | |
Width = 1 | |
SocketGroup RGB | |
ItemLevel >= 70 | |
SetTextColor 255 255 255 #RGB Normal Text | |
SetBorderColor 0 0 0 #RGB Normal Border | |
SetBackgroundColor 0 0 0 254 #RGB Normal Background | |
Show #Misc - ~RGB - Small Items in Maps | |
Rarity Magic | |
Height <= 4 | |
Width = 1 | |
SocketGroup RGB | |
ItemLevel >= 70 | |
SetTextColor 125 175 255 #RGB Magic Text | |
SetBackgroundColor 0 15 25 254 #RGB Magic Background | |
SetBorderColor 0 0 0 #RGB Magic Border | |
Show #Misc - ~RGB - Small Items in Maps | |
Rarity Normal | |
Height 2 | |
Width 2 | |
SocketGroup RGB | |
ItemLevel >= 70 | |
SetTextColor 255 255 255 #RGB Normal Text | |
SetBorderColor 0 0 0 #RGB Normal Border | |
SetBackgroundColor 0 0 0 254 #RGB Normal Background | |
Show #Misc - ~RGB - Small Items in Maps | |
Rarity Magic | |
Height 2 | |
Width 2 | |
SocketGroup RGB | |
ItemLevel >= 70 | |
SetTextColor 125 175 255 #RGB Magic Text | |
SetBackgroundColor 0 15 25 254 #RGB Magic Background | |
SetBorderColor 0 0 0 #RGB Magic Border | |
Show #Misc - ~RGB - Large Items in Maps | |
Rarity Normal | |
SocketGroup RGB | |
ItemLevel >= 70 | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #RGB Border Normal (Large Item) | |
Show #Misc - ~RGB - Large Items in Maps | |
Rarity Magic | |
SocketGroup RGB | |
ItemLevel >= 70 | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #RGB Border Magic (Large Item) | |
Show #Misc - ~RGB - Early Game | |
Rarity Normal | |
SocketGroup RGB | |
ItemLevel <= 10 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBackgroundColor 0 0 0 254 #RGB Early Game Normal Background | |
SetBorderColor 55 55 55 #RGB Early Game Normal Border | |
Show #Misc - ~RGB - Early Game | |
Rarity Magic | |
SocketGroup RGB | |
ItemLevel <= 10 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBackgroundColor 0 15 25 254 #RGB Early Game Magic Background | |
SetBorderColor 20 70 40 #RGB Early Game Magic Border | |
Show #Misc - ~RGB - Midgame | |
Rarity Normal | |
SocketGroup RGB | |
ItemLevel < 70 | |
SetTextColor 255 255 255 #RGB Normal Text | |
SetBackgroundColor 0 0 0 254 #RGB Normal Background | |
SetBorderColor 0 0 0 #RGB Normal Border | |
Show #Misc - ~RGB - Midgame | |
Rarity Magic | |
SocketGroup RGB | |
ItemLevel < 70 | |
SetTextColor 125 175 255 #RGB Magic Text | |
SetBackgroundColor 0 15 25 254 #RGB Magic Background | |
SetBorderColor 0 0 0 #RGB Magic Border | |
Show #Misc - ~Perfect Quality | |
Rarity Normal | |
Class Body Boot Glove Helm One Two Bow Wand Dagger Sceptre Stave Claw Shield | |
Quality = 20 | |
ItemLevel < 68 | |
SetTextColor 255 255 255 #Normal Highlight | |
Show #Misc - ~Perfect Quality | |
Rarity Normal | |
Class Body Boot Glove Helm One Two Bow Wand Dagger Sceptre Stave Claw Shield | |
Quality = 20 | |
ItemLevel >= 68 | |
Height < 4 | |
Width = 1 | |
SetTextColor 255 255 255 #Normal Highlight | |
Show #Misc - ~Perfect Quality | |
Rarity Normal | |
Class Body Boot Glove Helm One Two Bow Wand Dagger Sceptre Stave Claw Shield | |
Quality = 20 | |
ItemLevel >= 68 | |
Height = 2 | |
Width = 2 | |
SetTextColor 255 255 255 #Normal Highlight | |
Show #Misc - ~Quality | |
Rarity Normal | |
Quality > 0 | |
ItemLevel < 68 | |
Class Helm Boot Glove Body One Two Bow Wand Dagger Sceptre Stave Claw Shield | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Misc - ~Quality | |
Rarity Magic | |
Quality > 0 | |
ItemLevel < 68 | |
Class Helm Boot Glove Body One Two Bow Wand Dagger Sceptre Stave Claw Shield | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
# Section: Maps - 000g | |
Show | |
Class Map | |
DropLevel > 81 | |
SetBackgroundColor 0 0 0 254 #High Level Map Background | |
SetFontSize 45 | |
PlayAlertSound 8 200 | |
Show | |
Class Map | |
DropLevel > 78 | |
SetBackgroundColor 0 0 0 254 #High Level Map Background | |
SetFontSize 39 | |
Show | |
Class Map | |
DropLevel > 72 | |
SetBackgroundColor 0 0 0 254 #Mid Level Map Background | |
