Created
November 13, 2016 16:10
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package me.arcticlight.cs.databases | |
import me.arcticlight.animations.Eases | |
import me.arcticlight.animations.ScalaTween.{Animatable, AnimationTarget, ParTimeline, SeqTimeline, Tween} | |
import me.arcticlight.animations.ScalaTween.DefaultInterpolations._ | |
import me.arcticlight.cs.databases.Animatables.Color | |
import me.arcticlight.cs.databases.Animatables.StockAnimations.TDelay | |
import processing.core.{PGraphics, PShape} | |
/** | |
* Created by bogos on 11/12/2016. | |
*/ | |
class AnimatableStateMap(val width: AnimationTarget[Float], val height: AnimationTarget[Float], svg: PShape) { | |
private val states = Elections.getStates | |
var stateColors: Seq[AnimationTarget[Color]] = { | |
makeStateColors(1956).map(x=>AnimationTarget(x)) | |
} | |
def makeStateColors(year: Int): Seq[Color] = { | |
val v = Elections.getElectionsForYear(year) | |
Seq.range(0, 51).map(x=>{ | |
v.find(z=>z.stateName == states(x).name) match { | |
case Some(state) => | |
if(state.evDemocrat == 0 && state.evRepublican == 0) Color(220,225,40) | |
else if (state.evRepublican == state.evDemocrat) Color(200) | |
else if (state.evDemocrat > state.evRepublican) Color(0,0,255) | |
else Color(255,0,0) | |
case None => Color(128,200,140) | |
} | |
}) | |
} | |
def makeRippleDelayMap(x: Float, y: Float): Seq[Float] = { | |
states.map(state=>{ | |
val (stateX, stateY) = unprojectVirtualPoint(state.xpos, state.ypos) | |
val a = stateX - x | |
val b = stateY - y | |
(java.lang.Math.sqrt(a*a + b*b)/java.lang.Math.sqrt(width*width+height*height)).toFloat*0.8f | |
}) | |
} | |
def animateIntoElectionYear(year: Int, direction: Boolean = false): Animatable = { | |
val delayMap = if(!direction) makeRippleDelayMap(width*1.25f, height/4) | |
else makeRippleDelayMap(-width/4, height/2f) | |
ParTimeline( | |
stateColors.zip(makeStateColors(year)).zip(delayMap).map({case ((a,b),delay) => | |
SeqTimeline( | |
TDelay(delay), | |
Tween(a, a.target, b, 0.5f).ease(Eases.EaseInQuad) | |
) | |
}):_* | |
) | |
} | |
def unprojectVirtualPoint(x: Float, y: Float): (Float, Float) = | |
(x*0.655f*width,y*1.05f*height) | |
def projectVirtualPoint(x: Float, y: Float): (Float, Float) = | |
(x/(0.655f*width),y/1.05f/height) | |
def draw(g: PGraphics): Unit = { | |
g.background(255,255,255,0) | |
g.shape(svg,0,0,width,height) | |
g.loadPixels() | |
g.pixels.zipWithIndex.foreach({case (x,i) => | |
if(100 <= g.red(x).toInt && g.red(x).toInt <= 150) { | |
val c = stateColors(g.red(x).toInt - 100) | |
g.pixels(i) = g.color(c.r, c.g, c.b, c.a) | |
} else { | |
g.pixels(i) = x | |
} | |
}) | |
g.updatePixels() | |
} | |
} | |
object AnimatableStateMap { | |
def apply(width: Float, height: Float, svg: PShape) = new AnimatableStateMap(AnimationTarget(width), AnimationTarget(height), svg) | |
} |
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