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@echo off &title Multiple GUI choices via powershell snippet by AveYo &rem preview: https://i.imgur.com/JjazNR0.png | |
:: setup gui dialog choices | |
set all_choices=Option 1,Option 2,Option 3,Option4,Option5 | |
set def_choices=Option 1,Option 2,Option5 | |
:: Show gui dialog choices 1=title 2=all_choices 3=def_choices 4=output_variable | |
call :choices "Multiple GUI choices" "%all_choices%" "%def_choices%" CHOICES | |
:: Quit if no choice selected | |
if not defined CHOICES color 0c &echo ERROR! No choice selected.. &timeout /t 20 &color 07 &exit/b | |
:: Print choices | |
echo Choices: %CHOICES% & echo. | |
:: Process choices | |
call :process "%CHOICES%" | |
:Done | |
timeout /t -1 | |
exit/b | |
:"Option 1" | |
echo running code for %0 | |
rem do stuff here | |
exit/b | |
:"Option 2" | |
echo running code for %0 | |
rem do stuff here | |
exit/b | |
:"Option 3" | |
echo running code for %0 | |
rem do stuff here | |
exit/b | |
:"Option4" | |
echo running code for %0 | |
rem do stuff here | |
exit/b | |
:"Option5" | |
echo running code for %0 | |
rem do stuff here | |
exit/b | |
:process %1=choices | |
for /f "tokens=1* delims=," %%a in ("%~1") do if %%a.==. (exit/b) else call :"%%a" &call :process "%%b" | |
exit/b | |
::--------------------------------------------------------------------------------------------------------------------------------- | |
:choices 1=title 2=all_choices 3=def_choices 4=output_variable GUI dialog with autosize checkboxes - outputs %CHOICES% | |
setlocal &set "parameters=$n='%~1'; $all='%~2'; $def='%~3'; $p='HKCU:\Environment'; $pad=32;" | |
set "s1=[void][System.Reflection.Assembly]::LoadWithPartialName('System.Windows.Forms'); $f=New-Object System.Windows.Forms.Form;" | |
set "s2=[void][System.Reflection.Assembly]::LoadWithPartialName('System.Drawing'); $f.Forecolor='Black';$f.BackColor='WhiteSmoke';" | |
set "s3=$r=(Get-ItemProperty $p).$n; if($r -ne $null){$opt=$r.split(',')}else{$opt=$def.split(',')}; function CLK(){ $v=@();" | |
set "s4=foreach($x in $cb){if($x.Checked){$v+=$x.Text}}; New-ItemProperty -Path $p -Name $n -Value $($v -join ',') -Force };" | |
set "s5=$BCLK=@(0, {CLK}, {foreach($z in $cb){$z.Checked=$false;if($def.split(',') -contains $z.Text){$z.Checked=$true}};CLK});" | |
set "s6=$i=1; $cb=foreach($l in $all.split(',')){$c=New-Object System.Windows.Forms.CheckBox; $c.Name='c$i'; $c.AutoSize=$true;" | |
set "s7=$c.Text=$l; $c.Location=New-Object System.Drawing.Point(($pad*2.5),(16+(($i-1)*24))); $c.BackColor='Transparent';" | |
set "s8=$c.add_Click({CLK}); $f.Controls.Add($c); $c; $i++; }; foreach($s in $cb){if($opt -contains $s.Text){$s.Checked=$true}};" | |
set "s9=$j=1; $bn=@('OK','Reset');foreach($t in $bn){ $b=New-Object System.Windows.Forms.Button; $b.BackColor='Transparent';" | |
set "s10=$b.Location=New-Object System.Drawing.Point(($pad*2+($j-1)*$pad*3),(32+(($i-1)*24))); $b.Margin='0,0,72,20';" | |
set "s11=$b.add_Click($BCLK[$j]); if ($t -eq 'OK'){$b.DialogResult=1;$f.AcceptButton=$b}; $b.Name='b$j'; $b.Text=$t;" | |
set "s12=$f.Controls.Add($b);$j++;}; $f.Text=$n; $f.FormBorderStyle='Fixed3D'; $f.AutoSize=$true; $f.AutoSizeMode='GrowAndShrink';" | |
set "s13=$f.MaximizeBox=$false; $f.StartPosition='CenterScreen'; $f.Add_Shown({$f.Activate()}); $ret=$f.ShowDialog();" | |
set "s14=if ($ret -ne 1) {Remove-ItemProperty -Path $p -Name $n -Force -erroraction 'silentlycontinue' | out-null}" | |
set "s15=else {write-host (Get-ItemProperty -Path $p -Name $n).$n;}" | |
for /l %%# in (1,1,15) do call set "ps_Choices=%%ps_Choices%%%%s%%#:"=\"%%" | |
for /f "usebackq tokens=* delims=" %%# in (`powershell -c "%parameters% %ps_Choices%"`) do set "choices_var=%%#" | |
endlocal & set "%~4=%choices_var%" & exit/b &rem snippet by AveYo released under MIT License | |
::--------------------------------------------------------------------------------------------------------------------------------- |
@AveYo Excellent work I didn't know batch files could create a GUI-based application.
@AveYo Anything to add an input box to the first script, in addition to the checkboxes?
Hello!
Thanks for this great codeing - Ive been trying to put it too use for my case but it seems When i add more Buttons i have 9, when i get to 6, i dont get any type of Button menu/sub menu despite having included it in the code for Chose statements
ie.
if "%CHOICE%"=="Area 1" set next_choices=Area 2,Area 3,Book,Spare Area, Bump 1, Bump 2,Back & goto "Area1" & set title=Connected to Area 1 on %input%
if "%CHOICE%"=="Area 2" set next_choices=Area 1,Area 3,Tablet,Spare Area, Bump 1, Bump 2,Back & goto "Area2"&set title=Connected to Area 2 on %input%
if "%CHOICE%"=="Area 3" set next_choices=Area 1,Area 2,Tablet,Spare Area, Bump 1, Bump 2,Back & goto "Area3"&set title=Connected to Area 3 on %input%
if "%CHOICE%"=="Tablet" set next_choices=Area 1,Area 2,Area 3,Spare Area, Bump 1, Bump 2,Back & goto "Tablet"&set title=Connected to Tablet on %input%
if "%CHOICE%"=="Spare" set next_choices=Area 1,Area 2,Area 3,Spare Area, Bump 1, Bump 2,Back & goto "Spare"&set title=Connected to Spare on %input%
if "%CHOICE%"=="Bump 1" set next_choices=Area 1,Area 2,Area 3,Spare Area, Bump 1, Bump 2,Back& goto "Bump1"&set title=Connected to Bump Area 1 on Store %input%
if "%CHOICE%"=="Bump 2" set next_choices=1, Bump 2,Back&goto "Bump2"&set title=Connected to Bump Area 2 on Store %input%
if "%CHOICE%"=="Enter New area Number" start /b "" cscript test.vbs & exit
Love it thanks!
fixed some weird behavior in redstone 5