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February 26, 2026 07:23
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c++
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| #include <iostream> | |
| #include <winsock2.h> | |
| #include <ws2tcpip.h> | |
| #pragma comment(lib, "ws2_32.lib") | |
| using namespace std; | |
| int main() { | |
| WSADATA wsaData; | |
| if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) { | |
| cout << "WSAStartup failed\n"; | |
| return 1; | |
| } | |
| SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); | |
| if (clientSocket == INVALID_SOCKET) { | |
| cout << "Socket creation failed\n"; | |
| WSACleanup(); | |
| return 1; | |
| } | |
| sockaddr_in serverAddr; | |
| ZeroMemory(&serverAddr, sizeof(serverAddr)); | |
| serverAddr.sin_family = AF_INET; | |
| serverAddr.sin_port = htons(54000); | |
| inet_pton(AF_INET, "127.0.0.1", &serverAddr.sin_addr); | |
| if (connect(clientSocket, (sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) { | |
| cout << "Connection failed. Error: " << WSAGetLastError() << endl; | |
| closesocket(clientSocket); | |
| WSACleanup(); | |
| return 1; | |
| } | |
| cout << "Connected to server\n"; | |
| int number; | |
| while (true) { | |
| cout << "Enter number: "; | |
| cin >> number; | |
| send(clientSocket, (char*)&number, sizeof(number), 0); | |
| int response; | |
| int bytes = recv(clientSocket, (char*)&response, sizeof(response), 0); | |
| if (bytes <= 0) { | |
| cout << "Server disconnected\n"; | |
| break; | |
| } | |
| cout << "Server response: " << response << endl; | |
| } | |
| closesocket(clientSocket); | |
| WSACleanup(); | |
| return 0; | |
| } |
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| #define _WINSOCK_DEPRECATED_NO_WARNINGS | |
| #include <iostream> | |
| #include <winsock2.h> | |
| #pragma comment(lib, "ws2_32.lib") | |
| int main() | |
| { | |
| WSADATA wsaData; | |
| if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) | |
| { | |
| std::cout << "WSAStartup failed\n"; | |
| return 1; | |
| } | |
| SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0); | |
| if (serverSocket == INVALID_SOCKET) | |
| { | |
| std::cout << "Socket creation failed\n"; | |
| WSACleanup(); | |
| return 1; | |
| } | |
| sockaddr_in serverAddr; | |
| serverAddr.sin_family = AF_INET; | |
| serverAddr.sin_port = htons(54000); | |
| serverAddr.sin_addr.s_addr = INADDR_ANY; | |
| if (bind(serverSocket, (SOCKADDR*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) | |
| { | |
| std::cout << "Bind failed. Error: " << WSAGetLastError() << "\n"; | |
| closesocket(serverSocket); | |
| WSACleanup(); | |
| return 1; | |
| } | |
| if (listen(serverSocket, 1) == SOCKET_ERROR) | |
| { | |
| std::cout << "Listen failed\n"; | |
| closesocket(serverSocket); | |
| WSACleanup(); | |
| return 1; | |
| } | |
| std::cout << "Server started on port 54000\n"; | |
| SOCKET clientSocket = accept(serverSocket, NULL, NULL); | |
| if (clientSocket == INVALID_SOCKET) | |
| { | |
| std::cout << "Accept failed\n"; | |
| closesocket(serverSocket); | |
| WSACleanup(); | |
| return 1; | |
| } | |
| std::cout << "Client connected\n"; | |
| int number; | |
| while (true) | |
| { | |
| int bytesReceived = recv(clientSocket, (char*)&number, sizeof(number), 0); | |
| if (bytesReceived <= 0) | |
| break; | |
| int response = number + 1; | |
| send(clientSocket, (char*)&response, sizeof(response), 0); | |
| } | |
| closesocket(clientSocket); | |
| closesocket(serverSocket); | |
| WSACleanup(); | |
| return 0; | |
| } |
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