SetFontSize 37 | |
Show | |
Class Map | |
Rarity Magic | |
SetTextColor 125 175 255 | |
Show | |
Class Map "Map Fragment" | |
# Section: Jewels, Talismans, Uniques, Misc - 000h | |
Show | |
Rarity Normal | |
BaseType "Talisman" | |
SetTextColor 255 255 255 | |
SetBackgroundColor 0 0 0 254 | |
SetBorderColor 50 50 50 | |
Show | |
Rarity Magic | |
BaseType "Talisman" | |
SetTextColor 125 175 255 | |
SetBackgroundColor 0 0 0 254 | |
SetBorderColor 10 60 60 | |
Show | |
Rarity Rare | |
BaseType "Talisman" | |
SetTextColor 255 255 119 | |
SetBackgroundColor 0 0 0 254 | |
SetBorderColor 40 80 30 255 | |
Show | |
Rarity Magic | |
Class Jewel | |
SetTextColor 125 175 255 #Jewel Magic Text | |
SetBorderColor 0 0 0 254 #Jewel Magic Border | |
Show | |
Rarity Rare | |
Class Jewel | |
SetTextColor 255 255 119 255 #Jewel Rare Text | |
SetBorderColor 0 0 0 254 #Jewel Rare Border | |
Show | |
Class Quest "Hideout" "Micro" | |
Show | |
Rarity = Unique | |
SetTextColor 175 96 37 #Unique Text | |
SetBorderColor 0 0 0 #Unique Border | |
SetBackgroundColor 0 0 0 #Unique Background | |
Show | |
Class "Misc Map Items" | |
Show | |
Class "Leaguestone" | |
# Potential Warbands Items | |
Show | |
Identified True | |
Rarity = Magic | |
Class Claws Daggers Wands One Two Bows Staves Sceptres | |
DropLevel > 58 | |
SetBorderColor 160 0 160 | |
Show | |
Identified True | |
Rarity = Magic | |
Class Helm | |
DropLevel > 58 | |
SetBorderColor 200 0 0 | |
Show | |
Identified True | |
Rarity = Magic | |
Class Boot | |
DropLevel > 58 | |
SetBorderColor 0 200 0 | |
Show | |
Identified True | |
Rarity = Magic | |
Class Glove | |
DropLevel > 58 | |
SetBorderColor 0 0 200 | |
# Section: Optional: Animate Weapon - 001h | |
#Disabled Block Start | |
# Animate Weapon | |
#Show | |
# Rarity Normal | |
# Class Sword Axe Dagger Claw Mace Stave Sceptre | |
# SetTextColor 190 190 190 #Animate Weapon Text | |
# SetBorderColor 0 0 0 #Animate Weapon Border | |
# SetBackgroundColor 0 0 0 #Animate Weapon Background | |
#Disabled Block End | |
#Disabled Block Start | |
#Show | |
# Rarity Magic | |
# Identified True | |
# Class Sword Axe Dagger Claw Mace Stave Sceptre | |
# SetTextColor 190 190 190 #Animate Weapon Text | |
# SetBorderColor 0 0 0 #Animate Weapon Border | |
# SetBackgroundColor 192 128 128 #Animate Weapon Background | |
#Disabled Block End | |
# Section: Chance items, chisel hammers - 000i | |
# To show various items (for chancing, vendor recipes, or whatever), add them to the following blocks. One space between each item and use quotation marks as shown. | |
Show #Misc - Chance Items | |
Rarity = Normal | |
BaseType "Sacrificial Garb" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Misc - Chisel Hammers | |
Rarity = Normal | |
BaseType "Gavel" "Stone Hammer" "Rock Breaker" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Misc - Chisel Hammers | |
Rarity Magic | |
Quality >= 12 | |
BaseType "Gavel" "Stone Hammer" "Rock Breaker" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
# Section: Scaling Itemlevel Filter - 001j | |
# Section: Early/Mid-level jewelry - 001k | |
Show #Jewelry - Normal | |
Rarity Normal | |
Class Ring Amulet Belt | |
ItemLevel <= 7 | |
SetTextColor 255 255 255 #Normal Highlight | |
Show #Jewelry - Magic | |
Rarity Magic | |
Class Ring Amulet Belt | |
ItemLevel <= 7 | |
SetTextColor 125 175 255 #Magic Highlight | |
Show #Jewelry - Magic | |
Rarity = Magic | |
Class Ring Amulet Belt | |
ItemLevel <= 68 | |
Show #Jewelry - Normal | |
Rarity = Normal | |
Class Ring Amulet Belt | |
ItemLevel <= 68 | |
Show #Jewelry - Normal | |
Rarity = Normal | |
Class Ring Amulet Belt | |
ItemLevel > 68 | |
SetTextColor 180 180 180 #Normal Jewelry ILVL > 68 Text | |
Show #Jewelry - Magic | |
Rarity = Magic | |
Class Ring Amulet Belt | |
ItemLevel > 68 | |
SetTextColor 120 120 230 #Magic Jewelry ILVL > 68 Text | |
Show #Gear - Bows - Quivers | |
Rarity Normal | |
