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August 14, 2023 17:50
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stylized and non realistic rendering resources
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• https://minionsart.github.io/tutorials/ | |
• https://www.alanzucconi.com/tutorials/ | |
• https://www.youtube.com/@DanMoranGameDev | |
• https://catlikecoding.com/unity/tutorials/ | |
• How to get the spider verse look in blender: https://garagefarm.net/blog/recreating-the-spider-verse-look-in-the-blender-node-editor | |
• GuiltyGearXrd’s art style: The X Factor Between 2D and 3D (GDC) https://www.youtube.com/watch?v=yhGjCzxJV3E | |
• Genshin Impact: Crafting an Anime-Style open world (GDC) https://www.youtube.com/watch?v=-JFyAdI_rO8 | |
• https://ameye.dev/ | |
• Toon shader using unity: https://roystan.net/articles/toon-shader/ | |
• Mange stylized rendering in VR (SIGGRAPH) https://dl.acm.org/doi/10.1145/3277644.3277768 | |
• The quest for very wide outlines: https://bgolus.medium.com/the-quest-for-very-wide-outlines-ba82ed442cd9 | |
• Contours (Cartoon oriented rendering): https://aaronhertzmann.com/2020/09/12/how-to-draw-pictures-contours.html | |
• More contour stuff: https://aaronhertzmann.com/2023/07/31/occluding-contours-part-1.html | |
• Line Drawings from 3D Models: https://arxiv.org/abs/1810.01175 | |
• Pixar’s OUT: Experimental Look Development in the SparkShorts program https://dl.acm.org/doi/abs/10.1145/3450623.3464656 | |
• A blog regarding stylized rendering for video games: https://panthavma.com/ | |
• Specifically, start here I think: https://panthavma.com/articles/lines/deep-overview-extraction/ | |
• Kuwahara filter for turning images into cartoon rendering: https://www.youtube.com/watch?v=LDhN-JK3U9g&t=1s | |
• Another set of good tutorials: https://www.patreon.com/teamdogpit | |
• “Technically Art” great tutorials from a tech artist: https://halisavakis.com/category/technically-art/ | |
• 2D lighting with soft shadows: https://slembcke.github.io/SuperFastSoftShadows | |
• Some info gathered on Non-Photorealistic rendering: http://graphics.cs.cmu.edu/courses/15-466-f18/notes/npr.html | |
• Non-Photorealistic Rendering (NPR) at realtimerendering.com. Some good links! https://www.realtimerendering.com/#npr | |
This is a great resource for all things rendering too: | |
https://www.jendrikillner.com/post/graphics-programming-weekly-issue-300/ |
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