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const dgram = require('dgram'); | |
const client = dgram.createSocket({ type: 'udp4', reuseAddr: true }); | |
const sdp = require('./sdp'); | |
//config | |
const addr = '10.10.1.100'; | |
const danteMulticast = '239.255.220.221'; | |
const aes67Multicast = '239.69.1.122'; | |
const samplerate = 48000; | |
const channels = 2; |
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using UnityEngine; | |
using System.Collections; | |
using System.IO; | |
/* | |
Usage: | |
1. Attach this script to your chosen camera's game object. | |
2. Set that camera's Clear Flags field to Solid Color. | |
3. Use the inspector to set frameRate and framesToCapture |
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
public class LightProbeRebuilderWindow : EditorWindow | |
{ | |
string text = "Paste extracted coefficients here."; | |
float multiplier = 1.0f; | |
[MenuItem("Window/Light Probe Rebuilder")] |