Class Quiver | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Bows - Quivers | |
Rarity Magic | |
Class Quiver | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
# Section: Quality / Utility Flasks - 011l | |
Show #Flasks - Quality | |
Rarity Normal | |
Class Flask | |
Quality > 0 | |
SetTextColor 225 225 225 #Quality Flask Normal Text | |
Show #Flasks - Quality | |
Rarity Magic | |
Class Flask | |
Quality > 0 | |
SetTextColor 150 150 255 #Quality Flask Magic Text | |
Show #Flasks - Utility | |
Rarity Normal | |
Class "Utility Flasks" | |
ItemLevel >= 70 | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Utility Flask Border | |
Show #Flasks - Utility | |
Rarity Magic | |
Class "Utility Flasks" | |
ItemLevel >= 70 | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Utility Flask Border | |
Show #Flasks - Utility | |
Rarity Normal | |
Class "Utility" | |
ItemLevel <= 15 | |
SetBackgroundColor 0 0 0 254 #Flask Upgrade Background | |
SetBorderColor 0 0 0 #Utility Flask Border | |
Show #Flasks - Utility | |
Class "Utility" | |
SetBorderColor 0 0 0 #Utility Flask Border | |
Show #Flasks - Quality | |
Rarity Normal | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
DropLevel < 66 | |
Quality > 0 | |
SetTextColor 225 225 225 #Quality Normal Flask | |
Show #Flasks - Quality | |
Rarity Magic | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
DropLevel < 66 | |
Quality > 0 | |
SetTextColor 150 150 255 #Quality Magic Flask | |
# Section: Hide Obsolete Flasks - 001l | |
Hide #Obsolete - Flasks | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 12 | |
DropLevel <= 6 | |
SetBackgroundColor 0 0 0 0 #Obsolete Flask Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Flasks | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 18 | |
DropLevel <= 12 | |
SetBackgroundColor 0 0 0 0 #Obsolete Flask Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Flasks | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 24 | |
DropLevel <= 18 | |
SetBackgroundColor 0 0 0 0 #Obsolete Flask Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Flasks | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 30 | |
DropLevel <= 24 | |
SetBackgroundColor 0 0 0 0 #Obsolete Flask Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Flasks | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 45 | |
DropLevel <= 40 | |
SetBackgroundColor 0 0 0 0 #Obsolete Flask Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Flasks | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 50 | |
DropLevel < 45 | |
SetBackgroundColor 0 0 0 0 #Obsolete Flask Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Flasks | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 65 | |
DropLevel < 60 | |
SetBackgroundColor 0 0 0 0 #Obsolete Flask Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Flasks | |
Class Flask | |
ItemLevel > 79 | |
SetBackgroundColor 0 0 0 0 #Obsolete Flask Opacity | |
SetFontSize 34 | |
# Section: Normal Flask Upgrades - 001m | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 6 | |
ItemLevel >= 3 | |
BaseType "Medium" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 9 | |
ItemLevel >= 5 | |
BaseType "Large" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 15 | |
ItemLevel >= 12 | |
BaseType "Greater" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 21 | |
ItemLevel >= 18 | |
BaseType "Grand" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 27 | |
ItemLevel >= 24 | |
BaseType "Giant" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 33 | |
ItemLevel >= 30 | |
BaseType "Colossal" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 39 | |
ItemLevel >= 36 | |
BaseType "Sacred" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 45 | |
ItemLevel >= 42 | |
BaseType "Hallowed" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 51 | |
ItemLevel >= 48 | |
BaseType "Sanctified" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 62 | |
