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server/game/Battlegrounds/Zones/BattlegroundAV.h:enum Texts | |
server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp:enum Texts | |
server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp:enum Texts | |
server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp:enum Texts | |
server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp:enum Texts | |
server/scripts/Outland/TempestKeep/botanica/boss_commander_sarannis.cpp:enum Texts | |
server/scripts/Outland/boss_doomlord_kazzak.cpp:enum Texts | |
server/scripts/Outland/boss_doomwalker.cpp:enum Texts | |
server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp:enum Texts | |
server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp:enum Texts |
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--- DEBUG: --- START | |
[Thread debugging using libthread_db enabled] | |
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". | |
Program received signal SIGSEGV, Segmentation fault. | |
0x0000000001039761 in Trinity::Fatal (file=<optimized out>, line=line@entry=73, function=<optimized out>, message=<optimized out>) at /home/aokromes/src/produccion/src/common/Debugging/Errors.cpp:105 | |
warning: Source file is more recent than executable. | |
105 Crash(formattedMessage.c_str()); |
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--- DEBUG: --- START | |
[Thread debugging using libthread_db enabled] | |
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". | |
[New Thread 0x7ffff467a700 (LWP 2677637)] | |
[New Thread 0x7ffff3e79700 (LWP 2677638)] | |
[New Thread 0x7ffff3678700 (LWP 2677639)] | |
[New Thread 0x7ffff2e77700 (LWP 2677640)] | |
[New Thread 0x7ffff2676700 (LWP 2677641)] |
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void LFGPlayerScript::OnLogin(Player* player, bool /*loginFirst*/) | |
{ | |
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER)) | |
return; | |
// Temporal: Trying to determine when group data and LFG data gets desynched | |
ObjectGuid guid = player->GetGUID(); | |
ObjectGuid gguid = sLFGMgr->GetGroup(guid); | |
if (Group const* group = player->GetGroup()) |
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ID | |
618 | |
1701 | |
1846 | |
5063 | |
5067 | |
5068 | |
5143 | |
5146 | |
5892 |
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Ideas for a better telegram (android and computers) | |
play mkv files from inside application (without beta) | |
play video files inside compresed files without having to decompress them | |
play continous files, ie file.part1.mkv file.part2.mkv file2.part1.mkv file2.part2.mkv | |
allow to send video to tv on desktop (already possible on android) | |
allow to play subtitles | |
allow to play multiple audio streams | |
allow to copy topic from one group to another with right click copy, right click paste (it will clone topics from group) |
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Ideas para un telegram (para android y ordenadores) para un mercado hispano. | |
reproducir archivos mkv desde dentro de la aplicacion. | |
reproducir archivos comprimidos sin tener que descomprimirlos. | |
reproducir archivos con nombres continuos de segudido: peli.part1.mkv peli.part2.mkv peli_01.mvk peli_02.mkv | |
permitir enviar a una television lo reproducido en PiP. | |
permitir reproducir subtitulos. | |
permitir elegir multiples pistas de audio. | |
permitir copiar temas de un grupo a otro con boton derecho copiar, boton derecho pegar. (duplicara los temas del origen) |
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https://github.com/irwir/eMule/releases/tag/eMule_v0.70a-community | |
1) Configuracion: | |
instalar dandole a siguiente a todo | |
2) si no tiene servidores o no te conecta, en la pestaña servidores añade 176.123.5.89 puerto 4725 como servidor | |
3) en opciones ir a conexion | |
configurar segun la velocidad de tu linea | |
por cada 100 mbps poner unos unos 10 000 KB/s |
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if (roll->totalNeed == 0 && roll->totalGreed > 0) // if (roll->totalNeed == 0 && ...), not else if, because numbers can be modified above if player is on a different map | |
{ | |
if (!roll->playerVote.empty()) | |
{ | |
uint8 maxresul = 0; | |
ObjectGuid maxguid = ObjectGuid::Empty; | |
Player* player = nullptr; | |
RollVote rollvote = NOT_VALID; | |
Roll::PlayerVote::iterator itr; |
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// This code will create an NPC that allows players to link two or more guild banks. | |
// The NPC will be located at a specific location in the game world. | |
#include "ScriptPCH.h" | |
class npc_guild_bank_linker : public CreatureScript | |
{ | |
public: | |
npc_guild_bank_linker() : CreatureScript("npc_guild_bank_linker") { } | |
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