Created
June 3, 2022 07:34
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Example for Blog Post "Hexagonal Architecture: Structuring a project and the influence of granularity V2
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game | |
├── application | |
│ ├── deck_builder_command_handler.go # hexagon implementation | |
│ ├── for_building_deck_sets.go # primary port | |
│ ├── for_playing_the_game.go # primary port | |
│ ├── for_reading_active_players_projections.go # secondary port | |
│ ├── for_reading_deck_sets.go # secondary port | |
│ ├── for_storing_deck_sets.go # secondary port | |
│ ├── for_storing_events.go # secondary port | |
│ └── player_command_handler.go # hexagon implementation | |
├── domain | |
│ ├── deck_set.go # aggregate | |
│ ├── deck_set_test.go # unit test | |
│ ├── player.go # aggregate | |
│ └── player_test.go # unit test | |
└── infrastructure | |
└── adapter | |
├── secondary | |
│ ├── forreadingdecksets | |
│ │ └── file_deck_set_reader.go # secondary adapter | |
│ └── forstoringevents | |
│ ├── esdb_event_store.go # generic | |
│ └── player_event_store.go # secondary adapter | |
└── primary | |
├── forbuildingdecksets | |
│ ├── deck_builder_command_handler_test.go # primary adapter (unit test) | |
│ ├── deck_builder_http_handler.go # primary adapter | |
│ └── integration_test.go # primary adapter | |
└── forplayingthegame | |
├── integration_test.go | |
├── player_command_handler_test.go # primary adapter (unit test) | |
├── player_http_handler.go # primary adapter | |
└── scheduler.go # primary adapter |
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