ItemLevel >= 60 | |
BaseType "Divine" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class Flask | |
ItemLevel <= 67 | |
ItemLevel >= 65 | |
BaseType "Eternal" | |
SetTextColor 240 240 240 #Flask Upgrade Normal Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 68 | |
ItemLevel < 80 | |
SetTextColor 120 120 230 #Magic "Junk" | |
Show #Flasks - Life/Mana | |
Rarity Normal | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
ItemLevel > 68 | |
ItemLevel < 80 | |
SetTextColor 190 190 190 #Normal "Junk" | |
# Section: Magic flask upgrades - 001n | |
Show #Flasks - Utility | |
Rarity Magic | |
Class "Utility" | |
ItemLevel <= 15 | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 6 | |
ItemLevel >= 3 | |
BaseType "Medium" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 9 | |
ItemLevel >= 5 | |
BaseType "Large" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 15 | |
ItemLevel >= 12 | |
BaseType "Greater" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 21 | |
ItemLevel >= 18 | |
BaseType "Grand" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 27 | |
ItemLevel >= 24 | |
BaseType "Giant" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 33 | |
ItemLevel >= 30 | |
BaseType "Colossal" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 39 | |
ItemLevel >= 36 | |
BaseType "Sacred" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 45 | |
ItemLevel >= 42 | |
BaseType "Hallowed" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 51 | |
ItemLevel >= 48 | |
BaseType "Sanctified" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 63 | |
ItemLevel >= 60 | |
BaseType "Divine" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Rarity Magic | |
Class Flask | |
ItemLevel <= 68 | |
ItemLevel >= 65 | |
BaseType "Eternal" | |
SetTextColor 125 175 255 #Flask Upgrade Magic Text | |
Show #Flasks - Life/Mana | |
Class "Life Flask" "Mana Flask" "Hybrid Flask" | |
DropLevel < 66 | |
# Section: Exceptions to ItemLevel filtering for Linked Sockets - 001q | |
Show #Obsolete - ~Exceptions for Linked Sockets | |
Class Helm Boot Body Glove | |
ItemLevel < 50 | |
ItemLevel >= 40 | |
DropLevel > 27 | |
LinkedSockets = 4 | |
Show #Obsolete - ~Exceptions for Linked Sockets | |
Class Helm Boot Body Glove | |
ItemLevel < 40 | |
ItemLevel >= 30 | |
DropLevel > 15 | |
LinkedSockets = 4 | |
Show #Obsolete - ~Exceptions for Linked Sockets | |
Class Helm Boot Body Glove | |
ItemLevel < 30 | |
LinkedSockets = 4 | |
# Section: Master itemlevel filter control - 001r | |
# If too many items are appearing for your taste, bring the DropLevel closer to the ItemLevel. Do not Exceed! Do not alter ItemLevels! | |
Hide #Obsolete - Gear | |
ItemLevel >= 10 | |
DropLevel <= 5 | |
Sockets < 3 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 15 | |
DropLevel <= 10 | |
Sockets < 3 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 20 | |
DropLevel <= 13 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 25 | |
DropLevel <= 20 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 30 | |
DropLevel <= 25 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 35 | |
DropLevel <= 30 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 40 | |
DropLevel <= 35 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 45 | |
DropLevel <= 40 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 50 | |
DropLevel <= 46 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 55 | |
DropLevel <= 52 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 60 | |
DropLevel < 57 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 65 | |
DropLevel < 59 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
ItemLevel >= 70 | |
DropLevel < 60 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
Rarity = Magic | |
ItemLevel >= 72 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
SetFontSize 34 | |
Hide #Obsolete - Gear | |
Rarity = Normal | |
Class Shield "One Hand" Dagger Claw Wand Sceptre Helmet Glove Boots | |
ItemLevel >= 74 | |
Sockets < 3 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
Hide #Obsolete - Gear | |
Rarity = Normal | |
Class Shield "One Hand" Dagger Claw Wand Sceptre | |
ItemLevel >= 78 | |
LinkedSockets < 3 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
Hide #Obsolete - Gear | |
Rarity = Normal | |
Class Helmet Glove Boots Body | |
ItemLevel >= 78 | |
LinkedSockets < 4 | |
SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity | |
# Section: Specific Equipment Toggles - 011r | |
Show #Gear - Bows | |
Rarity Normal | |
Class Bow | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Bows | |
Rarity Magic | |
Class Bow | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Bows | |
Rarity Normal | |
Class Bow | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Bows | |
Rarity Magic | |
Class Bow | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Two Hand - Staves | |
Rarity Normal | |
Class Stave | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Two Hand - Staves | |
Rarity Magic | |
Class Stave | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Two Hand - Staves | |
Rarity Normal | |
Class Stave | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Two Hand - Staves | |
Rarity Magic | |
Class Stave | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Wands | |
Rarity Normal | |
Class Wand | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Wands | |
Rarity Magic | |
Class Wand | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Wands | |
Rarity Normal | |
Class Wand | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Wands | |
Rarity Magic | |
Class Wand | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Two Hand - Axes | |
Rarity Normal | |
Class "Two Hand Axe" | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Two Hand - Axes | |
Rarity Magic | |
Class "Two Hand Axe" | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Two Hand - Axes | |
Rarity Normal | |
Class "Two Hand Axe" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Two Hand - Axes | |
Rarity Magic | |
Class "Two Hand Axe" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Axes | |
Rarity Normal | |
Class Axe | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Axes | |
Rarity Magic | |
Class Axe | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Axes | |
Rarity Normal | |
Class Axe | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Axes | |
Rarity Magic | |
Class Axe | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Daggers | |
Rarity Normal | |
Class Dagger | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Daggers | |
Rarity Magic | |
Class Dagger | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Daggers | |
Rarity Normal | |
Class Dagger | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Daggers | |
Rarity Magic | |
Class Dagger | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Two Hand - Swords | |
Rarity Normal | |
Class "Two Hand Sword" | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Two Hand - Swords | |
Rarity Magic | |
Class "Two Hand Sword" | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Two Hand - Swords | |
Rarity Normal | |
Class "Two Hand Sword" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Two Hand - Swords | |
Rarity Magic | |
Class "Two Hand Sword" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Swords (Thrusting) | |
Rarity Normal | |
Class Thrusting | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Swords (Thrusting) | |
Rarity Magic | |
Class Thrusting | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Swords (Thrusting) | |
Rarity Normal | |
Class Thrusting | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Swords (Thrusting) | |
Rarity Magic | |
Class Thrusting | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Swords | |
Rarity Normal | |
Class Sword | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Swords | |
Rarity Magic | |
Class Sword | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Swords | |
Rarity Normal | |
Class Sword | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Swords | |
Rarity Magic | |
Class Sword | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Two Hand - Maces | |
Rarity Normal | |
Class "Two Hand Mace" | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Two Hand - Maces | |
Rarity Magic | |
Class "Two Hand Mace" | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Two Hand - Maces | |
Rarity Normal | |
Class "Two Hand Mace" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Two Hand - Maces | |
Rarity Magic | |
Class "Two Hand Mace" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Maces | |
Rarity Normal | |
Class Mace | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Maces | |
Rarity Magic | |
Class Mace | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Maces | |
Rarity Normal | |
Class Mace | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Maces | |
Rarity Magic | |
Class Mace | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Claws | |
Rarity Normal | |
Class Claw | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Claws | |
Rarity Magic | |
Class Claw | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Claws | |
Rarity Normal | |
Class Claw | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Claws | |
Rarity Magic | |
Class Claw | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Sceptres | |
Rarity Normal | |
Class Sceptre | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 255 255 255 #Normal Highlight | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Sceptres | |
Rarity Magic | |
Class Sceptre | |
ItemLevel < 7 | |
LinkedSockets >= 3 | |
SetTextColor 125 175 255 #Magic Highlight | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - One Hand - Sceptres | |
Rarity Normal | |
Class Sceptre | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - One Hand - Sceptres | |
Rarity Magic | |
Class Sceptre | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - Two-Toned Boots | |
Rarity Normal | |
BaseType "Two-Toned" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - Two-Toned Boots | |
Rarity Magic | |
BaseType "Two-Toned" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - STR Armour | |
Rarity Normal | |
BaseType "Plate" "Greave" "Burgonet" "Goliath" "Gladiator" "Antique" "Vaal Gauntlet" "Titan Gauntlet" "Steel Gauntlet" "Siege" "Reaver" "Iron Gauntlet" "Hat" "Cone" "Close" "Chestplate" "Bronze Gauntlet" "Barbute" "Ancient Gauntlet" "Samite Helmet" "Spiked Gloves" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - STR Armour | |
Rarity Magic | |
BaseType "Plate" "Greave" "Burgonet" "Goliath" "Gladiator" "Antique" "Vaal Gauntlet" "Titan Gauntlet" "Steel Gauntlet" "Siege" "Reaver" "Iron Gauntlet" "Hat" "Cone" "Close" "Chestplate" "Bronze Gauntlet" "Barbute" "Ancient Gauntlet" "Samite Helmet" "Spiked Gloves" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - DEX Armour | |
Rarity Normal | |
BaseType "Tricorne" "Sharkskin" "Pelt" "Hood" "Goathide" "Eelskin" "Stealth" "Slink" "Shagreen" "Rawhide" "Nubuck" "Deerskin" "Zodiac" "Wild" "Thief" "Sun" "Shabby" "Glorious" "Frontier" "Exquisite" "Destiny" "Cutthroat" "Coronal" "Cap" "Buckskin" "Strapped Leather" "Full Leather" "Assassin's Garb" "Gripped Gloves" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - DEX Armour | |
Rarity Magic | |
BaseType "Tricorne" "Sharkskin" "Pelt" "Hood" "Goathide" "Eelskin" "Stealth" "Slink" "Shagreen" "Rawhide" "Nubuck" "Deerskin" "Zodiac" "Wild" "Thief" "Sun" "Shabby" "Glorious" "Frontier" "Exquisite" "Destiny" "Cutthroat" "Coronal" "Cap" "Buckskin" "Strapped Leather" "Full Leather" "Assassin's Garb" "Gripped Gloves" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - INT Armour | |
Rarity Normal | |
BaseType "Circlet" "Robe" "Slipper" "Silk" "Vestment" "Regalia" "Conjurer" "Wool" "Velvet" "Sorcerer" "Scholar" "Satin" "Samite" "Cage" "Arcanist" "Embroidered" "Bone Helmet" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - INT Armour | |
Rarity Magic | |
BaseType "Circlet" "Robe" "Slipper" "Silk" "Vestment" "Regalia" "Conjurer" "Wool" "Velvet" "Sorcerer" "Scholar" "Satin" "Samite" "Cage" "Arcanist" "Embroidered" "Bone Helmet" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - STR/INT Armour | |
Rarity Normal | |
BaseType "Chainmail" "Ringmail" "Glove" "Crusader" "Crown" "Zealot" "Chain" "Riveted" "Mesh" "Legion" "Hauberk" "Great" "Soldier Boot" "Coif" "Aventail" "Soldier Helmet" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - STR/INT Armour | |
Rarity Magic | |
BaseType "Chainmail" "Ringmail" "Glove" "Crusader" "Crown" "Zealot" "Chain" "Riveted" "Mesh" "Legion" "Hauberk" "Great" "Soldier Boot" "Coif" "Aventail" "Soldier Helmet" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - STR/DEX Armour | |
Rarity Normal | |
BaseType "Gauntlet" "Brigandine" "Wyrmscale" "Dragonscale" "Scale" "Sallet" "Lamellar" "Helm" "Full" "Bascinet" "Steelscale" "Serpentscale" "Ironscale" "Hydrascale" "Bronzescale" "Leatherscale" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - STR/DEX Armour | |
Rarity Magic | |
BaseType "Gauntlet" "Brigandine" "Wyrmscale" "Dragonscale" "Scale" "Sallet" "Lamellar" "Helm" "Full" "Bascinet" "Steelscale" "Serpentscale" "Ironscale" "Hydrascale" "Bronzescale" "Leatherscale" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - INT/DEX Armour | |
Rarity Normal | |
BaseType "Mask" "Boot" "Mitt" "Raiment" "Oiled" "Jacket" "Coat" "Armour" "Padded" "Waxed" "Sadist" "Lacquered" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - INT/DEX Armour | |
Rarity Magic | |
BaseType "Mask" "Boot" "Mitt" "Raiment" "Oiled" "Jacket" "Coat" "Armour" "Padded" "Waxed" "Sadist" "Lacquered" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - STR Armour - Shields | |
Rarity Normal | |
Class Shield | |
BaseType "Tower" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - STR Armour - Shields | |
Rarity Magic | |
Class Shield | |
BaseType "Tower" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - DEX Armour - Shields | |
Rarity Normal | |
Class Shield | |
BaseType "Buckler" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - DEX Armour - Shields | |
Rarity Magic | |
Class Shield | |
BaseType "Buckler" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - INT Armour - Shields | |
Rarity Normal | |
Class Shield | |
BaseType "Spirit" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - INT Armour - Shields | |
Rarity Magic | |
Class Shield | |
BaseType "Spirit" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - STR/INT Armour - Shields | |
Rarity Normal | |
Class Shield | |
BaseType "Kite" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - STR/INT Armour - Shields | |
Rarity Magic | |
Class Shield | |
BaseType "Kite" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - STR/DEX Armour - Shields | |
Rarity Normal | |
Class Shield | |
BaseType "Round" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - STR/DEX Armour - Shields | |
Rarity Magic | |
Class Shield | |
BaseType "Round" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border | |
Show #Gear - Armour - INT/DEX Armour - Shields | |
Rarity Normal | |
Class Shield | |
BaseType "Spike" | |
SetTextColor 190 190 190 #Normal "Junk" | |
SetBorderColor 0 0 0 #Normal "Junk" Border | |
Show #Gear - Armour - INT/DEX Armour - Shields | |
Rarity Magic | |
Class Shield | |
BaseType "Spike" | |
SetTextColor 120 120 230 #Magic "Junk" | |
SetBorderColor 0 0 0 #Magic "Junk" Border |
Yes. I guess doing that will also affect the instruction lines as well, haha!
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On line 39, it says to replace "Show #Jewelry" with "Show #Jewelry" in order to hide jewelry. Should it read replace "Show #Jewelry" with "Hide #Jewelry"...?